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Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

PostPosted: Mon Oct 29, 2007 11:50 pm
by casper
rebelman wrote:
stocksr wrote:

Bug fix Version:

http://www.trentolson.ca/downloads/conquerclubbob.user.js

Thanks lobster



this link is currently not working


yep 404 error. :-/

Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

PostPosted: Wed Oct 31, 2007 7:46 pm
by Hrvat
casper wrote:
rebelman wrote:
stocksr wrote:

Bug fix Version:

http://www.trentolson.ca/downloads/conquerclubbob.user.js

Thanks lobster



this link is currently not working


yep 404 error. :-/


That is a link to obsolete Bob.

I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)

Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

PostPosted: Thu Nov 01, 2007 1:10 am
by Stoney229
Hrvat wrote:I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)


I just downloaded the latest one that he posted a few hours ago, thanks. My clock is now animated. Is this script Ajax compatable? If so, lackattack should be notified, so that he can update the ajax option on the "my settings" page.

One minor problem though: why does the word "undefined" appear at the top-left of my maps?

PostPosted: Thu Nov 01, 2007 5:59 pm
by Tyrion81
Read much? Clearly not.

PostPosted: Thu Nov 01, 2007 10:15 pm
by Stoney229
Tyrion81 wrote:Read much? Clearly not.

:?: :?

Clock and log time stamp questions

PostPosted: Fri Nov 02, 2007 12:41 pm
by remydog
Is there a script or BOB option that makes it possible for the clock in the upper right, and the date/time stamp on moves and chat, to be written in 12 hour time instead of 24 hour time?

Thanks.

RD

broken

PostPosted: Sat Nov 03, 2007 10:56 am
by largemangoon
i enabled the original and patched script on greasemonkey, niether does anything at all.

Re: broken

PostPosted: Sat Nov 03, 2007 11:28 am
by jiminski
largemangoon wrote:i enabled the original and patched script on greasemonkey, niether does anything at all.


turn off Ajax .. or get the new Ajax compatible BOB ... check to see all the functions are working first though.

Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

PostPosted: Sat Nov 03, 2007 12:08 pm
by casper
Hrvat wrote:
That is a link to obsolete Bob.

I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)


thanks!! maybe that should be indicated somewhere on page 1. i don't even see an ajax bob thread?

Re: BOB version 1.2 [was CC Greasemonkey script - unofficial

PostPosted: Sun Nov 04, 2007 7:06 am
by Hrvat
casper wrote:
Hrvat wrote:
That is a link to obsolete Bob.

I think you need AjaxBob:
go to: http://userscripts.org/scripts/show/13076
or go to any posts by 'yeti_c' and click on "GET AJAX BOB" in his signature (at the bottom)


thanks!! maybe that should be indicated somewhere on page 1. i don't even see an ajax bob thread?


Try "Coding Ajax-compatible GM Scripts" in Plugins and Addons Forum

"BOB" script - replaced by Yeti

PostPosted: Mon Nov 05, 2007 3:42 am
by Han Solo
Rebelman gave me the solution yesterday. I could never get BOB working while the Yeti script once installed immediatly worked. Just great.

forum topic :

http://www.conquerclub.com/forum/viewtopic.php?t=32126

Yeti script :

http://userscripts.org/scripts/show/13076

just click on the black box, top right corner "install this script"

Hope this helps.

Han Solo

PostPosted: Tue Nov 06, 2007 7:04 pm
by luckywar
Thanks, the scripts are pretty sweet. Can someone tell me how to modify the "are you sure?" pop-up. That's the only hindrance in the script for me. Thanks in advance.

The addition of the pass-over highlights of attackable neighbors caught me off guard. It rocks when you play a new map!

PostPosted: Tue Nov 06, 2007 7:06 pm
by remydog
In the left hand menu, click on the various boxes that indicate the confirmation choices.

PostPosted: Tue Nov 06, 2007 7:38 pm
by Frop
Is it just me or is the clock broken when it reaches 'critical' time (approx. 10 mins left I think)?

PostPosted: Tue Nov 06, 2007 7:57 pm
by remydog
I had the same problem earlier.

PostPosted: Tue Nov 06, 2007 8:32 pm
by luckywar
lol, i'm retarded, i didn't even notice the extra toolbar on the left. Thanks.

PostPosted: Tue Nov 06, 2007 11:34 pm
by yeti_c
Frop wrote:Is it just me or is the clock broken when it reaches 'critical' time (approx. 10 mins left I think)?


Yeah - this is due to the flashing...

C.

PostPosted: Thu Nov 08, 2007 7:01 pm
by Frop
I like how the Map Inspect option was modified, but you're still stuck to manually refreshing the page if you want the 'Map Inspect' text map to (dis)appear.

Apart from that, keep up the great work! :)

PostPosted: Fri Nov 09, 2007 4:17 am
by yeti_c
Frop wrote:I like how the Map Inspect option was modified, but you're still stuck to manually refreshing the page if you want the 'Map Inspect' text map to (dis)appear.

Apart from that, keep up the great work! :)


Actually - the latest version does the on off for map inspect on the fly - check the correct topic for better updates...

C.

PostPosted: Fri Nov 09, 2007 10:19 am
by Stoney229
yeti_c wrote:Actually - the latest version does the on off for map inspect on the fly - check the correct topic for better updates...

C.


What is the correct topic?

PostPosted: Fri Nov 09, 2007 10:22 am
by yeti_c

PostPosted: Sat Nov 10, 2007 6:41 am
by LLLUUUKKKEEE
luckywar wrote:Thanks, the scripts are pretty sweet. Can someone tell me how to modify the "are you sure?" pop-up. That's the only hindrance in the script for me. Thanks in advance.


It still asks me if im sure even though i have them turned off, can i fix this?

PostPosted: Sat Nov 10, 2007 6:55 am
by yeti_c
LLLUUUKKKEEE wrote:
luckywar wrote:Thanks, the scripts are pretty sweet. Can someone tell me how to modify the "are you sure?" pop-up. That's the only hindrance in the script for me. Thanks in advance.


It still asks me if im sure even though i have them turned off, can i fix this?


What version of the script are you running...

C.

PostPosted: Sat Nov 10, 2007 5:20 pm
by LLLUUUKKKEEE
v 1.2

PostPosted: Sun Nov 11, 2007 11:06 am
by yeti_c
LLLUUUKKKEEE wrote:v 1.2


The latest version is 2.14 - you need to upgrade...

C.