Conquer Club

[GO] 48 Hour Round Length

Have any bright ideas? Share and discuss them with the community

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Re: New Round Length Options: Longer Rounds

Postby SimplyObsessed on Sun Apr 15, 2012 9:17 pm

I wouldn't be against this as I do occasionally miss the odd turn accidently.

The fact is that many people work or have have other commitments that make it hard to get on here everyday. I think those people would be more likely to buy premium if was implemented because they would have the time to play more games.
SIMPLY'S 8-MAN DOODLE TOURNEY, NOW ACCEPTING PLAYERS - JOIN HERE - http://www.conquerclub.com/forum/viewtopic.php?f=90&t=169126
User avatar
Sergeant 1st Class SimplyObsessed
 
Posts: 300
Joined: Tue Feb 09, 2010 5:35 am
Medals: 43
Standard Achievement (4) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (2) Assassin Achievement (3)
Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (3) Trench Warfare Achievement (2)
Speed Achievement (3) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Battle Royale Achievement (1)
Ratings Achievement (3) Tournament Achievement (1) General Achievement (3) Tournament Contribution (1)

Re: New Round Length Options: Longer Rounds

Postby Dukasaur on Sun Apr 15, 2012 10:19 pm

Agree with this suggestion.

Sometimes when you have a hard day at work, it would be nice not to come home and have to take 40 or 50 turns. A 48- or 72- hour option would be very welcome.
Avoid petty laws and useless officials.
Balance personal rights with social duties.
Prize truth — beauty — love — seeking harmony with the infinite.
Be not a cancer on the earth — Leave room for nature — Leave room for nature.
User avatar
Lieutenant Dukasaur
Community Coordinator
Community Coordinator
 
Posts: 13511
Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Medals: 151
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (23)
General Achievement (17) Clan Achievement (10) Training Achievement (2) Challenge Achievement (10) Tournament Contribution (31)
General Contribution (12)

Re: New Round Length Options: Longer Rounds

Postby ahunda on Sun Apr 15, 2012 11:13 pm

I have been thinking about this too. I just recently started playing again, after almost 2 years break. And already now, after only a couple of weeks, I am beginning to get stressed again.

The simple fact is: As soon as you start playing some games, you just have to log in each & every day to make sure you are not missing turns. And some days I am simply not in the mood or have better / more important things to do, and on these days CC becomes more stress & hassle than fun.

Nobody is forced to choose the option. If you are afraid, that new players might get stuck in such games & lose interest because of the long waiting times between turns, make it Premium only. Just like Speed Games.

This option combined with 1v1 team games (why are those still not implemented ?) would be my perfect CC experience.
Field Marshal ahunda
 
Posts: 411
Joined: Fri Apr 13, 2007 9:52 am
Medals: 28
Conqueror Achievement (1) Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2)
Terminator Achievement (1) Assassin Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (2) General Achievement (1) Clan Achievement (6)

Re: New Round Length Options: Longer Rounds

Postby HardAttack on Tue Apr 17, 2012 8:28 am

good idea, i like a round length definition of a centrury please. This way my grandsons may keep my games goin on.
Colonel HardAttack
 
Posts: 1539
Joined: Fri Jul 11, 2008 12:15 pm
Medals: 79
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (4) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (7) General Achievement (2)
Clan Achievement (12) Tournament Contribution (2) General Contribution (1)

Re: New Round Length Options: Longer Rounds

Postby Flow520 on Mon Apr 30, 2012 12:44 am

I support the addition of 48hr and 72hr turn length options for premium players. I feel this could attract some more casual gamers, or those who have demanding schedules which do not permit logging on at least once every 24 hrs.
I dont think this option should be available to freemium players.
I think anything longer than 72hrs would be detrimental.

*edit, fixed typo in first sentence.
Major Flow520
 
Posts: 126
Joined: Tue Aug 11, 2009 5:23 am
Medals: 50
Conquer Cup Bronze Achievement (2) Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2)
Terminator Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Random Map Achievement (2) Cross-Map Achievement (2) Battle Royale Achievement (1) Ratings Achievement (3) Tournament Achievement (5)
General Achievement (13) Clan Achievement (3) Challenge Achievement (2) Tournament Contribution (3) General Contribution (1)

Re: After 1/2/3/4/5 minute speed games why not 24/48/72h cas

Postby IditarodGuy on Tue May 15, 2012 4:39 pm

Don't enable new guys to be able to play it them, prohibit them just as they can only play in standard games.
User avatar
Lieutenant IditarodGuy
 
