Archiving Ranks

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Archiving Ranks

Postby Night Strike on Fri Jul 20, 2007 11:20 pm

Suggestion Idea:
When games are completed and archived, the ranks need to be "frozen" within the game as well.

Specifics:
Currently, the rank next to a players name in an archived game is still dynamic (It stays up-to-date with the players current score/rank). I propose freezing those ranks in time similar to how the game chat is frozen.

Why it is needed:
It would be good to know who beat whom back in those early games. If someone were to go back and look at a Cook's early game, they may notice that the cook beat a Major. Although not unheard of, it just doesn't usually happen. What actually happened was these two players were Noobs playing their first game together. One just happened to become really good, while the other one not so much. By keeping the ranks preserved, it would show the ranks of the players at the time the game ended instead of showing their current ranks.
It may also be nice to show that in the feedback section as well.

Priority: 2.5 - 3.0
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Postby AndyDufresne on Fri Jul 20, 2007 11:38 pm

Hm, I'm not sure of the feasability of this idea, but it is an interesting one. It seems like it would be rather difficult to retroactively do it to the games, and if it is time consuming or difficult, it will probably take a backseat to more pressing issues.


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Postby Optimus Prime on Fri Jul 20, 2007 11:38 pm

I think this is a cool idea. I've had a couple of times when I've gone back to look at a game, wondering what rank I was when I beat someone, and then remembered it doesn't freeze.

I don't think it is urgent, but like some of the other things suggested recently, it would be a nice little something thrown in to round out an update somewhere along the road.
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Postby Night Strike on Fri Jul 20, 2007 11:40 pm

AndyDufresne wrote:Hm, I'm not sure of the feasability of this idea, but it is an interesting one. It seems like it would be rather difficult to retroactively do it to the games, and if it is time consuming or difficult, it will probably take a backseat to more pressing issues.


--Andy


Yeah, unfortunately I figured being retroactive would be nearly impossible. But starting in the near future is better than not starting at all.
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Postby Night Strike on Wed Jul 25, 2007 11:14 pm

Bump.
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Postby treefiddy on Thu Jul 26, 2007 11:37 am

I like this idea. I cooked my friend and it would be great if I could go back to that game and show him how bad he sucked way back when.
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Postby Syzygy on Thu Jul 26, 2007 12:04 pm

Very nice idea.

I'm sure it would be impossible to change the old games, but it should be doable for future games.

I first want to see 8 player games though.
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Postby Anarkistsdream on Thu Jul 26, 2007 12:09 pm

I also concur that this is a great idea, if it is able to be done...

Good thinking!
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Postby Night Strike on Tue Aug 21, 2007 8:52 am

I finally found it on the 4th page (bump).
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Postby Aerial Attack on Fri Oct 12, 2007 5:10 pm

A quick and dirty way to do this (for new games going forward):

"Aerial Attack loses 20 points from 1000"
"Optimus Prime gains 20 points added to 1000"

Change suggested in bold. This requires whenever someone gains or loses points the variable (already being captured to calculate the point gain/loss) is printed out in the Game Log
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Postby Optimus Prime on Fri Oct 12, 2007 5:27 pm

Aerial Attack wrote:A quick and dirty way to do this (for new games going forward):

"Aerial Attack loses 20 points from 1000"
"Optimus Prime gains 20 points added to 1000"

Change suggested in bold. This requires whenever someone gains or loses points the variable (already being captured to calculate the point gain/loss) is printed out in the Game Log


That wouldn't be hard to do would it?
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Postby Night Strike on Sat Oct 13, 2007 1:46 am

Wow, talk about a bump. The new idea isn't too bad either.
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Postby Bonzai on Sat Oct 13, 2007 3:58 am

Maybe a little bit better:

Cook Aerial Attack loses 20 Points.
Captain Optimus Prime gains 20 points.

For the players who don't know the score - rank table by heart =D
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Postby Aerial Attack on Sat Oct 13, 2007 10:53 am

Bonzai wrote:Maybe a little bit better:

Cook Aerial Attack loses 20 Points.
Captain Optimus Prime gains 20 points.

For the players who don't know the score - rank table by heart =D


Like I said, mine was the quick and dirty way. Seeing as how the variables [current_score_player1 ("Aerial Attack") and current_score_player2 ("Optimus Prime")] are already being used to calculate the gain/loss - it would be easy to just capture them to the Game Log. Your method requires recoding to do a database lookup for relative title.

Unless you want lack to go in and recode the way he calculates scores? I'm guessing that will only happen if he adds options for flat rate or no point matches (highly doubtful).
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Postby soundout9 on Sat Oct 13, 2007 12:12 pm

Night Strike wrote:
AndyDufresne wrote:Hm, I'm not sure of the feasability of this idea, but it is an interesting one. It seems like it would be rather difficult to retroactively do it to the games, and if it is time consuming or difficult, it will probably take a backseat to more pressing issues.


--Andy


Yeah, unfortunately I figured being retroactive would be nearly impossible. But starting in the near future is better than not starting at all.

This is interesting. but i think the priotory is more of a 1 on the scale..or 5 whichever is the least important but it does sound like a good idea
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