Moderators: Suggestions Team, Global Moderators
patrickaa317 wrote:What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.

rdsrds2120 wrote:I also support this suggestion. It would just be another two images to load (one large, one small) for the gallery, and would let people get a jump on trying to learn maps that are best played foggy.
-rd

agentcom wrote:rdsrds2120 wrote:I also support this suggestion. It would just be another two images to load (one large, one small) for the gallery, and would let people get a jump on trying to learn maps that are best played foggy.
-rd
Yeah, I don't think it really requires that much work. Out of the two places that I suggested the information be (the foundry AND the clickable map image from various screens on this site), I actually would prefer it be in the clickable map images, if it's only going to be in one place.
The advantage to this is that it really shouldn't require any additional work on the mapmaker's part. It could be coded from the XML. I can't imagine that this would be a very hard thing to do, given that the site retrieves this information in every game played.




agentcom wrote:Thanks for the support guys. Just FYI for anyone concerned, I will not be using my new mod powers on any of my own suggestions. Anything I say in my own suggestions like this will be as a common user and proponent of my own suggestion.
IcePack wrote:agentcom wrote:Thanks for the support guys. Just FYI for anyone concerned, I will not be using my new mod powers on any of my own suggestions. Anything I say in my own suggestions like this will be as a common user and proponent of my own suggestion.
Bullocks use your power and push this baby thru to the front of the line!

BluU wrote:you have my vote

SirSebstar wrote:BluU wrote:you have my vote
and mine
rdsrds2120 wrote:agentcom wrote:Yeah, I don't think it really requires that much work. Out of the two places that I suggested the information be (the foundry AND the clickable map image from various screens on this site), I actually would prefer it be in the clickable map images, if it's only going to be in one place.
The advantage to this is that it really shouldn't require any additional work on the mapmaker's part. It could be coded from the XML. I can't imagine that this would be a very hard thing to do, given that the site retrieves this information in every game played.
Even better!! Save many more manhours of work that way.-rd
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