[GP/UI] Poker Spoils

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Which should be used?

True Poker cashing
14
28%
Percentage based cashing
36
72%
 
Total votes : 50

Re: Poker Spoils

Postby Queen_Herpes on Sat Feb 13, 2010 5:29 pm

yeti_c wrote:You've forgotten to wait for 3 years.

C.


Let's make it happen faster!
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Re: Poker Spoils

Postby yeti_c on Sat Feb 13, 2010 6:15 pm

Queen_Herpes wrote:
yeti_c wrote:You've forgotten to wait for 3 years.

C.


Let's make it happen faster!


Ya - good luck with that.

C.
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Re: Poker Spoils

Postby rattius on Mon Feb 15, 2010 9:56 am

I LOVE this idea, I hope it happens :D

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Re: Poker Spoils

Postby Qwert on Mon Feb 15, 2010 10:43 am

yeti_c wrote:
You've forgotten to wait for 3 years

actualy 2,7 years


Let's make it happen faster!

2,7 its all ready faster then 3 years :lol:
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Re: Poker Spoils [to do]

Postby Queen_Herpes on Tue Feb 16, 2010 12:29 am

POKER SPOILS

Lets make it happen!!!!!
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Re: Poker Spoils

Postby max is gr8 on Fri Feb 19, 2010 6:54 am

Maybe a poll is necessary? To show our support
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Re: Poker Spoils

Postby Fascisti on Thu Apr 15, 2010 5:06 pm

I really like this idea and will probably implement next time I play IRL.
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Re: Poker Spoils

Postby pmchugh on Thu Apr 15, 2010 5:24 pm

Genius, absolutely brilliant idea.

I think that the harder a set is to obtain the more troops it should reward, regardless of the original rules of poker.
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Re: Poker Spoils

Postby Laughing.Boy on Fri Apr 16, 2010 2:24 pm

Forgotten to check this thread in a while.

I won't profess any astounding abilities, but I am familiar with XML and would be willing to at least look at what would need to be done to get this implemented.
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Re: Poker Spoils

Postby wolfpack0530 on Fri Apr 16, 2010 8:11 pm

this is a great idea
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Re: Poker Spoils

Postby Queen_Herpes on Fri Apr 23, 2010 12:23 am

I agree!! Make this happen!
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Re: Poker Spoils

Postby sniffie on Fri Apr 23, 2010 2:55 am

will it also be possible to cash twice with only 3 or 4 cards?

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Re: Poker Spoils

Postby knubbel on Fri Apr 23, 2010 5:11 am

AWESOME IDEA!!!

its one of the very rare good ideas in this forum!!! But I think we will need some adjustments: In my oppinion spoils should be worth a bit more than in your proposal so that gameplay will be a bit more like esc.. Cashing a flush should be worth ~25 because its so rare and you also have to wait 5 turns to have the same amount of cards again.
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Re: Poker Spoils

Postby pmchugh on Fri Apr 23, 2010 6:43 pm

der sniffter wrote:will it also be possible to cash twice with only 3 or 4 cards?

Sniff


Do you mean after eliminating someone? I was under the impression it would be similar to now only forcing the midturn if you get 5 or more cards.

knubbel wrote:AWESOME IDEA!!!

its one of the very rare good ideas in this forum!!! But I think we will need some adjustments: In my oppinion spoils should be worth a bit more than in your proposal so that gameplay will be a bit more like esc.. Cashing a flush should be worth ~25 because its so rare and you also have to wait 5 turns to have the same amount of cards again.


Hmm i think you have to be careful not to overpower certain cashes, because then it would increase the luck factor. A 25-cash is a big swing if you opponents are only getting ~10 cashes.
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Re: Poker Spoils

Postby JoshyBoy on Thu Apr 29, 2010 3:50 pm

This idea seems to be very popular and has had very little, if any, negative feedback. It would take a little bit of work as it's adding another Spoils option, but I believe it would be worth it, as long as a proper definition of how these spoils work was clearly posted in the rules etc.

Cheers, JB ;)
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Re: Poker Spoils

Postby Queen_Herpes on Sun May 09, 2010 10:33 pm

Could gthe OP please edit the first post so that we all know what the suggestion is ATM?
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Re: Poker Spoils

Postby TheForgivenOne on Sun May 09, 2010 11:30 pm

Queen_Herpes wrote:Could gthe OP please edit the first post so that we all know what the suggestion is ATM?


