drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
yeti_c wrote:Sorry for Double post but...lackattack wrote:Thanks for the feedback, I read every post (and I especially appreciate the mockup, Ffraid).
I'll prepare a few mockups of my own based on your feedback and put them to a vote in the coming days...
That will give you a massive amount of real estate...
Personally I prefer to have the "hide menu" on as the "Game" setting - which means it only happens in the games... and not in the forums.
Which I think is the best mix - but it would be ace if you can code it as selectable.
registered_user wrote:The nav on the left doesn't need to be there. It barely needs to be there as it is, but definitely shouldn't be so prominent in the game play view. The map and the attack interface (dice), obviously, are the most important parts. Then players (and their stats) and your spoils, then chat, and last is the log. Think about what you look at. Do you look for comments or in the log more often? Do you look at your spoils or at the other players'? Evaluate and assign a rank to each element.
registered_user wrote:Add color codes could go into user preferences. I don't imagine people toggle that off and on a whole lot -- either you use it or you don't.
registered_user wrote:Larger map is nice, but that and refresh could be consolidated to small icons near the map.
registered_user wrote:Feedback rating doesn't need to be there. A user's profile is a click away, and if I'm in a game with a jerk, I don't need a low number staring back at me to remind me of that.
registered_user wrote:Game stats like Fog / Assassin / Initial Troops / blah can go where the game number and other game meta data goes. It's important for the record keepers and the database and whatever, but it's not important to the game play.
registered_user wrote:The premium and merchandise ads, while necessary, probably never get clicked mid-turn either. They can move down.
registered_user wrote:Now, regarding user stats. You don't need to reference them with each roll of the dice. If you do, then you're doing it wrong. Sure, sometimes when you conquer a territory you want to check if you knocked your opponent down from 18 to 17 territories, but for the most part, casual checking suffices.
igozd wrote:Speaking of which if you are running BOB the regular stats will not be displayed?
sherkaner wrote:igozd wrote:Speaking of which if you are running BOB the regular stats will not be displayed?
I'll change BOB to adjust, so it will need an update again. But it should be a pretty straightforward change this time around.
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