Suggestion: Discriminate Against Farmers

Suggestions that have been inactive for a long period of time.

Moderators: Suggestions Team, Global Moderators

Re: Suggestion: Discriminate Against Farmers

Postby mibi on Mon Nov 24, 2008 8:36 pm

This suggestion is a good one. Maxastuy is a clinical loser.
User avatar
Captain mibi
 
Posts: 3360
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1) Map Contribution (5)
General Contribution (3)

Re: Suggestion: Discriminate Against Farmers

Postby maxatstuy on Mon Nov 24, 2008 8:49 pm

mibi wrote:This suggestion is a good one. Maxastuy is a clinical loser.


Agreed...lets team up and kill the sorry bastard!

I heard that he doesnt even define between cooks and colonels, and says that they are both hats with a score difference negligible in comparison to his own. What a douche!
User avatar
Field Marshal maxatstuy
 
Posts: 638
Joined: Sun Nov 04, 2007 1:39 am
Medals: 13
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (1) Quadruples Achievement (1) Speed Achievement (2)
Cross-Map Achievement (1) Ratings Achievement (2)

Re: Suggestion: Discriminate Against Farmers

Postby khazalid on Mon Nov 24, 2008 9:22 pm

cheat or not, its ridiculous to propose discriminating against these 'farmers'. the whole concept of freestyle risk is just asking for this to happen and there is no way to stop it whilst this game mode is still available.
turtle dove / why don't ya guide me home
Major khazalid
 
Posts: 2884
Joined: Thu Oct 26, 2006 5:39 am
Location: scotland
Medals: 41
Standard Achievement (2) Doubles Achievement (4) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (1) Tournament Achievement (4) General Achievement (1) Clan Achievement (9)

Re: Suggestion: Discriminate Against Farmers

Postby khazalid on Mon Nov 24, 2008 9:27 pm

and for the record, you guys are getting absolutely served in the farming debate stakes if the last 3 pages are anything to go by
turtle dove / why don't ya guide me home
Major khazalid
 
Posts: 2884
Joined: Thu Oct 26, 2006 5:39 am
Location: scotland
Medals: 41
Standard Achievement (2) Doubles Achievement (4) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (1) Tournament Achievement (4) General Achievement (1) Clan Achievement (9)

Re: Suggestion: Discriminate Against Farmers

Postby Inhuman14 on Mon Nov 24, 2008 9:31 pm

maxatstuy wrote:ROFL...this thread is hilarious

The problem that people have with me has nothing to do with noobs not coming back, because it was established that there is nothing I do, other than join the games, which prevents noobs from enjoying their experience. People are annoyed about how successful I have been at farming. A low rank joining those games have the same effect on the noobs as me joining, except that I play real time and answer questions.


Not from what I've seen, or, rather, I don't see you trying to help players. Joining a game made by a new player and saying, "Hey, you look new, how can I help" is a completely different scenario than beating the snot out of them and answering where they can go to complain.
Ideas in progress:
Average points count of enemies in profile page
http://www.conquerclub.com/forum/viewtopic.php?f=4&t=70340&st=0&sk=t&sd=a
User avatar
Corporal Inhuman14
 
Posts: 161
Joined: Sat Jul 15, 2006 2:44 pm
Location: Online... of course
Medals: 11
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Speed Achievement (1) Cross-Map Achievement (1) Ratings Achievement (1)

Re: Suggestion: Discriminate Against Farmers

Postby PepperJack on Mon Nov 24, 2008 10:18 pm

As the OP, I request that this thread be locked. I made this thread half jokingly. Discriminating against farmers, while fantastic in theory, will require far too many man hours to be feasible and is also a completely subjective task. If you wish to have serious conversation regarding deterring farmers check out these legitimate threads (amongst many others)...

New Recruit Amnesty

No Points For New Recruit Deadbeats

or make your own thread.

Again, please lock up this thread mods.
Game 3960030

Going on deployment, be back someday.

Sorry for deadbeating out of games.
User avatar
Corporal 1st Class PepperJack
 
Posts: 251
Joined: Thu Feb 14, 2008 6:31 pm
Location: In transit.
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Terminator Achievement (3) Assassin Achievement (3) Manual Troops Achievement (2)
Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Speed Achievement (2) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (3) General Achievement (1)

Re: Suggestion: Discriminate Against Farmers

Postby SuicidalSnowman on Mon Nov 24, 2008 11:44 pm

Man, I was excited when I saw this bumped, but of course, nothing but back and forth circular circumstantial arguments that serve only to indicate ignorance of the satirical nature of the original post.
User avatar
Corporal 1st Class SuicidalSnowman
 
Posts: 1020
Joined: Fri Aug 22, 2008 7:40 am
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (1) General Achievement (1)
Clan Achievement (1) Training Achievement (1) General Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby porkenbeans on Tue Nov 25, 2008 2:22 am

Inhuman14 wrote:
maxatstuy wrote:ROFL...this thread is hilarious

The problem that people have with me has nothing to do with noobs not coming back, because it was established that there is nothing I do, other than join the games, which prevents noobs from enjoying their experience. People are annoyed about how successful I have been at farming. A low rank joining those games have the same effect on the noobs as me joining, except that I play real time and answer questions.


