[GP] Increase to 12 Players

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What should the final proposal be?

Up the number of players to 9, and see how it goes from there.
29
8%
Up the number of players to 10, and see how it goes from there.
47
14%
Up the number of players straight to 12.
193
55%
I don't mind, as long as the number goes up.
19
5%
Keep the number of players at 8.
57
16%
Other, stated in thread.
3
1%
 
Total votes : 348

Re: Increase to 12 Players

Postby Army of GOD on Thu Apr 12, 2012 11:11 pm

Pirlo wrote:
Army of GOD wrote:
Pirlo wrote:yeah please get it done.. I wanna rape AoG with 5 teammates 8)



then what do you call last night?


last night doesn't count babe.


and why is that???!!!?!?!?! :evil:
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Re: Increase to 12 Players

Postby Pirlo on Thu Apr 12, 2012 11:26 pm

Army of GOD wrote:
Pirlo wrote:
Army of GOD wrote:
Pirlo wrote:yeah please get it done.. I wanna rape AoG with 5 teammates 8)



then what do you call last night?


last night doesn't count babe.


and why is that???!!!?!?!?! :evil:


because you didn't get down
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Re: Poor dead suggestion.

Postby 2dimes on Wed Apr 25, 2012 12:07 pm

I have Changed the blue to Natty Dread's fancy new color.
2dimes wrote:It has been sugested it would it take a bunch of coding to do.


Concise description:
  • add a couple more options to the max # of players allowed

Specifics:
  • I'd like to see 12 and it works with all the current game types, 12 singles, 6 doubles teams, 4 triples teams, 3 quad teams.
  • increments would be fine.
  • 9
  • 10
  • send me money
  • Here's 12 distinct colours with different letters for "add color codes"
    red r
    green g
    blue b
    yellow y
    pink p
    cyan c
    orange o
    slate s
    maroon m
    lime l
    violet v
    drab d

This will improve the following aspects of the site:
    You can do more than two team triples and quad games.
    Might make some cool tourneys also.
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Postby 2dimes on Wed Apr 25, 2012 12:10 pm

Estebanzia wrote:I'm pretty sure this suggestion had already been made, so I apologize for bringing it back and mostly for my laziness to check it...

But I think it would be a good idea to increase the number of players to 9, in order to make triple games with 3 teams. It could be an exception (9 players) for only triple games....

Thank you....


And sorry if this has already been proposed....

Estebanzia

Excellent suggestion. Seems like something that would be on the to do list.
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Re: Increase to 12 Players

Postby Gillipig on Wed Apr 25, 2012 12:36 pm

If I had the chance to implement one game play feature it would be this. Raise it to 12 players, and we can have quintruples and sextruples or whatever it's called. There are other things I'd do first but this is the most important gameplay feature.
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Re: Increase to 12 Players

Postby Army of GOD on Wed Apr 25, 2012 11:51 pm

I feel like the coding for this should be relatively easy as well.

Just copy and paste the code for a player 4 more times =D
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Re: Increase to 12 Players

Postby natty dread on Sun May 06, 2012 3:49 pm

Hey, my new Eurasia map would probably be pretty damn awesome for 12 player games...

just sayin'
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Re: Increase to 12 Players

Postby Army of GOD on Sun May 06, 2012 3:53 pm

natty dread wrote:Hey, my new Eurasia map would probably be pretty damn awesome for 12 player games...

just sayin'


NO
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Re: Increase to 12 Players

Postby chapcrap on Sun May 06, 2012 6:03 pm

natty dread wrote:Hey, my new Eurasia map would probably be pretty damn awesome for 12 player games...

just sayin'

Very true.
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Re: Increase to 12 Players

Postby swimmerdude99 on Sun May 06, 2012 11:17 pm

Just wondering... how do we go about making this somethign that happens? Do I send a letter to my senator?
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Re: Increase to 12 Players

Postby chapcrap on Sun May 06, 2012 11:34 pm

swimmerdude99 wrote:Just wondering... how do we go about making this somethign that happens? Do I send a letter to my senator?

Do they have Senators in Canada? How do things work up there?
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Re: Increase to 12 Players

Postby ender516 on Mon May 07, 2012 12:23 am

chapcrap wrote:
swimmerdude99 wrote:Just wondering... how do we go about making this somethign that happens? Do I send a letter to my senator?

