agentcom wrote:I've played some people dozens of times, I should not be able to rate them dozens of times. Your rating should reflect how you feel about a person NOW. People who play lots of games shouldn't control how people are ranked. I don't like this idea.
Okay so now let's break this down. By your reasoning, let's just say (as an example only - I'm really not) you play a dozen games against me and in the first eleven I am a complete rude obnoxious arrogant jacka** (and you leave the appropriate negative rating against me) but in the last game I was the best most friendly most perfect example of humankind you have ever met (and you leave me the highest best rating possible). Now say a week later (after your great rating has had the time to replace your previous negative one), I join in some other games and the other members go to check me out to make sure they want to play with me before the game starts. Well all they get to see is that you have left me the most glorious and kind rating they have ever seen, so they figure that I must be a really great guy to have in the game with them.What they don't get to see is the truth that in most of my games I'm a (not really)complete rude obnoxious arrogant jacka** and now they're stuck having to deal with me because they weren't given a truly accurate representation of who and what kind of player I truly am.
As for people who play lots of games controlling how people are ranked, I don't believe you thought your way completely through on that. Rather I play 1 or a 1000 games it doesn't matter one bit. Let's say I play only one game (which is highly unlikely), I am then able to leave a rating for all the people I played with in the game. This gives me no control over how the rating system is. Now consider I play 1000 games with totally new unpreviously played against people in every one. The effect is still the same as having only played one game. I get to leave a rating for each person I played against still giving me no control over how the rating system is. Then finally, let's say I played 1000 games with the same exact people in every game. Especially with the rating system as it is now, the effect is still the same as having only played one game. I get to leave a rating for each person I played against still giving me no control over how the rating system is. Even if the rating system was changed how I am proposing so that you can rate per game instead of per person, the effect would still be the same as having only played one game but with more honest and truly reflective ratings being displayed to other members and I still would have no control over how the rating system is (if I play against you - I get to rate you). Under the current system and with the second group of a 1000 games, I would only get to rate each person overall, not for how they were in each game we played in. It does not allow me to show how they truly were overall, only how I last felt about them. If they were great in half the games but jerks in the other half, their rating should reflect all of it - not just how I felt about how they played in their last game with me. Like I said before - everybody has good days and bad days which manifests in their games as good games and bad games. This is just human nature and should be expected by everyone, but everyone should have the ability to rate each other for how they played in each game with them. A final example I can give you demonstrating why the current system is unfair:
What if you and I played in a game together and you were a complete rude obnoxious jacka** (not saying that you would be) and I left the appropriate negative rating for you, but in reality you are normally the sweetest person on earth that everybody loves and you were just having a bad day that made you behave that way. The average person does NOT keep in mind about how everyone has good and bad days, so let's say I didn't either and after playing this game with you I decided that I didn't ever want to have to deal with you again and put you on my foes list. I never get matched up with you in another game because of this and so I never get to find out that you're not just a complete obnoxious jacka**, but just a person who had a bad day. Now I put this to you - Would it be fair to you, if you really were normally always the sweetest person on earth, to have my negative rating always and forever pulling down your rating and effecting others opinions about whether to play with you or not just because you had a bad day?