Not from what I've seen, or, rather, I don't see you trying to help players. Joining a game made by a new player and saying, "Hey, you look new, how can I help" is a completely different scenario than beating the snot out of them and answering where they can go to complain.
You are simply taking advantage of the fact that noobs start freestyle games, because it is the default. A player with the skill of a corp. could do what you do. :lol: You are just a Corp. pissed off, because you cant play risk. :lol: So you cheat the freestyle noobs to get your rank. If that shiny badge is so important to you, why dont you just learn how to play the game RISK. Then when you get the rank it will really mean something. It does mean something to me. And there are an awful lot of you wannabees setting in other peoples chairs. So, get the hell OUT of my chair or I will start farming you. I dont think that it would be against any rules if I pm'd every noob and told them what was going on, and then have them start freestyle games. But, they will secretly have me there, to tell them what to do. What do think about that. You say that there is nothing wrong with farming. OK, ...Lets farm the farmers. \:D/ \:D/ \:D/ If anyone is interested in developing a cordinated effort in this matter , please pm me.
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm
Medals: 19
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4) General Achievement (3)
General Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby saraith on Tue Nov 25, 2008 2:28 am

porkenbeans wrote: But, they will secretly have me there, to tell them what to do. What do think about that. You say that there is nothing wrong with farming. OK, ...Lets farm the farmers.

I wonder if that constitutes Secret Diplomacy.
To achieve balance, first you must grow.
To grow, first you must learn.
To learn, first you must listen.
To listen, first you must shut the hell up.
-Buddhist saying
User avatar
Corporal 1st Class saraith
 
Posts: 476
Joined: Tue Aug 12, 2008 4:13 am
Location: Cow-Town
Medals: 43
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2)
Tournament Achievement (3) General Achievement (2) Clan Achievement (9) Map Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby porkenbeans on Tue Nov 25, 2008 2:30 am

saraith wrote:
porkenbeans wrote: But, they will secretly have me there, to tell them what to do. What do think about that. You say that there is nothing wrong with farming. OK, ...Lets farm the farmers.

I wonder if that constitutes Secret Diplomacy.
NO, because I wont have a seat at the table. Just a little friendly mentoring, to my new friend. 8-)
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm
Medals: 19
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4) General Achievement (3)
General Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby porkenbeans on Tue Nov 25, 2008 2:45 pm

Come on, Who will join me in a little farming of our own ? CC wont help in this matter, so, let us kick the farmers out of our chairs. ...We can farm the farmers. :lol:
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm
Medals: 19
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4) General Achievement (3)
General Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby theconquerer1995 on Fri Nov 28, 2008 7:24 pm

demonfork wrote:
PepperJack wrote:Concise description:
  • Farming is almost universally looked down upon on this site. Multiple suggestions have been made to alter the scoring system to discourage farming to no avail. Limiting the privileges of new recruits has also been suggested. I say instead on focusing on the large population of new recruits we focus on the small (and known) population of farmers. Known farmers should not be allowed to join games that have a new recruit in them nor should new recruits be allowed to join games started by known farmers.

Specifics:
  • Identify known farmers (Maxatstuy, King Herpes, Rabbiton, anyone in the Farmer's Guild, etc.)
  • Automagically prevent them from joining games with at least 1 new recruit
  • Automagically prevent new recruits from joining games started by known farmers

This will improve the following aspects of the site:

:lol: :lol: :lol:


  • Known farmer's can no longer profit from new recruit deadbeats
  • New recruits are more likely to get a positive experience instead of feeling used by some player that has been with so many other new recruits
  • Farmers are correctly identified as the cancerous entities they are

Post Sug. Preaching
If everyone feels that farmers do more damage than good to the site then they should be addressed directly. Why beat around the bush and turn things upside down for everyone? Just limit what farmers can do, discriminate against them, everyone already thinks they're second class, so treat them like it. If the damage that admins/mods claim that farmers do is accurate then the cost of driving them away will be offset by many happy returning new recruits.


