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HighlanderAttack wrote:The only thing is some people think it skews the medal table too much, but they are virtual medals so what is the big deal. Unfortunately because I stand to gain the most from a change like that-some will say I am biased toward a change like that. Reality is I have always wanted it like this-even when I was just starting off in the tourney world.

Dukasaur wrote:HighlanderAttack wrote:The only thing is some people think it skews the medal table too much, but they are virtual medals so what is the big deal. Unfortunately because I stand to gain the most from a change like that-some will say I am biased toward a change like that. Reality is I have always wanted it like this-even when I was just starting off in the tourney world.
That's exactly the problem. If you can continue getting more medals just for doing more of the same, it basically becomes a type of farming. A medal system is supposed to reward you for stretching yourself in new directions and looking for new challenges. Running your first tournament is a big milestone, running your 291st is not.
Ideally a medal system should be logarithmic. If you get a medal for running your first tournament, it should take ten tournaments to get your second, and a hundred to get your third. and a thousand to get your fourth. (The multiplier doesn't have to be 10; if an activity is inherently more difficult it can have a smaller multiplier.) That's approximately the way the gameplay medals go: it's easy to get bronze, a little harder to get silver, and much harder to get gold.

cairnswk wrote:Gillipig wrote:...
Bronze, silver, gold, platinum for all types of medals is probably the best solution. As it deals with the inevitable inflation of some types of medals. Different standards could be set for different types of medals.
I'd be quite happy to have this, as long as it provides functionality, but it still doesn't solve the numeric issue on the medals.
Few question are arise
1.Are these usefull
2.Are these possible to implement?
3.What lvl of difficulty in implementation of these suggestion ?
4.How long these need to be implemented?
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Im here 6 years and i can not count how many times i heard from people who understand coding say " its easy to implement", and after that suggestion drop in oblivion, siting for infinitive time .
Now i hope that el jefe will not work like lackattack,and start avoiding suggestion forum.
Its important that we know--all these above, otherwise all these posting in suggestion forum, its pure waste of time.
When we come on these stage when these 4 question can answer El jefe, and start implement suggestion in appropriate time, then we can say that "Revolution Begun" have some practical meaning,and not to be some political phrase to sound great and nothing else.
And these its not only for these suggestion,these its for all sugestion who sit infinitive time here.

chapcrap wrote:There isn't a need for Arabic numbers with this update. So, why change the current system?
Dukasaur wrote:HighlanderAttack wrote:The only thing is some people think it skews the medal table too much, but they are virtual medals so what is the big deal. Unfortunately because I stand to gain the most from a change like that-some will say I am biased toward a change like that. Reality is I have always wanted it like this-even when I was just starting off in the tourney world.
That's exactly the problem. If you can continue getting more medals just for doing more of the same, it basically becomes a type of farming. A medal system is supposed to reward you for stretching yourself in new directions and looking for new challenges. Running your first tournament is a big milestone, running your 291st is not.
Ideally a medal system should be logarithmic. If you get a medal for running your first tournament, it should take ten tournaments to get your second, and a hundred to get your third. and a thousand to get your fourth. (The multipliler doesn't have to be 10; if an activity is inherently more difficult it can have a smaller multiplier.) That's approximately the way the gameplay medals go: it's easy to get bronze, a little harder to get silver, and much harder to get gold.
Gillipig wrote:chapcrap wrote:There isn't a need for Arabic numbers with this update. So, why change the current system?
As far as I know the suggestion that has been approved, is the one where roman numerals will end at "L" or "50", so roman numerals are staying, unfortunately.
qwert wrote:Gillipig wrote:chapcrap wrote:There isn't a need for Arabic numbers with this update. So, why change the current system?
As far as I know the suggestion that has been approved, is the one where roman numerals will end at "L" or "50", so roman numerals are staying, unfortunately.
unfortunately,when mods suggest something ,then these its sealed for any other change. These its not any improvement at all.
Now you need to wait another 3-4 years, so that some new mods finally accept logical solution, who will fix these for very long time.
I dont know why i even waste time in these topic?

qwert wrote:Gillipig wrote:chapcrap wrote:There isn't a need for Arabic numbers with this update. So, why change the current system?
As far as I know the suggestion that has been approved, is the one where roman numerals will end at "L" or "50", so roman numerals are staying, unfortunately.
unfortunately,when mods suggest something ,then these its sealed for any other change. These its not any improvement at all.
Now you need to wait another 3-4 years, so that some new mods finally accept logical solution, who will fix these for very long time.
I dont know why i even waste time in these topic?





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