Clickable Maps :: Version 4.12

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Re: Clickable Maps :: Version 3.31

Postby sherkaner on Mon Feb 22, 2010 1:36 pm

You have an option 'Appearance->action menu:float' if you don't have BOB, or in BOB 'view options->HUD' which solves part of your problem.

But I've heard that before, so I'll check the code to see whether it can be removed.
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Re: Clickable Maps :: Version 3.31

Postby jleonnn on Tue Feb 23, 2010 7:21 am

If you don't mind, plz tell me why my screen goes down every time I advance. Irritating... esp. in a freestyle speed game while sweeping the top half of the board. If it's not just me, can you please find a way to fix it?
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Re: Clickable Maps :: Version 3.31

Postby yeti_c on Wed Mar 10, 2010 3:41 pm

Isn't there a "Jump to Map" option... try turning it off?!

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Re: Clickable Maps :: Version 3.31

Postby Bruceswar on Wed Mar 10, 2010 3:51 pm

Why are some territories on some maps broke? I can pick out about 4 places where CM does not work on it. 3 are on British Isles 2. Other one I have found is on Oceania.

Edited to add:

British Isles:
Essex and Cambs
Lothian and Borders
Dumfries and Galloway

Oceania:
Willis and Furtuna
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Re: Clickable Maps :: Version 3.31

Postby sherkaner on Wed Mar 10, 2010 5:06 pm

I'll check it out sunday (vacation).
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Re: Clickable Maps :: Version 3.31

Postby Bruceswar on Wed Mar 10, 2010 5:14 pm

sherkaner wrote:I'll check it out sunday (vacation).



Thanks!
ChipV mentioned the "&" sign being a problem with calculating. That should be a good start for you. He said it should be an easy fix. Thanks again.
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Re: Clickable Maps :: Version 3.31

Postby thebest712 on Thu Mar 11, 2010 11:28 am

next map 'n' hotkey doenst work anymore
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Re: Clickable Maps :: Version 3.31

Postby Jippd on Thu Mar 11, 2010 2:17 pm

yah n's all broken
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Re: Clickable Maps :: Version 3.31

Postby sherkaner on Sun Mar 14, 2010 1:07 pm

Bruceswar wrote:
sherkaner wrote:I'll check it out sunday (vacation).



Thanks!
ChipV mentioned the "&" sign being a problem with calculating. That should be a good start for you. He said it should be an easy fix. Thanks again.


Maybe it's a bit harder than that, I couldn't duplicate it here (played a british isles game, but I could deploy/attack on the mentioned territories). I guess you use the latest version, any ideas about what could be different about your system?

(EDIT:) Found it, advancing is the problem, the rest seems to work though.
Last edited by sherkaner on Mon Mar 15, 2010 4:45 pm, edited 2 times in total.
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Re: Clickable Maps :: Version 3.31

Postby sherkaner on Sun Mar 14, 2010 1:07 pm

thebest712 wrote:next map 'n' hotkey doenst work anymore

Agreed, will be fixed soon.
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Re: Clickable Maps :: Version 3.32

Postby sherkaner on Mon Mar 15, 2010 4:47 pm

Both bugs mentioned should be fixed now.
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Re: Clickable Maps :: Version 3.32

Postby Beckytheblondie on Mon Mar 15, 2010 4:55 pm

I can't advance any more with the update!
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Re: Clickable Maps :: Version 3.32

Postby jleonnn on Mon Mar 15, 2010 7:53 pm

i can. And the 'n' is all good! Dang I've just gotten used to pressing 'jump to nxt game'
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Re: Clickable Maps :: Version 3.32

Postby paullb on Mon Mar 15, 2010 8:30 pm

With the latest version of the script, the advance still seems broken. How do I revert back to 3.31?
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Re: Clickable Maps :: Version 3.32

Postby sherkaner on Tue Mar 16, 2010 1:18 am

Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?
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Re: Clickable Maps :: Version 3.32

Postby paullb on Tue Mar 16, 2010 1:51 am

sherkaner wrote:Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?