Maybe we could even mark these known point farmers with barcodes and make concentration camps and put all of these evil point farmers into them and eradicate them by killing them all off in gas chambers!
2008-11-26 12:51:53 - Moran555: i don't team up on people, i just attack whoever that will benefit me the most and yes that was red
User avatar
Cook theconquerer1995
 
Posts: 80
Joined: Thu Nov 06, 2008 6:12 pm
Location: Inside your mind
Medals: 3
Standard Achievement (1) Ratings Achievement (1) Tournament Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby porkenbeans on Sat Nov 29, 2008 1:10 am

theconquerer1995 wrote:
demonfork wrote:
PepperJack wrote:Concise description:
  • Farming is almost universally looked down upon on this site. Multiple suggestions have been made to alter the scoring system to discourage farming to no avail. Limiting the privileges of new recruits has also been suggested. I say instead on focusing on the large population of new recruits we focus on the small (and known) population of farmers. Known farmers should not be allowed to join games that have a new recruit in them nor should new recruits be allowed to join games started by known farmers.

Specifics:
  • Identify known farmers (Maxatstuy, King Herpes, Rabbiton, anyone in the Farmer's Guild, etc.)
  • Automagically prevent them from joining games with at least 1 new recruit
  • Automagically prevent new recruits from joining games started by known farmers

This will improve the following aspects of the site:

:lol: :lol: :lol:


  • Known farmer's can no longer profit from new recruit deadbeats
  • New recruits are more likely to get a positive experience instead of feeling used by some player that has been with so many other new recruits
  • Farmers are correctly identified as the cancerous entities they are

Post Sug. Preaching
If everyone feels that farmers do more damage than good to the site then they should be addressed directly. Why beat around the bush and turn things upside down for everyone? Just limit what farmers can do, discriminate against them, everyone already thinks they're second class, so treat them like it. If the damage that admins/mods claim that farmers do is accurate then the cost of driving them away will be offset by many happy returning new recruits.


Maybe we could even mark these known point farmers with barcodes and make concentration camps and put all of these evil point farmers into them and eradicate them by killing them all off in gas chambers!
CCs' flawed point structure, is what creates the Farmers. They are playing within the rules. It is those "mickey Mouse" rules, that allow for the corruption in the ranking system. Over the past year, I have read dozens upon dozens of suggestions by concerned members. I have raked my own brain, and came up with a few myself. I am afraid however, that, all this effort is a big waist of time. I see the same things hashed about over and over again. I can only postulate as to why this problem has not been resolved. Could it be that the lack-man and his crew, are not true risk enthusiasts, and do not know this game that well ? How in the hell could anyone that loves the game of "RISK" not see that this leaderboard is a fricking joke. The best "RISK" players are not at the top where they should be. Well that is my opinion, You can trust that it is correct, because, the best god damn risk player of all time, is telling you so. :twisted:
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm
Medals: 19
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (1)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (4) General Achievement (3)
General Contribution (1)

Re: Suggestion: Discriminate Against Farmers

Postby cicero on Sat Nov 29, 2008 1:33 am

PepperJack wrote:As the OP, I request that this thread be locked. I made this thread half jokingly. Discriminating against farmers, while fantastic in theory, will require far too many man hours to be feasible and is also a completely subjective task. If you wish to have serious conversation regarding deterring farmers check out these legitimate threads (amongst many others)...

New Recruit Amnesty

No Points For New Recruit Deadbeats

or make your own thread.

Again, please lock up this thread mods.
Locked as requested.

To all who have posted, other than to discuss the merits of the original suggestion, please remember:
  • This is the suggestions and bugs reports forum.
  • This forum is for constructive discussion of suggestions and bug reports.
  • Using a suggestion thread as a soap box to promote/argue your cause is inappropriate. If you have a CC related cause to promote/argue/discuss please use the General Discussion forum.
  • The suggestions and bug reports form works best when people work together to have constructive discussions on genuine practical ideas to improve the Conquer Club experience. Making joke suggestions or participating in joke suggestion threads doesn't assist.

Please don't misunderstand, I'm not "telling you all off" - just asking for your help in making Suggestions & Bug Reports a pleasant and constructive place. A place where we can all enjoy, even if constructively arguing opposing views, the process of genuinely trying to improve Conquer Club.

The threads that PepperJack links to are a couple of genuine variations on ideas to combat the general farming problem. Let's continue to work together there.

If there are questions or comments raised by this post please feel free to PM me. I'm happy to correspond with you.

Regards

Cicero :)
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.

random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
User avatar
Sergeant cicero
 
Posts: 1358
Joined: Wed Mar 07, 2007 1:51 pm
Location: with the infected neutrals ... handing out maps to help them find their way to CC
Medals: 9
Standard Achievement (2) Terminator Achievement (1) Speed Achievement (1) Ratings Achievement (2) General Contribution (3)

Previous

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

Login