Posts: 28
Joined: Fri Aug 19, 2011 10:26 am
Medals: 9
Standard Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1)
Ratings Achievement (2) General Achievement (1)

Re: New Round Length Options: Longer Rounds

Postby agentcom on Tue May 15, 2012 7:49 pm

I just discovered that a variation of this is in the "Submitted Suggestions." I understand that some people see "Submitted Suggestions" as a place where good suggestions go to die. But how well the Suggestions Forum functions is an issue to be dealt with separately. What is important here is that all the discussion on and support for a topic be in one place and easily accessible. I believe that there has been some good discussion here, and some of it is unique (i.e. not covered in the thread below). Therefore, I request that this thread be merged with Dukasaur's thread:

viewtopic.php?f=535&t=161125&start=30
User avatar
Colonel agentcom
 
Posts: 4075
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 97
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (11) Clan Achievement (12) Challenge Achievement (1) General Contribution (2)

Re: After 1/2/3/4/5 minute speed games why not 24/48/72h cas

Postby agentcom on Tue May 15, 2012 7:59 pm

Requested that my similar topic be merged with this one. Hopefully the discussion there will help this one out.

In reading this thread, the main reason that I see people voicing disagreement for is the following: What if people accidentally join a 72 hour game when they don't want to?

My response to this depends on who those "people" are:

people = freemiums with only 4 slots---Don't let freemiums play this, just like we don't let them play speed games

people = noobs---Two options: (1) have this be an "advanced" setting that ?s aren't allowed to play, or (2) (my opinion) it doesn't matter. As long as you don't let freemiums play it, the noobie premiums that you're concerned about can just go enter another game. Or they can enter 3 72 hour games instead of 1 24 hour game.

The other criticism was a worry about people fleeing the 24 hour games for the longer games. My response is (1) if this happens then it will prove that it was a truly desirable feature to implement. Should we not implement a feature out of fear that a vast majority of users will like it?! And (2) I don't think this will actually happen. There are well over 3000 games waiting for players right now, and each player has the option of creating their own games. If you want games on your settings, find them or create them. If no one wants to play your types of games ... well TS.
User avatar
Colonel agentcom
 
Posts: 4075
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 97
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (11) Clan Achievement (12) Challenge Achievement (1) General Contribution (2)

Re: New Round Length Options: Longer Rounds

Postby HighlanderAttack on Sat May 19, 2012 2:22 pm

I would like to have a button I could click on that extended my time by a day, two days or even a week--probably not a week --but 1-2 days would help in situations where real life comes into play--maybe get three of these extensions per year.
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
User avatar
Lieutenant HighlanderAttack
 
Posts: 10746
Joined: Sun Jul 27, 2008 9:01 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (1) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (4)
Battle Royale Achievement (1) Ratings Achievement (3) Tournament Achievement (34) General Achievement (16) Clan Achievement (5)
Tournament Contribution (34) General Contribution (2)

Re: New Round Length Options: Longer Rounds

Postby agentcom on Sat May 19, 2012 9:32 pm

HighlanderAttack wrote:I would like to have a button I could click on that extended my time by a day, two days or even a week--probably not a week --but 1-2 days would help in situations where real life comes into play--maybe get three of these extensions per year.


Interesting idea. Probably should be the topic of another suggestion, though. But briefly, there's probably concern on the effects on freemiums. If I'm a freemium tourney player, who joined a 1 v 1 game because I knew it would be finished around the time that I needed a slot open for a tourney and I got hit with a 3-day wait, I might be a little pissed. Hell when you only have a couple turns to take a day anyway, it would kind of suck to have a game completely taken out of rotation for a few days. That said, I would totally use this a couple or few times a year.
User avatar
Colonel agentcom
 
Posts: 4075
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 97
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (11) Clan Achievement (12) Challenge Achievement (1) General Contribution (2)

Re: New Round Length Options: Longer Rounds

Postby chapcrap on Sun May 20, 2012 5:32 pm

HighlanderAttack wrote:I would like to have a button I could click on that extended my time by a day, two days or even a week--probably not a week --but 1-2 days would help in situations where real life comes into play--maybe get three of these extensions per year.

This is truly a good idea.
Image
User avatar
Captain chapcrap
 
Posts: 9585
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 170
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (18) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)
General Contribution (8)

Re: New Round Length Options: Longer Rounds

Postby Lindax on Sun May 20, 2012 5:57 pm

HighlanderAttack wrote:I would like to have a button I could click on that extended my time by a day, two days or even a week--probably not a week --but 1-2 days would help in situations where real life comes into play--maybe get three of these extensions per year.
Dukasaur wrote:Agree with this suggestion.

