Tank Battle (1v1?), update, page 4.

Have an idea for a map? Discuss ideas and concepts here.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby thenobodies80 on Wed Mar 06, 2013 3:46 pm

yes, exactly

show: example


Obviously the legend and the labels must be changed! :P

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby AndyDufresne on Thu Mar 07, 2013 3:24 pm

I like the right to left battle idea.


--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25044
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Re: Tank Battle (1v1?) [20/2] Pg1

Postby ViperOverLord on Thu Mar 07, 2013 11:56 pm

Oneyed wrote:
ViperOverLord wrote:I also omitted 'less.' Less vertigo on the user. Less dizzying, less disorienting if the tanks go left and right (east/west) and not up and down (north/south).


I am not sure where will be difference. and I need upper and bottom part for legends. thank you for input :)

Oneyed


For people who get dizzier, easier; it makes a big difference. You presumably don't have those types of equilibrium issues.

I know for myself, that thenobodies flip of the map made it much easier for me to take-in. You would be well advised to redo the key to accommodate that significant portion of users who would benefit. But, it is your map; so do what you want.
User avatar
Major ViperOverLord
 
Posts: 2173
Joined: Sun Apr 19, 2009 3:19 pm
Location: California
Medals: 127
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (3) Tournament Achievement (30)
General Achievement (6) Clan Achievement (10) Tournament Contribution (31)

Re: Tank Battle (1v1?) [20/2] Pg1

Postby Oneyed on Fri Mar 08, 2013 7:05 am

ViperOverLord wrote:I also omitted 'less.' Less vertigo on the user. Less dizzying, less disorienting if the tanks go left and right (east/west) and not up and down (north/south).

koontz1973 wrote:Instead of top bottom, left right orientation for the map.

thenobodies80 wrote:oh btw a last thing....koontz gave a good suggestion about rotating the battlefield, i think you should do what he said, it's much better that layout to fit the current UI. ;)

AndyDufresne wrote:I like the right to left battle idea.


ok, ok guys. but it will not be so easy as only rotate map ;)

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby koontz1973 on Sat Mar 09, 2013 1:46 pm

Oneyed, can I get you to do me a favour and place some 88s onto the map. Not everywhere but where you would like players to start. Then I might get my head around some things.
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby Oneyed on Sun Mar 10, 2013 1:42 pm

here it is, koontz :)
Click image to enlarge.
image


Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby koontz1973 on Sun Mar 10, 2013 1:57 pm

Thanks Oneyed.

Top legend.
Tank barriers limit bombardments. This is fine but the symbol, can you add a couple more in a line. Reason being is no where on the map do you have a single barrier.

From what I can gather from the map and thread (please forgive me if I have this wrong and if so, please correct me), G1T4 can bombard forward in its line and to the lines left and right of it. G1T3 cannot though till the player has moved forward onto GFT1. Am I correct so far?
I take it that my tanks can attack the tanks to the left and right of me (adjacent only)?

Can you let me know if I have finally figured this out. I think you have the makings for a great map here.
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby Oneyed on Sun Mar 10, 2013 2:21 pm

koontz1973 wrote:Top legend.
Tank barriers limit bombardments. This is fine but the symbol, can you add a couple more in a line. Reason being is no where on the map do you have a single barrier.


ok. good point.
koontz1973 wrote:From what I can gather from the map and thread (please forgive me if I have this wrong and if so, please correct me), G1T4 can bombard forward in its line and to the lines left and right of it. G1T3 cannot though till the player has moved forward onto GFT1. Am I correct so far?


you have right G1T4. it bombards BFC1, BFT1, (B1C1, B1T1 - only if GFT1 is not held), B1C4, BIT4.
G1T3 bombards BFC1, BFT1. and from G1C3 you can move to GFC1 if you hold G1T1/G1C1 - entire leader tank of platoon.
then GFT1 bombards B1C1, B1T1, B1C2, B1T2.
koontz1973 wrote:I take it that my tanks can attack the tanks to the left and right of me (adjacent only)?


tanks can not attack. Towers bombard enemies Towers and Chassis. Chassis can attack (word attack is not used by thenobodies advice) Chassis of the same platoon. Chassis of the same platoon are all adjacent.
koontz1973 wrote:Can you let me know if I have finally figured this out. I think you have the makings for a great map here.


thanks. I hope I explain it fine...

I will work on rotate version, but almost everything will be as it is now. I just had hard weekend :sick: :)

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby koontz1973 on Sun Mar 10, 2013 10:46 pm

Playing too many games on your first map in beta. I know the feeling.
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby Oneyed on Mon Mar 11, 2013 4:21 am

koontz1973 wrote:Playing too many games on your first map in beta. I know the feeling.


no, no. I play just one. but the feeling is great to see first playable map :)
it was too much alcohol :lol:

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Tank Battle (1v1?), update - 4.3. (Pg2)

Postby Oneyed on Mon Mar 18, 2013 3:21 am

I have rotate the tanks, but now are problems with the 888s. look at the picture and let me know if rotate the map is so MUST. or give me some tips ;) :)
Click image to enlarge.
image


Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Tank Battle (1v1?), 888s problem

Postby koontz1973 on Mon Mar 18, 2013 6:54 am

Are some squares bigger than others? The top and bottom rows look smaller than the others. You can fit the 888s between the name card and the tank itself. You might need to shrink the tank a few pixels but that would not be a problem.
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Tank Battle (1v1?), 888s problem

Postby thenobodies80 on Tue Mar 19, 2013 3:21 pm

Maybe put the numbers next to the name labels instead of having them on tanks?

Image

edit: i noticed now that in my example the two names should be swapped #-o

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5640
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: Tank Battle (1v1?), 888s problem

Postby Oneyed on Tue Mar 19, 2013 5:36 pm

thenobodies80 wrote:Maybe put the numbers next to the name labels instead of having them on tanks?

Image

edit: i noticed now that in my example the two names should be swapped #-o


sounds as the best solution :)

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: Tank Battle (1v1?), 888s problem

Postby AndyDufresne on Wed Mar 20, 2013 2:03 pm

I like that solution.


--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25044
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

PreviousNext

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users and 1 guest

Login