Do they have Senators in Canada? How do things work up there?
Good lord, don't start a debate about the Canadian Senate here, please! But to answer your questions, yes, we have senators, appointed permanently (to age 75, to be precise) by the party in power in the House of Commons (like your House of Representatives), and things work about as well as you might imagine with an upper house filled with hacks accountable to no one but themselves and their political masters. Hmm, perhaps I am fanning the flames of a debate. Sorry.
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Re: Increase to 12 Players

Postby chapcrap on Mon May 07, 2012 1:39 am

ender516 wrote:
chapcrap wrote:
swimmerdude99 wrote:Just wondering... how do we go about making this somethign that happens? Do I send a letter to my senator?

Do they have Senators in Canada? How do things work up there?
Good lord, don't start a debate about the Canadian Senate here, please! But to answer your questions, yes, we have senators, appointed permanently (to age 75, to be precise) by the party in power in the House of Commons (like your House of Representatives), and things work about as well as you might imagine with an upper house filled with hacks accountable to no one but themselves and their political masters. Hmm, perhaps I am fanning the flames of a debate. Sorry.

So, does that mean we can write a letter to our Senators or not?
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Re: Increase to 12 Players

Postby macbone on Mon May 07, 2012 2:47 am

natty dread wrote:Hey, my new Eurasia map would probably be pretty damn awesome for 12 player games...

just sayin'


Sextuples in Eurasia! This must happen!
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Re: Increase to 12 Players

Postby Army of GOD on Mon May 07, 2012 3:49 am

Yea, never mind the fact that the hockey team the Ottawa Senators exists.
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Re: Increase to 12 Players

Postby TheForgivenOne on Mon May 07, 2012 7:47 pm

chapcrap wrote:
ender516 wrote:
chapcrap wrote:
swimmerdude99 wrote:Just wondering... how do we go about making this somethign that happens? Do I send a letter to my senator?

Do they have Senators in Canada? How do things work up there?
Good lord, don't start a debate about the Canadian Senate here, please! But to answer your questions, yes, we have senators, appointed permanently (to age 75, to be precise) by the party in power in the House of Commons (like your House of Representatives), and things work about as well as you might imagine with an upper house filled with hacks accountable to no one but themselves and their political masters. Hmm, perhaps I am fanning the flames of a debate. Sorry.

So, does that mean we can write a letter to our Senators or not?


...No.
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Colour full.

Postby 2dimes on Tue May 08, 2012 6:57 pm

Concise description:
  • add a couple more options to the max # of players allowed

Specifics:
  • I'd like to see 12 and it works with all the current game types, 12 singles, 6 doubles teams, 4 triples teams, 3 quad teams.
  • increments would be fine.
  • 9
  • 10
  • send me money
  • Here's the current colours. red green blue yellow pink cyan orange slate
  • I added 18 more for 26 distinct colours I'm almost happy with, each begins with a different letter for "add color codes"
    a auburn
    b blue
    c cyan
    d drab
    e emerald
    f flax
    g green
    h heliotrope
    i ivory
    j jonquil
    k khaki
    l lemon
    m maroon
    n neon
    o orange
    p pink
    q quartz
    r red
    s slate
    t teal
    u umber
    v violet
    w wine
    x xanadu
    y yellow
    z zaffre
  • I had to cheat quartz as it was too close to slate, shades of grey I guess. The colour I used was Timberwolf.

This will improve the following aspects of the site:
    Allow more team options than two team triples and quad games.
    Might make some cool tourneys also.

War Dog wrote:IT SHOULD ONLY BE AVAIBLE AS AN OPOTION IN SOME MAPS...

Could this be possible as an option on World 2.0 as a 26 player singles game?
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Re: Increase to 12 Players

Postby Army of GOD on Tue Jul 03, 2012 11:38 pm

do we have 12 player games yet?
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Re: Increase to 12 Players

Postby Pirlo on Wed Jul 04, 2012 11:07 am

no note yet.. if you were told it would be done by July, your source had probably meant to say July 2022 :mrgreen:
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Re: Increase to 12 Players

Postby cairnswk on Wed Jul 25, 2012 10:59 pm

Well, there's a map being developed right now in the Foundry...1588 Spanish Armada...that has capacity for 12 players...so i hope we get a good push on this.
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Re: Increase to 12 Players

Postby chapcrap on Thu Jul 26, 2012 9:45 am

cairnswk wrote:Well, there's a map being developed right now in the Foundry...1588 Spanish Armada...that has capacity for 12 players...so i hope we get a good push on this.

