[GP/UI] Anti Fog Spoils

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Re: Fog cards

Postby Sniper08 on Fri Mar 30, 2012 5:49 pm

doesnt seem like theres much support
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Re: Fog cards

Postby IcePack on Fri Mar 30, 2012 5:53 pm

I personally don't like the idea, sorry.
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12:11:16 ‹Swifte› good thing we have the beta program to weed all these problems out
12:15:00 * IcePack joins Social
12:15:35 ‹Swifte› well that's just bad timing
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Re: Fog cards

Postby army of nobunaga on Fri Mar 30, 2012 10:36 pm

Sniper08 wrote:Concise description:
  • A new type of add on to spoils , Fog cards allow players to see a region they cash in fog games

Specifics/Details:
  • In fog games,in Classic for example, a player cashes dakar,sydney and chicago and can suddenly see those regions but not the adjacent regions.The regions become visible for that turn and revert back to fog when the player begins his next turn
  • when a player cashes he sees the regions he cashed aswell as getting the troops the cards are valued for.

How this will benefit the site and/or other comments:
  • adds a new element of gameplay to further enhance the CC experience


This was suggested like 6 years ago and blitz and othr big names crashed it down quick.


I always have liked this idea... and it is something that I would support.

good stuff sniper
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Re: Fog cards

Postby Sniper08 on Sat Mar 31, 2012 2:32 pm

IcePack wrote:I personally don't like the idea, sorry.


care to say why?

army of nobunaga wrote:
This was suggested like 6 years ago and blitz and othr big names crashed it down quick.


I always have liked this idea... and it is something that I would support.

good stuff sniper


thx ,i always wondered why something like this wasnt suggested before and it looks like it was just couldnt find the topic, do you have a link to the previous suggestion?
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Re: Fog cards

Postby zat on Sun Apr 01, 2012 11:45 pm

Yes I would have to say an add on to. It wouldn't really help on small maps either could only really work on larger maps. 1vs 1 wouldn't work that well either so would have to be over 3people and larger map. My opinion
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Re: Fog cards

Postby DoomYoshi on Tue Apr 03, 2012 6:05 pm

zat wrote:Yes I would have to say an add on to. It wouldn't really help on small maps either could only really work on larger maps. 1vs 1 wouldn't work that well either so would have to be over 3people and larger map. My opinion


Why wouldn't it work on 1v1?
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Re: Fog cards

Postby Sniper08 on Wed Apr 04, 2012 2:50 pm

zat wrote:Yes I would have to say an add on to. It wouldn't really help on small maps either could only really work on larger maps. 1vs 1 wouldn't work that well either so would have to be over 3people and larger map. My opinion


why not in 1v1? if you have to break a bonus and you get to see how many he has defending it before deploying wouldnt that not help?
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Re: Anti Fog spoils.

Postby spiesr on Sun Apr 28, 2013 12:03 pm

Last edited by spiesr on Sun Jul 07, 2013 8:09 pm, edited 1 time in total.
Reason: Added another.
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