What do you think? How can I make it better?
What do you think?
How can I make it better?
koontz1973 wrote:sempai, [moved] back for you.
koontz1973 wrote:sempai, the following may sound harsh but please remember, I am here to help and even though my words may sound harsh, everything is going to help you in the end.
koontz1973 wrote:It looks like crap.
koontz1973 wrote:Here are a few things you can do very quickly to make this map look a 100 times better very quickly.
Remove the tabac sign.
koontz1973 wrote:Make the cartoon fill the whole corner. In fact, that cartoon is the only thing that works. Look at it and use it...the colours are nice so replace the ones you have on the map with these.
koontz1973 wrote:Map texture, remove it and replace it with a paper one all over the map. Here is one you can use. Just copy and paste, tile it so it fits everywhere.
koontz1973 wrote:Using the paper and the colours from the cartoon will give you a map that looks a lot better.
koontz1973 wrote:Territ lines. The lines for the territs are nice and thin and work. The ones around the bonus areas are huge and horrible. Go back and redo them. I do not know what settings you used for the territ lines but you need to copy that but make the lines slightly thicker.
koontz1973 wrote:Title. Here is a font for you to use. http://www.dafont.com/boingo.font?fpp=50 That will make the title a lot better.
koontz1973 wrote:Map itself. Move the two bonuses south of the river down to make the river a lot wider. Notre Dame can then get drawn bigger so the name and star fit inside the territ.
koontz1973 wrote:Lose the metros. A paris metro map is being made now and it adds nothing to this one apart from confusion.
koontz1973 wrote:sempai, as I said, some harsh words here, but it is all meant in a way to help you. Please do not be offended and we can get this ready to move to the next level together.
koontz1973 wrote:The oil texture works but it does not fit the map. Now if you wanted to make the map like an oil painting, then so be it, but the cartoon is what works now and cartoons are drawn on paper. If you need help on anything, post here as I always look in when I log on or send me a PM.
Flapcake wrote:Hi sempaispellcheck,
I havent visit your map in a while, I can se that you have been working with the theme alot
Now my 5 cents, what I think you need to start with is, get the border lines smooten out, also at "Bourse" the line overlapping in to "Temple"
What I meen with smooten out is that the thicker outerlines are to pixilated and rough, use the brush with feathers (1 or 2) the pensil are to hard and makes jagged lines.
Its not critique, its just if you smooten the lines you get a better view and a anchor point, you got nice colours and I like the picture, get some soul of Paris in there
Keep up the spirit.
ManBungalow wrote:Are the graphics like this just to get the gameplay sorted out or is this the visual direction you want to take ?
Winged Cat wrote:You say "hold all 5 stars", but I only count 4.
Winged Cat wrote: How do you cross the river?
Winged Cat wrote:Are the stars the landmarks? That needs to be made clearer.
sempaispellcheck wrote:ManBungalow wrote:Are the graphics like this just to get the gameplay sorted out or is this the visual direction you want to take ?
This is my first experience with any kind of graphics software. If you have any advice, tips, tricks, etc., please share, as I need all the help I can get, graphically speaking (though that's probably obvious).
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