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[GO] Speed Games / Varying Turn Time Limits Round Lengths

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add new time / move options

Postby Ramned on Wed Oct 24, 2007 11:54 am

My idea is to add an option when you start a game to create games with 12 hours / move, 2 days / move...1 hour / move etc. Perhaps only make it a subscriber feature?
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Postby insomniacdude on Wed Oct 24, 2007 12:17 pm

It's been suggested before under many various headings. Check the to-do list to see the status of it.
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15 minutes?

Postby jangler3 on Fri Dec 07, 2007 8:04 am

I think it's too short of time to get a speed game going. Not all the time, but sometimes depending on the time of day and the map it's hard to get a game going. Do you think maybe it should be a half hour?
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Automatic PM's

Postby ParadiceCity9 on Sat Dec 08, 2007 10:38 pm

When you join a speed game, make the PM stating that the game started instantaneous...meaning that I don't have to refresh the screen to see that it started.
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Postby hecter on Sat Dec 08, 2007 11:53 pm

That would mean constantly refreshing your inbox tab... I would just prefer that automated pms trigger an email notification.
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Postby ParadiceCity9 on Sat Dec 08, 2007 11:57 pm

my email doesnt make a sound when i get an email though.
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Postby Risktaker17 on Sun Dec 09, 2007 12:33 am

I would prefer the PM to be automatically deleted.
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Postby ParadiceCity9 on Sun Dec 09, 2007 1:09 am

that too. i don't give a f*ck that game xxxxxxx is on!
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Postby Gilligan on Sun Dec 09, 2007 6:09 am

Just go to My Settings and turn the PM off
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Postby ParadiceCity9 on Sun Dec 09, 2007 10:23 am

but then whem i'm foruming while waiting for my freestyle assassin doodle earth speed game to start i won't know when it does.
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Postby Gilligan on Mon Dec 10, 2007 8:15 pm

So leave it on, and don't be lazy. Just click delete message. Takes a mere 5 seconds. :roll:
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Postby frenkimercenary on Tue Dec 11, 2007 8:36 am

i agree!
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Postby Herakilla on Tue Dec 11, 2007 11:33 am

frenkimercenary wrote:i agree!


speed games are already out! and the post before yours was in AUGUST lol
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Postby ParadiceCity9 on Wed Dec 12, 2007 6:26 am

It's not the fact that I don't like the PM...it's that sometimes I don't see it fast enough and in some cases am already out of the game :-\
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3, 6, 10, 12 hour move

Postby Colemanus on Sat Dec 22, 2007 6:29 pm

There should be a quicker game time than 24 hours but more than 5 minutes.
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Postby Bad Speler on Sat Dec 22, 2007 6:34 pm

10, and 12 hr moves may be fine, but with the others, thered be too many missed turns because people sleep.
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Postby hecter on Sat Dec 22, 2007 7:14 pm

Bad Speler wrote:10, and 12 hr moves may be fine, but with the others, thered be too many missed turns because people sleep.

Ya, I have a 15 hour period where I'm not on the computer.
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Postby dominationnation on Sat Dec 22, 2007 7:29 pm

3 or 6 is retarted. Do you not sleep? You sleep for 9 hours and all of a sudden you dead beat?
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Postby eye84free on Sat Dec 22, 2007 7:37 pm

how about this..a drop down box with an assortment of mins or hours in which u can pick..

ie. 5m/10m/20m/30m/1h/2h/3h/5h/12h/24h
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Postby alex_white101 on Sat Dec 22, 2007 7:44 pm

eye84free wrote:how about this..a drop down box with an assortment of mins or hours in which u can pick..

ie. 5m/10m/20m/30m/1h/2h/3h/5h/12h/24h


i would never consider anything other than 24h or 5 mins, any in between would literally take a whole day and would probably lead to at least half the players deadbeating.........

definately think this should never be done.
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Postby Herakilla on Sun Dec 23, 2007 12:34 am

anything less than 24 hours and more than 10 mins is just not good.

first off, like others have said for the 3h/6h/12h/etc when would you sleep? i leave home at 6:45 am and dont get back home until 6:30 pm unless i have a meet then i get home after 10 pm.

also wouldnt you hate it if a player decides that because he or she is losing that they will wait out and play their turns at the very last moment, hoping that you leave so they can get you to deadbeat? seriously, i aint gonna sit at the monitor for even 10 mins refreshing and pulling hair outta my head

i have mixed feeling about saying 10 mins even, 5 mins is a good amount for speed games since you cant really drag it out whereas with 10 mins you can drag out just 6 turns into over an hour easily (10mins x 6turns + opponents turns or just 10x6 for freestyle)

im sorry theres just so many holes in this
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Variable round time in speed games

Postby unclejoe on Tue Dec 25, 2007 2:02 am

To whom it may concern,
Me and some of my buddies have noticed that sometimes with speed games, you're so rushed that you make bad decisions. I don't like playing "casual games" anymore, but would like a little more time than five minutes in a speed game.

Is there any way you could create in option in "Start a Game" where the game-starter could select any round length he wanted (e.g. 10 minutes, 15 minutes, 7 minutes, etc.)? I think that would allow for some good middle ground between the 5 minute and 24 hour poles. Thanks for your consideration,

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Postby Strife on Tue Dec 25, 2007 11:39 am

I didn't know I had an Uncle Joe. :-s Anyway, I like this idea. Different game speeds. :)
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Postby Sven Hassel on Tue Dec 25, 2007 4:31 pm

has been suggested many times before
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half-speed games

Postby the_fatty on Sat Jan 05, 2008 12:17 pm

These will be something like 6-hour games for freemies and premium. this is so freemies wont complain about slower games.

i know i didnt use the form but who cares? if its a good idea it wont need one.
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