by Chaegan21 on Wed Feb 23, 2011 1:47 pm
i've played a couple of games on it now, mostly 6 or 8 player
seen some very different strategies!
in one game the player who won went for archers from the start, then catapults then knights
I prefer to go for villages for 2 rounds, hopefully getting the 3 near your castle depending on the dice and then go for knights
i don't like the archers, catapults or trebs because you can reinforce from them....if you do put men on them you have to make sure not to commit....if you're playing FOW (which i nearly always do) then the archers can be useful to use as scouts because of their direct assault
for me the kights are the key! if you want to win you have to take knights!they're even more important in FOW games because they allow suprise counter attacks!
in all the games i've played nobody has used the nobles to any effect!....it's just too easy to come right in behind somebody if they go for them!they might be usefull in a triples or quads game though and are a nice addition to the map...in one game i managed to trap a player on noble and then take his spoils!
i have to say i do like the map mainly because of all the counter attacking! its impossible to just put your men on a border in defense! you really have to hold men back defending your villages and castles because if you over commit you might just lose all your bonuses in a turn!
There are many different strategies you can use on the map which makes it so good! I've just given one of them that i like at the minute...after a couple of games i might have changed my mind again