It will go nicely with some other 12 player possibilities, like Antarctica!!
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Re: Increase to 12 Players

Postby agentcom on Thu Jul 26, 2012 10:23 pm

I think it's cool that the Foundry is already thinking ahead to this. I think those types of "pushes" from various parts of the community can do some good/put some pressure on actualizing some suggestions when done right. Seems like it would be that type of stuff that would catch the attention of any site owner/admin. Nice work Foundry!
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Re: Increase to 12 Players

Postby DiM on Mon Jul 30, 2012 2:24 pm

agentcom wrote:I think it's cool that the Foundry is already thinking ahead to this. I think those types of "pushes" from various parts of the community can do some good/put some pressure on actualizing some suggestions when done right. Seems like it would be that type of stuff that would catch the attention of any site owner/admin. Nice work Foundry!


i think over 90% of the maps we have now are compatible with 12 player games so it's not about thinking ahead.


i honestly can't think of any logical reason why this hasn't been implemented so far. :(
the vast majority of maps are compatible with 12 player games and the ones that aren't can be easily restricted just like we've restricted some maps from 7-8 player games.
4 extra colours can easily be found.
the coding can't be that difficult as we already have 7-8 player games and that didn't seem to be such a pain to code.
the stress on the server won't be that big and if it is you could make 9-12 player games available only for premiums and this way lack makes more money and eases the server load.
i didn't read all the pages but did somebody give an official answer why this hasn't been implemented?
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Re:

Postby agentcom on Mon Jul 30, 2012 3:59 pm

DiM wrote:
i honestly can't think of any logical reason why this hasn't been implemented so far. :(
the vast majority of maps are compatible with 12 player games and the ones that aren't can be easily restricted just like we've restricted some maps from 7-8 player games.
4 extra colours can easily be found.
the coding can't be that difficult as we already have 7-8 player games and that didn't seem to be such a pain to code.
the stress on the server won't be that big and if it is you could make 9-12 player games available only for premiums and this way lack makes more money and eases the server load.
i didn't read all the pages but did somebody give an official answer why this hasn't been implemented?


I also have not read the whole thing, but I did just read the first 2 pages and the last few.

P. 1
lackattack wrote:The problem with more players is that the colours get more confusing.

P.2
AndyDufresne wrote:Before you could even consider this, you'd have to find color codes that are unique and different enough from the current ones we have.

I'm also afraid that 9 and 10 player games...on maps, would be simply be down to the luck of who gets to go first.


--Andy


But if you look a couple posts above mine or even in the first couple pages, there are definitely some workable color combinations. So perhaps it's this:
P. 28
Victor Sullivan wrote:
2dimes wrote:I'm curious. Obviously it's possible to have 12 player singles as there has been battle royals.

What are some of the difficulties when the number of players is increased?

The coding for BRs is apparently much, much different, says lackattack.

-Sully
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Re: Re:

Postby DiM on Mon Jul 30, 2012 5:07 pm

Problem 1. Colours.
not an impossible problem. 4 more colours can be found, older ones can be tweaked and a solution would be reached in a matter of days if an open discussion would take place.
plus we have colour codes.

Problem 2. On some maps it would be all about who goes first.
true, but again not such a big problem.
12 p game on doodle earth would mean just 1 terit per person so obviously some people would die before their first turn especially in sequential. first of all i bet people would love 1 terit doodle on freestyle. it would be even crazier than the current assdoodles. BUT let's assume we want to avoid this situation, then we simply impose limits.
just like AoR can't be played by 8 people because it doesn't support that many, we can also limit doodle to only 9 people (2 terits each).
again, an open discussion would be recommended and people would surely give their input on what maps should be blocked and what shouldn't.

so neither of those is represents such an insurmountable problem. and as i said before if you make this a premium-only feature then perhaps lack will increase his revenue.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Major DiM
 
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