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chapcrap wrote:As El_Jefe stated when he took the site over, getting and retaining players, including a better introduction to new players, was a big goal. Let's hold him to it.
It’s not perhaps a sentiment one has too often in life, but it can be said without hesitation that the past year or so has been a good one for popular accounts of the lives of 17th-century English polymaths.
bigWham wrote:there is already a tutorial system, as such. it sends out a series of messages to new users as they step through various milestones of gameplay. i am not sure when it was done but my guess is the last 12 months.
there are many challenges with tutorials, instructions and information in general. they are difficult to maintain and are not as valuable as expected because new players are simply not patient or interested enough to put in the effort required... and the ones that are, just learn by practice in what is, at the end of the day, not an especially complex game (CC has a lot more going on than just the game of course).
having said all that i am about to move into re-engineering the new player experience.
unfortunately this suggestion does not appear to suggest anything other than general concept... and that seems to already exist. at least in the OP. so, either it gets fleshed out or closed.
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