Bering Strait

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Re: Bering Strait (V6 - P.5)

Postby The Viking on Tue Aug 12, 2008 5:59 am

I didn't know there was a KodLak Island :shock:
Is that where the KodLak bears live? :geek:
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Re: Bering Strait (V6 - P.5)

Postby Mr. Squirrel on Tue Aug 19, 2008 9:27 pm

I sure hope that this isn't dropped, I was really looking forward to this map. :cry:
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Re: Bering Strait (V6 - P.5)

Postby lanyards on Sat Aug 23, 2008 10:51 pm

Mr. Squirrel wrote:I sure hope that this isn't dropped, I was really looking forward to this map. :cry:
Nope. Just being lazy. I'll get back to it soon. :)

--lanyards
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Re: Bering Strait (V6 - P.5)

Postby Incandenza on Sat Aug 23, 2008 11:08 pm

I'm looking forward to a new draft. Don't be too lazy, lanyards. :D
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Re: Bering Strait (V6 - P.5)

Postby e_i_pi on Sat Aug 23, 2008 11:16 pm

Just a few notes:

  • It's Kodiak Island, not Kodlak
  • Siberia is really the name of an entire region spanning most of eastern Russia, and includes Kamchatka and Sakha within its regional boundaries. That region in the sky blue is typically called Chukotka.
  • The new colours don't correspond to the legend

Aside from that looks fine.
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Re: Bering Strait (V6 - P.5)

Postby MrBenn on Fri Sep 12, 2008 5:44 pm

After speaking with Lanyards, this map is on vacation

[moved]
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Re: [Abandoned] - Bering Strait

Postby lanyards on Thu Jun 20, 2013 3:25 pm

Annnnnnd 4 years later I have an update :)

here is the previous version
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here is the newest version
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Corrected a few territory names, and changed the style.

Most of the people commenting before I'm sure are long gone from here so maybe I'll be getting some new perspective :)

Is the new style the direction I should go or should I go back to the cool colors?
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Re: [Abandoned] - Bering Strait

Postby Bruceswar on Thu Jun 20, 2013 7:19 pm

good luck with it. I like the RhiO style maps :D
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Re: [Abandoned] - Bering Strait

Postby thenobodies80 on Sat Jun 22, 2013 9:06 am

It's passed "a bit" of time, for now I'm going to move it into the drafting room. I will review the whole thread asap to understand what was the status of development of the map when it was binned and after that I'll post here some suggestions. Hopefully, this time we will guide this map through the foundry. ;)

[Moved]

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Re: [Abandoned] - Bering Strait

Postby Dukasaur on Sat Jun 22, 2013 11:20 am

lanyards wrote:cted a few territory names, and changed the style.

Most of the people commenting before I'm sure are long gone from here so maybe I'll be getting some new perspective :)

Is the new style the direction I should go or should I go back to the cool colors?


I like the new style!

Nice, rich, colours.

Go for it!

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Re: Bering Strait

Postby Metsfanmax on Sat Jun 22, 2013 6:45 pm

Looking pretty sweet, I would look forward to playing this map.
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Re: Bering Strait

Postby lanyards on Mon Jun 24, 2013 11:26 am

I'm happy to hear that at least a few others like the newer version because I do as well.

At this point, I think the main focus should be on gameplay, correct?
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Re: Bering Strait

Postby Bruceswar on Mon Jun 24, 2013 11:14 pm

lanyards wrote:I'm happy to hear that at least a few others like the newer version because I do as well.

At this point, I think the main focus should be on gameplay, correct?



Right now the main focus is just improving the map as much as you can.

Also get rid of that bevel on the boarder!
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Re: Bering Strait

Postby koontz1973 on Fri Jul 05, 2013 11:22 pm

lanyards, how are you going to portray the bonuses? Mini map or list?

A nice simple map
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Re: Bering Strait

Postby lanyards on Sat Jul 06, 2013 2:12 pm

Will use a legend most likely - the maps not confusing enough to need a mini-map I don't think. The legend will be in the next update, although I was hoping to have some other stuff to work on.

Any suggestions? What would make this maps gameplay more unique or fun?
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Re: Bering Strait

Postby Aleena on Sat Jul 06, 2013 4:31 pm

Due to the extreme cold all spaces lose 1 unit each turn.

Which makes gaining and securing a bonus area even more important - else your troops will run out or food and freeze to death - leaving in their spot 1 neutral cannibal tribe.

Just an idea to give a little twist to the game - you might have to give them a small boost in troops at start.... Maybe either they start with 10 troops per area instead of 3 or the bonus for Qty land controlled could be reflected this way:

Player gains: 10 troops for control over 1 to 5 areas
Player gains 6 troops for control over 6 to 10 areas
Player gains 3 troops for control over 11 to 15 areas
Player gains no troops for Qty lands if they control more then 15 areas.

This way small nations have plenty of resources - but as they grow in size their resources get stretched out to their limit until they have no more resources unless they are able to gain control over a colored area bonus showing that they where able to hunt or gather some extra resources off those lands...

Just an idea...
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Re: Bering Strait

Postby koontz1973 on Sun Jul 07, 2013 12:48 am

lanyards wrote:Any suggestions? What would make this maps gameplay more unique or fun?

Ask anyone, I will always try to get you to add something fun for a map of this size. Considering the graphics are not really going to bring in the players (nothing wrong with them but very plain) you would be wise to add a hook to the map.
Aleena wrote:Due to the extreme cold all spaces lose 1 unit each turn.

Not really a good idea. I have been trying to work this into my Escape map and it is proving very troublesome. Also, it lies to the south of the polar circle.

An idea for you to consider. The Russian side of the straight was a military zone. I am sure the Americans kept some form of monitoring on there side as well. So how about 3 Russian bases and 3 American monitoring posts. All either set of 3 for a +2 bonus or all 6 to win the game.
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Re: Bering Strait

Postby iancanton on Mon Jul 15, 2013 4:24 pm

try to make the maps more convincing, by matching the borders more closely with the actual political borders. they are far from being recognisable just now, especially in alaska where, of the three best-known cities, u've included only anchorage and left out fairbanks and juneau. the russian side is better, though more can be done here too. there are too many ports, so that the map does not play as two clear halves.

http://en.wikipedia.org/wiki/List_of_bo ... _in_Alaska
http://map.rin.ru/index_e.html

ian. :)
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Re: Bering Strait

Postby isaiah40 on Sat Aug 10, 2013 3:47 pm

Are we still working on this?
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Re: Bering Strait

Postby ViperOverLord on Fri Aug 23, 2013 9:39 am

Seems like a map of this region might want to incorporate the elements a little more; rather than being a straightforward classical type of map; which I am otherwise in favor of getting more of those types of maps.
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Re: Bering Strait

Postby koontz1973 on Wed Aug 28, 2013 12:09 am

[Moved]

This map has been moved into the Ideas subforum, as it has not had an update within the time period. This can still be worked on and moved back after an update has been made.

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