If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB

For the time being could you make the 3.31 source available?
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Re: Clickable Maps :: Version 3.32

Postby Beckytheblondie on Tue Mar 16, 2010 9:14 am

I uninstalled and reinstalled 3.32 and I still have the same problem. Everything works well except for advance after assault. Hmmm....
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Re: Clickable Maps :: Version 3.32

Postby sherkaner on Tue Mar 16, 2010 3:11 pm

paullb wrote:
sherkaner wrote:Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?


If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB

For the time being could you make the 3.31 source available?

You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js

But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())
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Re: Clickable Maps :: Version 3.32

Postby Beckytheblondie on Tue Mar 16, 2010 3:24 pm

sherkaner wrote:
paullb wrote:
sherkaner wrote:Becky told me it was only directly after the update that advance was broken. Paulb, do you have any other information?


If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB

For the time being could you make the 3.31 source available?

You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js

But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())

This is all greek to me....how do I do this?
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Re: Clickable Maps :: Version 3.32

Postby tdans on Tue Mar 16, 2010 5:24 pm

i changed back to the 3.21 and it still wont let me advance??
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Re: Clickable Maps :: Version 3.32

Postby paullb on Tue Mar 16, 2010 8:22 pm

sherkaner wrote:
paullb wrote:
If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB

For the time being could you make the 3.31 source available?

You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js

But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())



Thanks for the 3.31 code, I will try it.

As for your requested debugging. I put the code (document.getElementById('action').textContent.split(' to ')[1].trim()) in as a watch in firebug when the advance does not work and the watch output was the following

TypeError: document.getElementById("action").textContent.split(" to ")[1].trim is not a function


You're dealing with a javascript developer here so I would be happy to try other stuff for you too.
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Re: Clickable Maps :: Version 3.32

Postby paullb on Tue Mar 16, 2010 9:45 pm

I do have a quick feature request as well : I would like to be able to trigger the "later" button for caching in cards from the keyboard. Is that doable?
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Re: Clickable Maps :: Version 3.32

Postby sherkaner on Wed Mar 17, 2010 1:18 am

paullb wrote:
sherkaner wrote:
paullb wrote:
If it is of any use:
- I run winXP and firefox (up to date)
- 3.31 ran perfectly (except next game went to a blank page, though with the CC navi)
- I tried with and without BOB

For the time being could you make the 3.31 source available?

You can always go back: http://userscripts.org/scripts/version/ ... 67.user.js

But I'd rather find out what goes wrong for the few people it goes wrong for. If you can't advance, could you tell me what this statement returns at that moment:
document.getElementById('action').textContent.split(' to ')[1].trim()
(Firebug use would be easiest for this, but you could put it as scriplet in your location bar too:
Code: Select all
javascript:alert(document.getElementById('action').textContent.split(' to ')[1].trim())

Thanks for the 3.31 code, I will try it.

As for your requested debugging. I put the code (document.getElementById('action').textContent.split(' to ')[1].trim()) in as a watch in firebug when the advance does not work and the watch output was the following

TypeError: document.getElementById("action").textContent.split(" to ")[1].trim is not a function


You're dealing with a javascript developer here so I would be happy to try other stuff for you too.


Yeah, I figured that out yesterday, with the help of Becky. The current version should work again, but I'm waiting a day to increase the version number. That is just to check whether any side effects occur.
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Re: Clickable Maps :: Version 3.32

Postby paullb on Thu Mar 18, 2010 8:05 am

Just wanted to let you know that everything works perfectly now. Thanks for the update!
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Re: Clickable Maps :: Version 3.31

Postby AAFitz on Sun Apr 04, 2010 9:08 pm

GloverParkDude wrote:
madcowman19 wrote:I'm sorry if this is a stupid question, but every time I conquer a country and move forces into it the screen jumps down to the controlled countries drop down list. It just takes away from the awesomeness of clickable maps having to scroll up each time. Is there anyway to maybe change some settings and fix this?

Thanks so much


I am having the same problem. Would love an answer in forum.


im not positive, but i think the heads up display or something, or the floating menu takes care of this...

unless perhaps you are using bob, which at one time, made that problematic.

I dont know for sure...im only posting in case time is an issue...its worth trying
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