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Scan for multis when a new player joins

PostPosted: Thu Jan 05, 2012 2:58 am
by maxfaraday
Concise description:
    When a new acount is created, the site should automatically check if it's a multi (or suspicious).

How this will benefit the site and/or other comments:
  • Easy to do
    The MHs must be so exhausted
    Someone tell me why this hasn't be suggseted before please

Re: Scan for multis when a new player joins

PostPosted: Thu Jan 05, 2012 11:47 pm
by TheForgivenOne
maxfaraday wrote:Concise description:
    When a new acount is created, the site should automatically check if it's a multi (or suspicious).

How this will benefit the site and/or other comments:
  • Easy to do
    The MHs must be so exhausted
    Someone tell me why this hasn't be suggseted before please


It actually has been, and it's sitting somewhere in Rejected. But you have to take into account that there are families on here. Why should a wife and husband be kicked off for multi's since they play from the same IP address? Same thing for siblings or friends or school networks.

Re: Scan for multis when a new player joins

PostPosted: Fri Jan 06, 2012 1:58 am
by IcePack
I don't think they need to be busted right off the bat. But being flagged, watched, or questioned would help weed out the super obvious.

IcePack

Re: Scan for multis when a new player joins

PostPosted: Mon Jan 09, 2012 3:15 pm
by drunkmonkey
I don't know how MHs perform their checks, but I have to believe if it was as easy as "do it automatically", that's how it would work now.

Re: Scan for multis when a new player joins

PostPosted: Tue Jan 10, 2012 2:53 pm
by AndyDufresne
There are already in place (and have been for years) routine scans which augment reports that come in both from the C&A Forum and E-tickets, and our Hunters have access to these scans. :D I don't think we've seen any unusual uptick in the scans missing anything, but I'll look into it.


--Andy