[GP] Increase to 12 Players

Suggestions that have made it through the grind, and have become integrated into the site!

Moderators: Suggestions Team, Global Moderators

What should the final proposal be?

Up the number of players to 9, and see how it goes from there.
28
8%
Up the number of players to 10, and see how it goes from there.
47
14%
Up the number of players straight to 12.
194
56%
I don't mind, as long as the number goes up.
19
5%
Keep the number of players at 8.
57
16%
Other, stated in thread.
3
1%
 
Total votes : 348

Re: Increase to 12 Players

Postby patrickaa317 on Mon Aug 06, 2012 9:43 pm

Plus not to mention the new 5 and 6 player team medals that everyone would strive to get!
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Re: Increase to 12 Players

Postby chapcrap on Tue Aug 07, 2012 4:20 pm

patrickaa317 wrote:Plus not to mention the new 5 and 6 player team medals that everyone would strive to get!

YES!!!! I didn't even think of that before.

I need my Sextuple Medal ASAP!!
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Re: Increase to 12 Players

Postby natty dread on Fri Aug 17, 2012 11:07 am

MajCom has games of up to 24 players and they have no problems about it.

CC needs to increase at least to 16 players to be competitive.
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Re: Increase to 12 Players

Postby IcePack on Fri Aug 17, 2012 11:36 am

natty dread wrote:MajCom has games of up to 24 players and they have no problems about it.

CC needs to increase at least to 16 players to be competitive.


Yes, we need to do everything they do to remain competitive. Including slow site and maps that make me want to stab myself in the eyes.

I support 12 player option.
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Re: Increase to 12 Players

Postby patrickaa317 on Fri Aug 17, 2012 5:53 pm

natty dread wrote:MajCom has games of up to 24 players and they have no problems about it.

CC needs to increase at least to 16 players to be competitive.


24 doesn't even sound fun. A battle royale here and there, sure but i would never play anything with more than 16 players on a regular basis. And even 16 is very unlikely for me to be interested in.

12 is a perfect number to increase to, can have 6v6, 5v5; 4v4v4, 3v3v3v3, etc.
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Re: Increase to 12 Players

Postby fusibaseball on Fri Aug 17, 2012 8:42 pm

Come on, when is an admin gonna finally notice this and take action?
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Re: Increase to 12 Players

Postby Mr_Adams on Fri Aug 17, 2012 9:26 pm

fusibaseball wrote:Come on, when is an admin gonna finally notice this and take action?


When you buy prem. ;)
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Re: Increase to 12 Players

Postby IcePack on Fri Aug 17, 2012 11:29 pm

12 Player: Premium only ;)
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Re: Increase to 12 Players

Postby chapcrap on Mon Aug 20, 2012 7:58 pm

IcePack wrote:12 Player: Premium only ;)

BOOM!! 12 players please.
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Re: Increase to 12 Players

Postby agentcom on Tue Aug 21, 2012 12:43 pm

Even after the site just rolled out a premium-only perk just a while ago? I'm not sure about making this another premium only thing. Especially since clans and tourneys will really, really want to use this.
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Re: Increase to 12 Players

Postby IcePack on Tue Aug 21, 2012 1:22 pm

agentcom wrote:Even after the site just rolled out a premium-only perk just a while ago? I'm not sure about making this another premium only thing. Especially since clans and tourneys will really, really want to use this.


Yes. Clans and tournaments already are mostly premium only. And lack needs revenue to add more features. I bet this would get more adding premium. I know if I wasn't premium, BR's are fun and all but I wouldn't re up just for that. 12 player? Absolutely.

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Re: Increase to 12 Players

Postby chapcrap on Tue Aug 21, 2012 5:00 pm

I agree with what IcePack said.

Premium is for perks. Perks should be paid for.
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Re: Increase to 12 Players

Postby Army of GOD on Sat Sep 22, 2012 3:27 pm

do we have 12 player games yet?
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Re: Increase to 12 Players

Postby Victor Sullivan on Tue Sep 25, 2012 10:13 pm

Army of GOD wrote:do we have 12 player games yet?

Oh, I thought you knew.

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Re: Increase to 12 Players

Postby agentcom on Thu Sep 27, 2012 10:51 am

Victor Sullivan wrote:
Army of GOD wrote:do we have 12 player games yet?

Oh, I thought you knew.

-Sully


Damn you Vic, I totally just raced over to the Create Game screen thinking that was some sort of hint that it had been implemented!
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