I'll PM him, and if not, i'll read over the whole topic and update it myself
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Re: Poker Spoils

Postby Laughing.Boy on Mon May 10, 2010 10:46 am

Hey all. Glad to update! Give me a little while to consolidate all the feedback, figure out what was most popular, maybe run some numbers and update.

edit: updated. I hope that caught everything.
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Re: Poker Spoils

Postby wolfpack0530 on Mon May 10, 2010 8:45 pm

i think the percentage based spoils allocation is fairer even if it doesnt match poker hands .
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Re: Poker Spoils

Postby fumandomuerte on Wed May 12, 2010 2:28 pm

amazing suggestion! I support this all the way.
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Re: Poker Spoils

Postby Queen_Herpes on Wed May 12, 2010 4:05 pm

Laughing.Boy wrote:Hey all. Glad to update! Give me a little while to consolidate all the feedback, figure out what was most popular, maybe run some numbers and update.

edit: updated. I hope that caught everything.


Laughing Boy, you have a lot of suuport here...we're all looking forward to the next step. You got time...after all it won't be approved right away anyways....GL!
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Re: Poker Spoils

Postby Laughing.Boy on Fri Jun 18, 2010 9:27 am

So is there anything to do at this point, or just wait for word?
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Re: Poker Spoils

Postby Joodoo on Fri Jun 18, 2010 11:14 am

Hmmm, the method you introduce seems to be a good extension to the flat rate system, and the justification you gave for the possible number of troops rewarded when cashing in the different hands seems decent to me.
I would really like to see this implemented.
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Re: Poker Spoils

Postby TheForgivenOne on Sat Jun 19, 2010 7:53 pm

I want this to see more traffic, as this was liked, so i'm stickying this
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Re: Poker Spoils

Postby JoshyBoy on Sun Jun 20, 2010 7:41 pm

I'm going to make a move here and submit this shortly. It's a great idea with lots of support, so why not? We just need to finalise the suggestion, especially the following issue.

Potential Cashing Methods
  • True Poker: Rewards are arranged in the order of hands as per the rules of Poker. With these rules, it may or may not make sense to allow a Single. As such, a possible layout of set bonuses and T/S is (in ascending order of Poker hands):
    Code: Select all
    Set \ Spoils 1    2    3    4    5    AVE    Worth  T/S
    Single     100% 100% 100% 100% 100%  100.0%     1   1.00
    Pair         0%  33%  78% 100% 100%   62.2%     3   1.50
    2 Pairs      0%   0%   0%  22%  62%   16.8%     7   1.75
    3 o'Kind     0%   0%  12%  27%  63%   20.4%     8   2.67
    Run          0%   0%  22%  44%  62%   25.6%     9   3.00
    Flush        0%   0%   0%   0%   1%    0.2%    14   3.50
    Full House   0%   0%   0%   0%  25%    5.0%    18   3.60
    4 o'Kind     0%   0%   0%   4%  33%    7.4%    20   5.00

    There are some obvious flaws, including the spoils system not matching up to the card system of Poker and thus giving bonuses not proportional to the chance of that hand. i.e. In order to make a Full House worth more than a Flush, the T/S and total Bonus need to be higher, despite the Full House being ten times more likely to be obtained. A 4-of-a-Kind, the hardest Poker hand attainable with the spoils system, would be worth over 40% more troops despite being over 30 times more likely to be attained.
  • Percentage-Based: Rewards are arranged in the order of likeliness of attaining them. As such, a possible layout of set bonuses and T/S is (in ascending order of rarity):
    Code: Select all
    Set \ Spoils 1    2    3    4    5    AVE    Worth  T/S
    Single     100% 100% 100% 100% 100%  100.0%     1   1.00
    Pair         0%  33%  78% 100% 100%   62.2%     3   1.50
    Run          0%   0%  22%  44%  62%   25.6%     5   1.67
    3 o'Kind     0%   0%  12%  27%  63%   20.4%     6   2.00
    2 Pairs      0%   0%   0%  22%  62%   16.8%     9   2.25
    4 o'Kind     0%   0%   0%   4%  33%    7.4%    11   2.75
    Full House   0%   0%   0%   0%  25%    5.0%    16   3.20
    Flush        0%   0%   0%   0%   1%    0.2%    20   4.00


I vote percentage based!


Cheers, JB ;)
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