Maps with RPS Mechanics?

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Maps with RPS Mechanics?

Postby Lefebvre on Thu Sep 12, 2013 11:54 pm

Which maps have a rock-paper-scissors mechanic regarding which territories can attack/be attacked? A friend saw this ( http://www.dominating12.com/index.php?c ... &id=169578 ) and was hoping to find a CC map with a similar concept.
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Re: Maps with RPS Mechanics?

Postby greenoaks on Fri Sep 13, 2013 1:43 am

we do have some maps with limited bombarding such as Stalingrad but there are none to that extent.
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Re: Maps with RPS Mechanics?

Postby Gilligan on Fri Sep 13, 2013 12:16 pm

Interesting. Draknor has a lot of one-ways...
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Re: Maps with RPS Mechanics?

Postby Jippd on Mon Sep 16, 2013 12:20 am

Yes essentially that map just has a lot of one ways as gilligan says.

It is a neat idea but having to look at the icons to think about what attacks what would be a lot more confusing than arrows as we currently use on most maps.

The advantage is that you can use a simple picture and still create a map with a lot of one way assaults to increase the level of thought that is required to play it.
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