yeti_c wrote:
Such is life I'm afraid...
There's a huge amount of data to be downloaded and processed there... this will make it inevitably slow...
C.
I appreciate the honesty of your answer (even if it wasn't what I wanted to hear
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yeti_c wrote:
Such is life I'm afraid...
There's a huge amount of data to be downloaded and processed there... this will make it inevitably slow...
C.
rebelman wrote:yeti_c wrote:
Such is life I'm afraid...
There's a huge amount of data to be downloaded and processed there... this will make it inevitably slow...
C.
I appreciate the honesty of your answer (even if it wasn't what I wanted to hear)

yeti_c wrote:Hi Lobster,
Can you do the following...
a) Install latest.
b) goto "Tools" -> "Error Console"
c) Press the "Clear" button.
d) Press the "Errors" tab
e) Load a game that this occurs in
f) Copy what appears in the Error Console screen and post it in here.
Cheers,
C.
Lobster Crush wrote:yeti_c wrote:Hi Lobster,
Can you do the following...
a) Install latest.
b) goto "Tools" -> "Error Console"
c) Press the "Clear" button.
d) Press the "Errors" tab
e) Load a game that this occurs in
f) Copy what appears in the Error Console screen and post it in here.
Cheers,
C.
hi yeti,
here's what the error looks like:
thanks,
lc

yeti_c wrote:
Interesting...
I don't know what this is to be honest... are you on Mac?
What version of FireFox do you have?
C.
Lobster Crush wrote:yeti_c wrote:
Interesting...
I don't know what this is to be honest... are you on Mac?
What version of FireFox do you have?
C.
Nope, I'm on a PC running Vista, latest version of FF (2.0.0.9), and latest version of GM (0.7.20070607.0). Perhaps Vista's the problem, except shouldn't Greasemonkey scripts run cross platform?
Lobster Crush wrote:Lobster Crush wrote:yeti_c wrote:
Interesting...
I don't know what this is to be honest... are you on Mac?
What version of FireFox do you have?
C.
Nope, I'm on a PC running Vista, latest version of FF (2.0.0.9), and latest version of GM (0.7.20070607.0). Perhaps Vista's the problem, except shouldn't Greasemonkey scripts run cross platform?
Not sure if this info helps...I commented out all calls to your SHIFT_MAGICMAP() function, and I get the BOB menu back on the left, and Map Inspect works...but only on the lower set of army numbers (i.e., the second set of armies shifted below the map).
I'm not 100% sure of this, but I think this bizarre behaviour started after the pixel-shifting code was baked into BOB. Is it possible to send me a version of the code before this was added so that I can test this theory?
(I know, I should have backed up my working BOB in the first place...but your improvements were so good, I didn't think I needed to.)
Thanks,
lc

yeti_c wrote:Lobster Crush wrote:Lobster Crush wrote:yeti_c wrote:
Interesting...
I don't know what this is to be honest... are you on Mac?
What version of FireFox do you have?
C.
Nope, I'm on a PC running Vista, latest version of FF (2.0.0.9), and latest version of GM (0.7.20070607.0). Perhaps Vista's the problem, except shouldn't Greasemonkey scripts run cross platform?
Not sure if this info helps...I commented out all calls to your SHIFT_MAGICMAP() function, and I get the BOB menu back on the left, and Map Inspect works...but only on the lower set of army numbers (i.e., the second set of armies shifted below the map).
I'm not 100% sure of this, but I think this bizarre behaviour started after the pixel-shifting code was baked into BOB. Is it possible to send me a version of the code before this was added so that I can test this theory?
(I know, I should have backed up my working BOB in the first place...but your improvements were so good, I didn't think I needed to.)
Thanks,
lc
It's interesting that the SHIFT_MAGICMAP() function breaks it... that one is fairly unusual code!?
I have the same version of FF & GM... so it can't be that - but I am using XP...
However - the Magicmap div is what seems to be the problem (i.e. it's not being inserted into the correct place for you)
Do you have any other scripts running? (BTW - you are running with AJAX on?)
C.
Lobster Crush wrote:Yup, AJAX is on (I just double checked). I've only got 2 unrelated scripts that run on all pages, and I've tried with them disabled as well...no luck.

yeti_c wrote:Lobster Crush wrote:Yup, AJAX is on (I just double checked). I've only got 2 unrelated scripts that run on all pages, and I've tried with them disabled as well...no luck.
Hmmm - do you have access to another PC? (one without Vista?)
Can you test it there?
C.

yeti_c wrote:Age of Realms has been quenched - and will therefore be uploaded shortly...
This means the next upgrade of BOB can happen... with the objectives coded in...
Has anyone any preferences on how this should work?
Give me ideas now before I just code it up and you're too late...
C.
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