cicero wrote:lol

... It shows that you didn't read it since these points
have been addressed, but since you've resurrected a promising idea, no harm done

Yeah, well, to be fair I did warn you.
cicero wrote:Regarding clan games: There is a separate suggestion for a new game type "clan". This suggestion uses that to allow private, clan and tournament games to be conducted outside the divisions. Regarding taking a long break: Assuming you were a division one player at the outset and were then inactive for the last 30 days of two consecutive seasons you would come back to find yourself a division 3 player. However your rank would not have changed, so you'd almost certainly be at the top of division 3 and well set for a promotion. In the meantime you'd not exactly be "in cookland" since division 3 will contain all but the top 12000 players (using the originally suggested division sizes) and so (by today's approximation) you'd be playing ranks up to around Private 1st Class [see footnote]. Finally re point dumping, you've provided your own answer when combined with the fact that private, clan and tournament games would be conducted without the division restriction.
The clan games idea takes care of my problem with clan games, but not necessarily a lot else. EDIT: No, strike that, it does take care of the point-dumping concerns.
As far as delays go... I recognize that your idea is that you don't lose points or anything for not playing for a while, but that wasn't really my concern. My concern is that if I'm a field marshal (unlikely, I know, but as an example...

) and I stop playing for a few months and get dropped to division III, when I come back I'm going to have a hard time maintaining that rank when the highest ranked people I can play will walk away with huge point scores for beating me. Even if I win most of my stuff because I really deserve to be a field marshal, bad luck can happen to anyone. Hence my concern. Granted, I could play just enough games to stay on the scoreboard, which would probably ensure that I don't lose
too many points, but that's just not
fun... certainly not what I would want to do when I was coming back after a break.
cicero wrote:I'll quote the response I made to the same point earlier in the thread:
cicero wrote:I really don't think that's the case since dropping a division to have a bite at an hourly changing rank in a lower division seems bizarre ... even setting aside the transient (hourly) element how many real life 'division 1' sports teams would consider deliberately sacrificing a whole season just so that they could 'be the best in division 2'? Even if there are some players who would exhibit this motivation I am convinced that the additional motivation for the majority of medium and low rankers far outweighs this. Even if this isn't correct and people will abuse the divisions as you describe at least they will only be able to do so every other season (rather than continuously as some abusers do now) since they will have to play the season after demotion 'properly' in order to achieve their temporary 'be the best in division 2' goal.
That is helpful, to a certain extent, but I would continue to suggest some sort of reward - maybe status tags or something - for being in the higher divisions. I do think you're right about it adding motivation for the majority, though.
cicero wrote:Again clan, private and tournament games are not division specific.
Okay, but that doesn't help much. If I'm in a clan with high level players, I might get to play with them a bit, and tourneys are certainly an option. But I don't think a whole lot of newbies who are just learning the game are going to rush out and join a tournament, much less a clan. And I can virtually guarantee they won't be up to sending invites to private games to high rankers. wacicha's school helps this out a little bit, but the problem remains that if all public games are division specific, newbies who are just learning will probably not get to play very good players for a long time. I can see that resulting in a very slow (at best) climb up to the higher divisions.
cicero wrote:I see your point, but I think division three is going to be so large that there won't be a problem.
Yeah, maybe. I guess that's one of those things where we won't know until it happens.
cicero wrote:footnote: Actually these two points bring me to think that the top two divisions should be slightly smaller than the originally proposed 4000 and 8000 to improve the quality and quantity available in division 3.
Eh... keep in mind that some point inflation is ongoing. Admittedly, sometimes it gets set back, like when people like max get banned and take 4000+ points with them. But the player roster also continues to increase... I think if CC continues to grow, the original numbers will probably be about right.