Sometimes when you have a hard day at work, it would be nice not to come home and have to take 40 or 50 turns. A 48- or 72- hour option would be very welcome.


Maybe you guys should be less active on CC. :mrgreen:

Lx
"Winning solves everything" - Graeko
User avatar
Colonel Lindax
Clan Director
Clan Director
 
Posts: 9162
Joined: Sun Jan 20, 2008 12:58 pm
Location: Paradise Rediscovered
Medals: 133
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (30) General Achievement (9) Clan Achievement (5)
Tournament Contribution (31) General Contribution (14)

Re: New Round Length Options: Longer Rounds

Postby lucabucci on Wed May 23, 2012 4:15 pm

I would definitely back longer rounds as I've just started a new job and right now there are some days when I struggle to find the time to take my turns. I used to play 30-40 games but now play less than 10 for this reason. I'd say 36 or 48 hour length as opposed to any longer as an 8 player game would take too long.
User avatar
Sergeant 1st Class lucabucci
 
Posts: 101
Joined: Wed Nov 09, 2011 1:25 pm
Location: Saltash, England
Medals: 6
Standard Achievement (2) Terminator Achievement (1) Ratings Achievement (1) Tournament Contribution (2)

Re: New Round Length Options: Longer Rounds

Postby redhawk92 on Wed May 23, 2012 5:40 pm

HighlanderAttack wrote:I would like to have a button I could click on that extended my time by a day, two days or even a week--probably not a week --but 1-2 days would help in situations where real life comes into play--maybe get three of these extensions per year.


just make a quick play in your turns of if ur going away for a few days get an account sitter, problem solved
Captain redhawk92
 
Posts: 1096
Joined: Tue Sep 16, 2008 7:34 pm
Medals: 50
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (3) General Achievement (4) Clan Achievement (2)
Tournament Contribution (1)

Re: New Round Length Options: Longer Rounds

Postby agentcom on Thu May 24, 2012 12:36 am

kylegraves1 wrote:
HighlanderAttack wrote:I would like to have a button I could click on that extended my time by a day, two days or even a week--probably not a week --but 1-2 days would help in situations where real life comes into play--maybe get three of these extensions per year.


just make a quick play in your turns of if ur going away for a few days get an account sitter, problem solved


I find sitters to be a necessary evil to be used in exceptional circumstances. I usually try to get teammates to take team games. I don't trust anyone to play my 1 v 1 games as well as me for the simple reason that I've seen the entire game progress. I try to leave notes when I can, but I can't prepare a sitter for every eventuality.
User avatar
Colonel agentcom
 
Posts: 4075
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 97
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (11) Clan Achievement (12) Challenge Achievement (1) General Contribution (2)

Re: After 1/2/3/4/5 minute speed games why not 24/48/72h cas

Postby zimmah on Thu Jun 14, 2012 1:03 pm

agentcom wrote:Requested that my similar topic be merged with this one. Hopefully the discussion there will help this one out.

In reading this thread, the main reason that I see people voicing disagreement for is the following: What if people accidentally join a 72 hour game when they don't want to?

My response to this depends on who those "people" are:

people = freemiums with only 4 slots---Don't let freemiums play this, just like we don't let them play speed games

people = noobs---Two options: (1) have this be an "advanced" setting that ?s aren't allowed to play, or (2) (my opinion) it doesn't matter. As long as you don't let freemiums play it, the noobie premiums that you're concerned about can just go enter another game. Or they can enter 3 72 hour games instead of 1 24 hour game.

The other criticism was a worry about people fleeing the 24 hour games for the longer games. My response is (1) if this happens then it will prove that it was a truly desirable feature to implement. Should we not implement a feature out of fear that a vast majority of users will like it?! And (2) I don't think this will actually happen. There are well over 3000 games waiting for players right now, and each player has the option of creating their own games. If you want games on your settings, find them or create them. If no one wants to play your types of games ... well TS.


bump

viewtopic.php?f=4&t=169092
Click image to enlarge.
image
User avatar
Lieutenant zimmah
 
Posts: 1639
Joined: Fri Jun 01, 2007 12:43 pm
Location: VDLL
Medals: 47
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (3) Clan Achievement (7) Map Contribution (4)

Re: After 1/2/3/4/5 minute speed games why not 24/48/72h cas

Postby agentcom on Wed Aug 29, 2012 11:52 pm

I hate that the longer round options (48hr, 72hr, 1 week) got mixed in with the shorter round option (12hr). I don't care for the shorter round option.
User avatar
Colonel agentcom
 
