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[GP/UI] No Fortifications / Reinforcements

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Postby Risktaker17 on Tue May 08, 2007 3:58 pm

It sounds like a good idea I would never do it though.
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Postby RobinJ on Tue May 08, 2007 4:45 pm

john1099 wrote:No Cards + No Forts= Fair game! :)


Sounds more like a rather horrific nightmare to me. No Cards I don't mind, Chained fortifications I dislike, Adjacent fortifications I hate, No Fortifications I would hate more and if it were combined with No Cards I think I would hang myself! :sick:

But, since I know I am going to be told to just avoid playing the games, why not have some more options! \:D/
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Postby Spritzking on Tue May 08, 2007 4:52 pm

if you want to have more options

we can also have an option where you can just fortify 10 armies in total every turn.

or only fortify inside your continent.

or fortify from any place to any place

or only fortify (non-border)countries

and if we dont have enough then we can also combine fortifying styles.


i like the suggested idea btw :)
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Postby Coleman on Wed May 09, 2007 2:11 am

Spritzking wrote:if you want to have more options

we can also have an option where you can just fortify 10 armies in total every turn.

or only fortify inside your continent.

or fortify from any place to any place

or only fortify (non-border)countries

and if we dont have enough then we can also combine fortifying styles.


i like the suggested idea btw :)

If we ever have that many you should need to click a more options button to see them, just saying, clutter is bad.

On that note, and not to hijack my own topic, there has been some private talk amongst foundry members of maybe suggesting doing this with maps as well. Showing the more popular ones on top and having a more maps button to see the rest, or handle it with pages even.
Warning: You may be reading a really old topic.
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Postby alex_white101 on Wed May 09, 2007 5:10 am

wicked wrote:No one's forcing you to fortify. :wink:


:lol:
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Postby joeyjordison on Wed May 09, 2007 10:39 am

wicked wrote:no shit sherlock. was a joke.
since he didn't use the form, can't take is seriously. I put as much effort into my response as he did with his "suggestion". :wink:


all that he failed to put was a priority. seeing as some things are pretty hard to define then a priority isn't really necessary all the time. and come on there wasn't exactly anything else he could put to make life easier.

as for the actual suggestion i can see the reason for it but it would create some messed up games. if u go into oz then any armies u go in there with will never escape unless u get attacked.
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Postby CreepyUncleAndy on Wed May 09, 2007 6:23 pm

Why not? (BTW, didn't I suggest this already? lol)
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Postby ffgamer9 on Thu May 10, 2007 1:47 am

hehe, 6 player freestyle rt circus maximus, no cards, no forts.

love the idea!!!
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Postby kwanton on Thu May 10, 2007 3:19 pm

good idea. if this ever gets implemented however i will stay far, far away. have fun with it tho :D
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Postby plysprtz on Fri May 11, 2007 12:02 am

but then you would spend the whole time building up your armies to attack his 3 and then you would and you would get bad dice get pissed off chuck your mouse across the room and say if only i could forti those 20 armies sitting in asia
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Fortifications

Postby Jeffers049 on Tue Aug 21, 2007 2:11 pm

I was wondering if there could be a mode where there are absolutely no fortifications... it would make the game sorta interesting, any thoughts on the idea? :?:

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Re: Fortifications

Postby hotgun on Tue Aug 21, 2007 2:12 pm

Jeffers049 wrote:I was wondering if there could be a mode where there are absolutely no fortifications... it would make the game sorta interesting, any thoughts on the idea? :?:

~Jeffers049



ROTFLOL i really thought u were joking jeff =p
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Postby cena-rules on Tue Aug 21, 2007 2:28 pm

yeah id like this

there is a no cards so why not no forts?
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Postby lalaland on Tue Aug 21, 2007 3:08 pm

I think it's a cool idea... although I personally would never play it.

I like my fortifications :D
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Postby AndyDufresne on Tue Aug 21, 2007 3:32 pm

This idea was brought up a few weeks/months ago I remember. It was met with some people liking it, and others hating it. But no ruling was ever made on rejection or not.


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