Game 14947509
I'm not sure whether to report this here or in Bug Reports, but fixing this feels more like a feature request than a bug, so until then...
Create a No Spoils bot game with all the bots selected (except Coachbot, and freemiums can't play against the level 4 bot; I have not yet tried this without the level 4 bot, but it would probably work). Having a round limit is important, but as of this writing all bot games have round limits.
Then just deploy roughly evenly, every turn. Don't attack, don't reinforce. Watch the bots not attack. When the round limit comes up, everyone's got the same number of armies and territories, so the human player wins by being first in join order, and you're that much further along toward the next bot medal. Granted, you can't get any points this way - but this strategy is so simple, even a cook can do it.
(Maybe try to pick a map with no small-territory bonuses. But in this example, El Salvador and Belize were safe despite being only 2 territories each, and pink had taken San Salvador down to 1 more than once - a perfect opportunity for silver to secure El Salvador, which would have won the game if nothing else changed, but silver stayed put. Even so, probably avoid maps with 1-territory bonuses, especially if a player could start off owning them. It may also be a factor to avoid large maps or maps with many neutrals: bots may get more aggressive when everyone has 10 territories, or most of their neighbors are neutrals still at only 3 armies after many turns, than when everyone has 3 territories.)