[GP] Increase to 12 Players

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What should the final proposal be?

Up the number of players to 9, and see how it goes from there.
29
8%
Up the number of players to 10, and see how it goes from there.
47
14%
Up the number of players straight to 12.
193
55%
I don't mind, as long as the number goes up.
19
5%
Keep the number of players at 8.
57
16%
Other, stated in thread.
3
1%
 
Total votes : 348

Re: [GP] Increase to 12 Players

Postby zimmah on Fri Oct 11, 2013 7:21 am

AndyDufresne wrote:It'd be interesting to see if you increased color codes to allow 2 letter prefixes, how much of a detriment that would have on maps. I assume some maps couldn't handle it for spacing reasons, but then you could use pi and pu for pink and purple, and so on for colors that have the same initial letter. If only!


--Andy


as long as we don't have 26 colors we can have a color for each letter of the alphabet.

For example:

A.) aqua
B.) blue
C.) chartreuse
D.) drab
E.) ebony
F.) fuchsia
G.) gold
H.) heliotrope
I.) indigo
J.) jade
K.) khaki
L.) lavender
M.) mint
N.) navy blue
O.) orange
P.) purple (Phlox)
Q.) quartz
R.) red
S.) salmon
T.) teal
U.) Umber (burnt)
V.) violet
W.) wine
X.) xanthic
Y.) yellow
Z.) zinc

http://en.wikipedia.org/wiki/List_of_colors

Of course one could take some time to pick colors that are not as close to each other etc. but i just wanted to show that every letter in the alphabet has at least 1 color.
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Re: [GP] Increase to 12 Players

Postby Gilligan on Fri Oct 11, 2013 9:24 am

It's true, zimmah, but one of the things that I made sure that people were aware of in the Color Committee was the use of L and I. In lowercase form, they could look too much like a "1" and get them mixed up. Something that should also be a last-case resort are letters M and W, as they are wider than most letters and fit awkwardly in the army circles.

See my suggestion here:

viewtopic.php?f=4&t=196386
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