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Clickable Maps :: Version 3.21

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Postby ParadiceCity9 on Fri Dec 28, 2007 1:28 pm

Coleman wrote:If this is going to be updated (I get the feeling 1.0 is all we'll ever see) I would like it if you would make e ending turns a Y or N option so we can type in the chat without worry while your mod is on.


what he said.
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Postby edthemaster on Fri Dec 28, 2007 2:09 pm

ParadiceCity9 wrote:
Coleman wrote:If this is going to be updated (I get the feeling 1.0 is all we'll ever see) I would like it if you would make e ending turns a Y or N option so we can type in the chat without worry while your mod is on.


what he said.


actually, version 2.0 is getting close to completion. the way it will work is that if the chat box has focus (i.e. the cursor is blinking in it), then all hotkeys will be ignored so you don't have to worry about accidentally ending a turn. also, the hotkeys will be customizable so you can set them to whatever you want, or just turn them off (there will be hotkeys for phase end, jump to next game, increase armies, and decrease armies). hope this answers your questions, and sorry (again) for the headaches this bug has caused.
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Postby Klonkers on Mon Dec 31, 2007 9:09 pm

Great script. I love the floating menus. Is there a way I can isolate that part of the script so that I can add it to my bob script?
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Postby Hrvat on Tue Jan 01, 2008 1:03 am

ParadiceCity9 wrote:
Coleman wrote:If this is going to be updated (I get the feeling 1.0 is all we'll ever see) I would like it if you would make e ending turns a Y or N option so we can type in the chat without worry while your mod is on.


what he said.


After using the script for 3 weeks, I accidentally ended my turn at a crucial stage by typing 'e' in chat .... Have removed script from my computer...

Can't wait for a version 2. :)
Last edited by Hrvat on Fri Jan 04, 2008 6:08 pm, edited 1 time in total.
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Postby edthemaster on Fri Jan 04, 2008 5:16 pm

Klonkers wrote:Great script. I love the floating menus. Is there a way I can isolate that part of the script so that I can add it to my bob script?


sorry for the slow reply, somehow i missed your post...

anyway, here you go:

Code: Select all
var actionForm = document.getElementById('action-form')
actionForm.style.position='fixed'
actionForm.style.bottom=0
actionForm.style.zIndex=1
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Postby edthemaster on Fri Jan 04, 2008 6:24 pm

Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227
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Postby hecter on Fri Jan 04, 2008 6:41 pm

edthemaster wrote:Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227

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Postby edthemaster on Fri Jan 04, 2008 6:50 pm

hecter wrote:
edthemaster wrote:Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227

I love you.


lol... thanks, hecter...
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Postby hecter on Fri Jan 04, 2008 6:53 pm

Could you bring back the shift click to autoattack?
As well as for fortifying?
And get rid of those damn numbers that keep popping up?
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Postby tahoeskier24 on Fri Jan 04, 2008 11:26 pm

Sorry, once i click install script i go to http://userscripts.org/scripts/source/13824.user.js and then its just code, what do i do from there. I wish i could follow your simple directions...
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Postby hecter on Fri Jan 04, 2008 11:38 pm

tahoeskier24 wrote:Sorry, once i click install script i go to http://userscripts.org/scripts/source/13824.user.js and then its just code, what do i do from there. I wish i could follow your simple directions...

http://www.conquerclub.com/forum/viewtopic.php?t=38923
That thread should help you out, as the same still applies. Just replace "AJAX BOB" with "Clickable Maps"
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Postby ParadiceCity9 on Fri Jan 04, 2008 11:41 pm

hecter wrote:
edthemaster wrote:Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227

I love you.


just kidding...is there any way I can get the first version back?
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Postby edthemaster on Fri Jan 04, 2008 11:56 pm

ParadiceCity9 wrote:
hecter wrote:
edthemaster wrote:Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227

I love you.


just kidding...is there any way I can get the first version back?


is something not working???
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Postby ParadiceCity9 on Fri Jan 04, 2008 11:58 pm

edthemaster wrote:
ParadiceCity9 wrote:
hecter wrote:
edthemaster wrote:Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227

I love you.


just kidding...is there any way I can get the first version back?


is something not working???


no everything works...i just like the old one better. it was pretty much the only reason i win the type of games i play :roll:
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Postby hecter on Sat Jan 05, 2008 12:01 am

edthemaster wrote:
ParadiceCity9 wrote:
hecter wrote:
edthemaster wrote:Clickable Maps 2.0 is now available. Please see main post at http://www.conquerclub.com/forum/viewtopic.php?t=33227

I love you.


just kidding...is there any way I can get the first version back?


is something not working???

Well, it works, but you seemed to have added a lot of extraneous features that I don't really want... The crosshairs are neat and all, but not something I want (so I turned them off). The numbers just kinda tick me off, my Mac doesn't have a right click so now I have to train myself to press control instead of shift and a begin turn hotkey would be nice... There's nothing wrong with it, but it could be better.
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