Noslen wrote:I very much agree that strategy is extremely important. Bad strategy can cause you to lose even if luck is on your side and good strategy save youo even when luck isn't on side.
That said because CC works with random numbers (after all it is the only way it can work) it is different from risk. You see it is possible to 'learn' how to throw dice in your favour, e.g. a flick of the wrist or the angle at which they are thrown can help get a favourable result. Therefore, strategy is a larger part of RL games. However, with CC because you can't 'learn' to throw the dice in a favourable way, you must rely on luck more than anything else. (odds don't come into it when you have a random number generator, you see with a random generator then it is possible to get any combinations and as such the odds are truly astronomical)
In short I agree that I am still using bad tactics on CC, because I have not yet found a way to adapt good risk techniques to these games.
First of all - whatever you're talking about manipulating the dice is nothing more than cheating in RISK.
Concerning this site - it IS all about playing the odds... you're not making sense. First it depends on strategy - how much you preserve your army, what your locations are, whether or not (usually not) it's smart to attempt to secure any sort of bonus armies (referring to large, escalating games)... then it's odds. "What are the chances I can kill this guy with 12 armies vs 8 armies over 5 territories." Probably - not that great. Considering you have to drop an army each time you advance - that automatically makes 5 armies useless - the first army you leave on your initial territory - the next 4 you have to drop on each one. Thus you have 7 usable armies vs 8 defending armies. Now you have to figure out which are singles vs doubles. If they are 2,2,2,1,1 - then it's going to be pretty hard since there are so many doubles defending. Then you have to take into account - if I miss the kill - will it set someone else up as a gift? What are the odds they will have if they go for the kill right now. If it's a sequential game and another person is right after you with 30 armies also bordering this player's 8 armies - you should play your odds and take the gamble simply because if you sit around and don't take the shot - someone else will get the kill...
It goes on and on - that's basics. It's all pluggin' in numbers.