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soundman wrote:I think this would just clutter the log too much and there's no real need for it. Espesially in games where it's like 50 v. 40 and the 50 can't take the 40, that would be a long log of just X tried to assault Y and failed, X tried to assault Y and failed, X tried .....
H-man wrote:er..does that mean that you're in favour of the suggestion?
Halmir wrote:Concise description:
- Don't know if it's just me but it really bugs me that when an enemy conqurs one of my territories in a Fog Of War game, the Log only records it as: "Asshat assaulted ? from ? and conquered it from Halmir
Specifics/Details:
- It was my territory at the start of the round then I lost it fair enough. My suggestion though is that the log shows who has conquered which of my lands. I'm not too bothered to know precisely where the attack came from (it could be nice, but not vital). However on an 8 player map I could come back to find I've lost a dozen lands and I won't be certain who has taken which ones, if I can no longer see that region/continent etc
How this will benefit the site and/or other comments:
- Knowing who has taken which land helps me know where enemies are strongest - and most of all this just makes plain sense! My troops would get off a last radio message telling me that the Green army is attacking them, I'm sure!
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:The mystery is part of FOG. You don't want mystery than play sunny games.
Woodruff wrote:jefjef wrote:The mystery is part of FOG. You don't want mystery than play sunny games.
Sure, but there's "mystery"...and then there's "silly and illogical". The current implementation is "silly and illogical" because it doesn't make any sense that an army would have no idea at all who attacked them or, even more likely, what direction they were attacked from.
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