greenoaks wrote:PapaGeek wrote:The reason adjacent is rarely used is because it is so difficult to manage multiple fronts, you can only reinforce one at a time! By the time you get one front reinforced, the reinforcements for the other front is far behind the action.
The purpose of this change would be to allow you to maintain multiple fronts without the wide open movement of unlimited or the long distance single moves of chained.
It would mimic WWI trench warfare. Each unit can make small moves each round.
but my point remains. this would split the Adjacent fan base.
I would disagree with this to a degree. I can see come adjacent fans switching from adjacent to this, but I can also see this new way winning new fans from chained and unlimited. I know that I would like this over chained.