croco wrote:I do like the idea of addressing people by name. However, now that I have more experience in CC I see that being a bit of an issue. People are still going to use color names and it would be hard to sort this out in the software.
Perhaps a better, and very easy, solution would be to simply change the colors so that they are more colorblind friendly. Get rid of red and start with g,b,y,p. That simple change would allow most colorbinds to play up to 4 person games without issue. After those 4, make it as colorblind friendly as possible but even just moving red from 1 to 8 in your color profile would help a ton. Could use white and black as colors as well.
White is currently used for Neutrals.
Black armies were denied as they aren't visible on a lot of maps.
The problem is - we use 9 different colours for the army counts as it is - and they are as far apart as they can possibly be on the spectrums.
i.e. the colours are a tweaked version of
White FFFFFF (I didn't colour this one)
Red FF0000Green 00FF00Blue 0000FFYellow FFFF00Pink FF00FFCyan 00FFFFBlack 000000 (We use a tweaked black to a grey)
Then one had to be chosen in the middle of the ranges - and an orange seemed to be the best fit...
Orange FF8800As you can see - the first 8 colours are as far apart as they can possibly be (based on hex values).
I know this doesn't help you being Colourblind though... but if we removed Red - we'd then have to have another "mid range" colour - and the majority of people here would find it harder to distinguish who is who.
The other mid range colours could be...
FF008800FF880088FF8800FF888888As you can see (although I appreciate you may not be able to) - these colours are too similar to the other colours... hence the choice of Orange.
(I know there have been complaints from some that Grey and Green are too close too each other too)
C.