BOB version 1.2 [was CC Greasemonkey script - unofficial]

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What should the name of this script be?

Poll ended at Fri May 18, 2007 5:51 am

Bob
11
28%
TSAR
7
18%
TSAR BOMBA
6
15%
B.O.M.B.
5
13%
Trojan
1
3%
Trojan Horse
9
23%
 
Total votes : 39

Postby The1exile on Sun Oct 28, 2007 9:49 am

Are you sure that's not just colourblind being enabled?
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Postby psymann on Sun Oct 28, 2007 11:10 am

Urhm, maybe... :-S

I went to My Settings, and colourblind option is "No", but BOB does indeed show y3 instead of 3, for example, so it obviously thinks I am colourblind after all. Not sure how to turn that off.

With the Fog of War thing, it incorrectly tells me how many armies people have, because of course it doesn't know, because I don't know. But it should be able to tell how many countries we have, since we all start with the same number (and I know how many I have) and it tells us who wins from who else, so you can add one or take one away as appropriate. But it doesn't keep record of this and just goes by the numbers filled in on the map, which are, of course, part-hidden. As a result, _all_ rather than just _most_ of the stats are incorrect.

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Postby The1exile on Sun Oct 28, 2007 12:20 pm

psymann wrote:Urhm, maybe... :-S

I went to My Settings, and colourblind option is "No", but BOB does indeed show y3 instead of 3, for example, so it obviously thinks I am colourblind after all. Not sure how to turn that off.


click the colourblind option on the left in a game.
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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

Postby rebelman on Mon Oct 29, 2007 8:28 pm

stocksr wrote:

Bug fix Version:

http://www.trentolson.ca/downloads/conquerclubbob.user.js

Thanks lobster



this link is currently not working
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Postby Stoney229 on Mon Oct 29, 2007 9:46 pm

Stoney229 wrote:my clock is no longer being animated. I've tried to toggle throught th clock options and nothing changes.


the problem remains
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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

Postby casper on Mon Oct 29, 2007 11:50 pm

rebelman wrote:
stocksr wrote:

Bug fix Version:

http://www.trentolson.ca/downloads/conquerclubbob.user.js

Thanks lobster



this link is currently not working


yep 404 error. :-/
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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

Postby Hrvat on Wed Oct 31, 2007 7:46 pm

casper wrote:
rebelman wrote:
stocksr wrote:

Bug fix Version:

http://www.trentolson.ca/downloads/conquerclubbob.user.js

Thanks lobster



this link is currently not working


yep 404 error. :-/


That is a link to obsolete Bob.

I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)
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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

Postby Stoney229 on Thu Nov 01, 2007 1:10 am

Hrvat wrote:I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)


I just downloaded the latest one that he posted a few hours ago, thanks. My clock is now animated. Is this script Ajax compatable? If so, lackattack should be notified, so that he can update the ajax option on the "my settings" page.

One minor problem though: why does the word "undefined" appear at the top-left of my maps?
Last edited by Stoney229 on Thu Nov 01, 2007 10:14 pm, edited 1 time in total.
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Postby Tyrion81 on Thu Nov 01, 2007 5:59 pm

Read much? Clearly not.
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Postby Stoney229 on Thu Nov 01, 2007 10:15 pm

Tyrion81 wrote:Read much? Clearly not.

:?: :?
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Clock and log time stamp questions

Postby remydog on Fri Nov 02, 2007 12:41 pm

Is there a script or BOB option that makes it possible for the clock in the upper right, and the date/time stamp on moves and chat, to be written in 12 hour time instead of 24 hour time?

Thanks.

RD
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broken

Postby largemangoon on Sat Nov 03, 2007 10:56 am

i enabled the original and patched script on greasemonkey, niether does anything at all.
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Re: broken

Postby jiminski on Sat Nov 03, 2007 11:28 am

largemangoon wrote:i enabled the original and patched script on greasemonkey, niether does anything at all.


turn off Ajax .. or get the new Ajax compatible BOB ... check to see all the functions are working first though.
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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

Postby casper on Sat Nov 03, 2007 12:08 pm

Hrvat wrote:
That is a link to obsolete Bob.

I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)


thanks!! maybe that should be indicated somewhere on page 1. i don't even see an ajax bob thread?
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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

Postby Hrvat on Sun Nov 04, 2007 7:06 am

casper wrote:
Hrvat wrote:
That is a link to obsolete Bob.

I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)


thanks!! maybe that should be indicated somewhere on page 1. i don't even see an ajax bob thread?


Try "Coding Ajax-compatible GM Scripts" in Plugins and Addons Forum
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"BOB" script - replaced by Yeti

Postby Han Solo on Mon Nov 05, 2007 3:42 am

Rebelman gave me the solution yesterday. I could never get BOB working while the Yeti script once installed immediatly worked. Just great.

forum topic :

http://www.conquerclub.com/forum/viewtopic.php?t=32126

Yeti script :

http://userscripts.org/scripts/show/13076

just click on the black box, top right corner "install this script"

Hope this helps.

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Postby luckywar on Tue Nov 06, 2007 7:04 pm

Thanks, the scripts are pretty sweet. Can someone tell me how to modify the "are you sure?" pop-up. That's the only hindrance in the script for me. Thanks in advance.

The addition of the pass-over highlights of attackable neighbors caught me off guard. It rocks when you play a new map!
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Postby remydog on Tue Nov 06, 2007 7:06 pm

In the left hand menu, click on the various boxes that indicate the confirmation choices.
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Postby Frop on Tue Nov 06, 2007 7:38 pm

Is it just me or is the clock broken when it reaches 'critical' time (approx. 10 mins left I think)?
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Postby remydog on Tue Nov 06, 2007 7:57 pm

I had the same problem earlier.
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Postby luckywar on Tue Nov 06, 2007 8:32 pm

lol, i'm retarded, i didn't even notice the extra toolbar on the left. Thanks.
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Postby yeti_c on Tue Nov 06, 2007 11:34 pm

Frop wrote:Is it just me or is the clock broken when it reaches 'critical' time (approx. 10 mins left I think)?


Yeah - this is due to the flashing...

C.
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Postby Frop on Thu Nov 08, 2007 7:01 pm

I like how the Map Inspect option was modified, but you're still stuck to manually refreshing the page if you want the 'Map Inspect' text map to (dis)appear.

Apart from that, keep up the great work! :)
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Postby yeti_c on Fri Nov 09, 2007 4:17 am

Frop wrote:I like how the Map Inspect option was modified, but you're still stuck to manually refreshing the page if you want the 'Map Inspect' text map to (dis)appear.

Apart from that, keep up the great work! :)


Actually - the latest version does the on off for map inspect on the fly - check the correct topic for better updates...

C.
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Postby Stoney229 on Fri Nov 09, 2007 10:19 am

yeti_c wrote:Actually - the latest version does the on off for map inspect on the fly - check the correct topic for better updates...

C.


What is the correct topic?
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