lol waauw your funny....
The Foundry seems to think pretty is more important then game play - for a good map that has poor graphics will not receive a draft stamp.
Compatibility? To what? Verses Advance players and really bad players ? Between players that read english and players that don't? Between players that have common sense and those whom seem to be lacking in that?
But back to the point, you really did not clearly answer any of my questions.... Right now in my opinion the game is compatible to all players whom play strategy games - for common areas are color cordinated, the symbolism as such a cross for churches and the ancher for ports is pretty much common place - and using trees to guide a route (with out the need of actual paths) have been around since the first Zelda. But I'm willing to make graphical adjustments based off the community because it is the graphics over-all that will allow me to get a draft stamp since 80% of the comments are not about playability, not about layout, not about difficulty level, but are about "better graphics" - though you would assume they'd hold off that part until the graphic stamp process - they don't it seems to have a big hold in the draft process too...
So in your own opinion is the current paths playable or should they bee more clear? Also besides the border lines do you see anything else that should be changed so that I do not have to do too much more rework?
Cool - I've heard ya and will do - better roads and no borders on the next update
Last edited by Aleena
on Thu Jun 20, 2013 12:12 pm, edited 1 time in total.