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edwinissweet wrote:Um so far this looks like a win. Timminz does bring up a good point about how people can simply invite their friends and ask them to let the invite expire to get the same result. To me it seems like a ridiculous thing to do, but farmers exploit the system as much as they can so it would be ideal if we could hear some suggestions regarding that issue.

Denise wrote:I have a fremium friend who is hardly active, but once in a while he wants to play a game. He will ask me to invite him to one, and we like to play dubs as well as 1 vs 1 sometimes. I can see that this would be a terrible inconvenience to him, and others who are not really active but just like to play once in a while. I could make 1 vs 1's private, but for dubs I will join a public game, then invite him to it. So I guess I agree with Andy that this would be a poor way to entice barely actives to become more active. It's too bad coz I like the idea of finding a way to limit abuse of the invite system.
As far as limiting invites to teams, couldn't a player abuse that by inviting 2 random players to join the same team?

Metsfanmax wrote:What if the definition of "active" were based on last log-in, and not active games? That way old people who come back to the site can still feel involved.
Metsfanmax wrote:What if the definition of "active" were based on last log-in, and not active games? That way old people who come back to the site can still feel involved.

Woodruff wrote:Metsfanmax wrote:What if the definition of "active" were based on last log-in, and not active games? That way old people who come back to the site can still feel involved.
Great point.
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