kalishnikov wrote:Excellent, great ideas guys and I'm quite glad to hear some feedback; please keep it coming. So far everything posted here is something to think about. I'll gladly do what I did in the past with this thread and program as well as mentor a new player (just one though, at one point I had 3'ish at all times and that was "difficult"). A "matchmaker" I will try to be, that seems the best to keep things organized, relevant and uncluttered.
As far as keeping it "informal" and "not adopting it into team CC," perhaps I don't understand the inference? Do you mean informal as in how it used to exist, i.e. "just a sticky in a forum" and not an official "part of the site"? If so, yes SoC should be your (CC's) main focus and this should be "by the players, for the players." I may have suggestions but I first require clarification.
I'm happy to see so much interest though, we had much luck with players in the past and could do so again.
QoH wrote:IcePack wrote:I know someone awesome...
Someone awesome... As in...
I'd be happy to teach you chappy.
IcePack wrote:I know someone awesome...
usernamer wrote:i would like to be a mentor. skill rating thing 3 as i can hold my own against majors / colnels. am normally major. if i play games im better at, can go up to colnel, if i play too much doodle assassin, can go down a little.
World 2.1 and team games - dont have any real weakenesses which i couldnt mentor on.
how would this work though obvious for team games - but for rest, is it just general advice or giving a range of suggestions for them to choose from, since if u gave specific advice on a situation, it could be unfair if someone thinks they're playing say a new recruit but they're effectively not (depending on how much advice is given/acted upon)
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