Posts: 4075
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 97
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (11) Clan Achievement (12) Challenge Achievement (1) General Contribution (2)

Longer Round Lengths

Postby gv1974 on Thu Aug 30, 2012 10:15 pm

I would like to have games with longer round lengths (36, 48, 72, 96, 120 hours) to be more comfortable sometimes.
Cook gv1974
 
Posts: 21
Joined: Tue Nov 01, 2011 3:38 pm
Medals: 6
Standard Achievement (2) Manual Troops Achievement (1) Fog of War Achievement (1) Ratings Achievement (2)

Re: Longer Round Lengths

Postby TheForgivenOne on Fri Aug 31, 2012 2:39 am

To be honest, I don't see a reason to go above 72 hours. After that it get's ridiculous if there is someone who deadbeats. I honestly wouldn't want to wait 4+ days to see a person miss a turn, and wait a total of 12 days for that person to deadbeat.
Image
User avatar
Lieutenant TheForgivenOne
 
Posts: 5171
Joined: Fri May 15, 2009 8:27 pm
Location: Lost somewhere in the snow. HELP ME
Medals: 83
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (3) General Achievement (14) Clan Achievement (7)
General Contribution (11)

Re: Longer Round Lengths

Postby darth emperor on Fri Aug 31, 2012 6:38 am

Image
User avatar
Sergeant 1st Class darth emperor
 
Posts: 2545
Joined: Fri Nov 03, 2006 12:45 pm
Medals: 80
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Battle Royale Achievement (2) Ratings Achievement (3) Tournament Achievement (8) General Achievement (14) Clan Achievement (8)
Tournament Contribution (8) General Contribution (2)

Re: Longer Round Lengths

Postby gv1974 on Sat Sep 01, 2012 9:49 am

TheForgivenOne wrote:To be honest, I don't see a reason to go above 72 hours. After that it get's ridiculous if there is someone who deadbeats. I honestly wouldn't want to wait 4+ days to see a person miss a turn, and wait a total of 12 days for that person to deadbeat.


Ok. But what abou 36, or 48 hours. Most people work, and sometimes they are tired. So, these pelo are restrained to a much lower amount of games per day, or even could not play ofr an entire day.
Cook gv1974
 
Posts: 21
Joined: Tue Nov 01, 2011 3:38 pm
Medals: 6
Standard Achievement (2) Manual Troops Achievement (1) Fog of War Achievement (1) Ratings Achievement (2)

Re: Longer Round Lengths

Postby chapcrap on Sat Sep 01, 2012 10:45 am

Image
User avatar
Captain chapcrap
 
Posts: 9585
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 170
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (18) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)
General Contribution (8)

Re: After 1/2/3/4/5 minute speed games why not 24/48/72h cas

Postby chapcrap on Sat Sep 01, 2012 10:46 am

After thinking about it more and more, I would like longer rounds I think. Not more than 72 hours. I'm not even sure I want that long, but 48 hours would be great I think.
Image
User avatar
Captain chapcrap
 
Posts: 9585
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 170
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (18) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)
General Contribution (8)

Re: Longer Round Lengths

Postby agentcom on Mon Sep 03, 2012 5:44 pm



That's probably the best idea as that one is in "Submitted." LOCKING this one until I figure out what to do with these (merge maybe?)
User avatar
Colonel agentcom
 
Posts: 4075
Joined: Tue Nov 09, 2010 8:50 pm
Medals: 97
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (2) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Bot Achievement (1) Ratings Achievement (3)
Tournament Achievement (23) General Achievement (11) Clan Achievement (12) Challenge Achievement (1) General Contribution (2)

Re: After 1/2/3/4/5 minute speed games why not 24/48/72h cas

Postby blakebowling on Tue Sep 04, 2012 3:32 pm

agentcom wrote:


That's probably the best idea as that one is in "Submitted." LOCKING this one until I figure out what to do with these (merge maybe?)

Merged ;)
Cook blakebowling
Administrator
Administrator
 
Posts: 5345
Joined: Wed Jan 23, 2008 12:09 pm
Location: 127.0.0.1
Medals: 41
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (1) Freestyle Achievement (3) Fog of War Achievement (3) Speed Achievement (3)
Teammate Achievement (1) Random Map Achievement (1) Ratings Achievement (3) Tournament Achievement (1) General Achievement (3)
Tournament Contribution (3) General Contribution (10)

PreviousNext

Return to Suggestions

Who is online

Users browsing this forum: No registered users

Login