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Two army attack

PostPosted: Sat Jul 23, 2011 6:02 pm
by Grifter
Sometimes in a game I want to use two armies to attack the same enemy territory. I want to use the first army to weaken the enemy down to just 2 and then use the second army to finish and then attack through to the next territories. This gives me the largest army possible for an extended attack.

If I click on the auto-attack button I run the risk of the first army winning but with only 3 of my own troops left over. I always have to do this the hard way and attack one click at a time.

Would it be possible to update the Clickable maps script to do this? It could be an option to "auto-weaken" an enemy. Just a suggestion.

Re: Two army attack

PostPosted: Sat Jul 23, 2011 8:35 pm
by john9blue
not a bad suggestion, i have found myself wanting to do this quite a few times.

Re: Two army attack

PostPosted: Sat Jul 23, 2011 9:50 pm
by ender516
This falls into a more general, "controlled auto-attack" feature that has been suggested. The ability to set different limits on auto-attack (stop when the attacking troops reach a certain number, or when the defending troops reach a certain number, or when the difference reaches a certain number, or when the odds reach a certain level, ....) has been proposed before: DIfferent Levels of Auto-Attack, now found in the Archived Rejected Suggestions forum. Still, the ideas there might be worth reexamining and developing into an add-on.

I'm not sure if it is still true, but apparently the Clickable Maps add-on had a way of controlling the number of armies you want to have left.

Re: Two army attack

PostPosted: Sun Jul 24, 2011 9:18 pm
by Grifter
I think with Clickable maps script I can hold down the Ctrl key when I auto-assault and then can set the minimum number of my own troops when to stop. I want it to stop when enemy is down to just 2 or 1 troops.