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eternal242 wrote:You are in a truce arrangement with a player, circumstances change and you find yourself now having to break the truce and being able to win the game. I wasn't brought up like that. We were taught to learn from out mistakes. Thats how we get better at it.
What do you think? Your Word vs. the Win.
Silvanus wrote:perch is a North Korean agent to infiltrate south Korean girls
Just_essence wrote:Funny. I always assumed it was completely okay if you had victory in your hands. It's what I've always did in truces if I was about to win and what the other person does if they would win, so I assumed it was implied in truces that "If I'm about to win, all truces are off".
agentcom wrote:I think a certain win is a legitimate reason to break a truce. Truces don't go that far. But by certain win, I mean the game will be over by breaking it. Very low (like .1% chance) that you will lose.
Saki wrote:Never be flippantly rude to any inoffensive grey-bearded stranger that you may meet in pine forests or hotel smoking-rooms on the Continent. It always turns out to be the King of Sweden.
Just_essence wrote:donelladan wrote:It's a win by deception and lying, nothing to do with strategy for me.
"All warfare is based on deception."
-The Art of War, Sun Tzu
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