Oneyed wrote:ViperOverLord wrote:I also omitted 'less.' Less vertigo on the user. Less dizzying, less disorienting if the tanks go left and right (east/west) and not up and down (north/south).
I am not sure where will be difference. and I need upper and bottom part for legends. thank you for input
ViperOverLord wrote:I also omitted 'less.' Less vertigo on the user. Less dizzying, less disorienting if the tanks go left and right (east/west) and not up and down (north/south).
koontz1973 wrote:Instead of top bottom, left right orientation for the map.
thenobodies80 wrote:oh btw a last thing....koontz gave a good suggestion about rotating the battlefield, i think you should do what he said, it's much better that layout to fit the current UI.
AndyDufresne wrote:I like the right to left battle idea.
koontz1973 wrote:Top legend.
Tank barriers limit bombardments. This is fine but the symbol, can you add a couple more in a line. Reason being is no where on the map do you have a single barrier.
koontz1973 wrote:From what I can gather from the map and thread (please forgive me if I have this wrong and if so, please correct me), G1T4 can bombard forward in its line and to the lines left and right of it. G1T3 cannot though till the player has moved forward onto GFT1. Am I correct so far?
koontz1973 wrote:I take it that my tanks can attack the tanks to the left and right of me (adjacent only)?
koontz1973 wrote:Can you let me know if I have finally figured this out. I think you have the makings for a great map here.
koontz1973 wrote:Playing too many games on your first map in beta. I know the feeling.
thenobodies80 wrote:Maybe put the numbers next to the name labels instead of having them on tanks?
edit: i noticed now that in my example the two names should be swapped
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