One more thing about the dice.

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come on now...just not frikkiin possible!!!

Postby Spartacus on Mon Jan 16, 2006 6:36 pm

I am playing 6 games simultaneously and am extremely skeptical right now about the randomness of the die rolls!!!

3 times in a row, I attecked territorries which were occupied by 1 army with a minimum of 7 and in each case lost the battle!!!

I believe the actual odds of this ever happening are over 7 million to 1!!!

you people need to fine tune the randomness of the dice, cause after thsi happening I am not to sure we have a quality product here, this has completely changed my view!!!

FIX IT !!!

IT AIN't RIGHT !!!

SPARTACUS!!!
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Postby Itrade on Tue Jan 17, 2006 2:30 am

We all have are lucky and unlucky rolls. Perhaps Lack should implement a no-luck option or something. Like you can lose 3 attacking armies to kill a country with 1 defending army, 4 attacking armies to kill a country with 2 defending armies, and 5 armies to kill 3 defending armies in a defending country with 3 or more people.

And of course you'd still have the option before attacking to choose if it's a luckless roll or not so the little people can still have a chance to fight back.
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Postby lackattack on Tue Jan 17, 2006 7:29 am

Yeah it's really hard to know if you were unlucky or the dice are not random enough.

Just to be safe, I replaced the default random number generator with a better one.

Maybe some day I would add a no-luck option, but it's not something I want to build right now.
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Postby molestar on Tue Jan 17, 2006 4:56 pm

I also ran into a bout of bad luck.

I lost nearly all my armies in my newest game just trying to win one freaking state
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Postby Charbroil on Wed Jan 18, 2006 5:22 pm

I think something odd is going on. the 7-1 loss thing has happened to me too, except I did take the territory, but had only 3 units left total. According to the risk battle odds calculator here, there's a 0.88 percent chance of that happening. There's definitely something odd going on, especially since I think it happened twice to me.
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Postby lackattack on Wed Jan 18, 2006 6:16 pm

Well, maybe there was a problem. Let me know if anything crazy happens again.
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Postby Yanksta on Mon Jan 23, 2006 8:38 pm

OHHHHH!!! Im lettin ya know fool! You might have seen my posts, but i have had it :twisted: :evil: :twisted: :evil: :twisted: :x :x :twisted: :evil: :!: :!: :!: :!: :twisted: :evil: :x :evil: :twisted: :x

I tell ya, in more than a 1/2 dozen ocations i have lost more than 2/3 the troops that i was attacking. its rediculous. 14vs3 and i loose 10! 4vs 1 and i dwindle it down to 1! 32vs 19 and i loose. its cost me the game once, and soon to be about twice more. something must be done. i demand justice. give me liberty or give me . redeam us, oh God. diliver us from the profane actions of the random calculator.

Amen
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Postby PacoTheCharm on Mon Jan 23, 2006 9:37 pm

Agreed. This has happened to me often when i have 7v2 and i lose all. gets on my nerves...
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Postby NYMEX on Wed Jan 25, 2006 10:19 pm

sparticus, cry me a river. !
i have game 8 WHERE SOMEONE SURRENDERED BUT 7 TURNS LATER CAME BACK TO WIN THE GAME WITHOUT EVER ROLLING THE DICE
HE OWNED ALMOST THE WHOLE WORLD WITHOUT EVER LOGGING IN. AS WELL I AND ANOTHER PLAYER WERE ELIMINATED FROM THIS GAME FRO BEING DEADBEATS BUT WE BOTH PLAYED EVERY DAY. DELANY43 IS A HOMO AND A POTENTIAL MULTY,

CRACKATTACK, YOUR PROMPT REVIEW IS APPRECIATED
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Postby Darkfire001 on Wed Jan 25, 2006 10:50 pm

The Game is just like Risk it's RANDOM when it comes to rolls, think about it HUNDREDS of rolls each day so inveitiably weird situations will occur.

If you've played boardrisk the SAME thing happens from time to time :)
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True....But

Postby Charbroil on Thu Jan 26, 2006 12:11 am

I suppose you do have a point....But it's still odd.
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Postby Usobe on Thu Jan 26, 2006 7:41 pm

I agree that this is a problem, and have expiranced it but not to the large scale all of you have. The Problem might be with a Buggy Number generator, it might not be Refreshing to a new seed on every roll. In any case, it's still a relativly new system, and it isn't bug free.
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Postby Mauddib28 on Thu Jan 26, 2006 8:18 pm

Not that I wouldn't love to help, and if would if I knew enough coding, but it think the problem is that the random number generator isn't having enough time to generate different number, and is therefore getting stuck on the same range of numbers. i.e. you roll a 4 well if the generator hans't had time you will probably get a number from 3-5. Now for those of you smart enought to understand what I'm saying you see how this can both help and hinder game play. The generator would probably work more "randomly" if it had a pre-set number list to pull values from, that way the generator would not get stuck in a number range.

But untill then, programmers and people who understood this.... Good Hunting! :twisted:
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for the programmers

Postby lackattack on Thu Jan 26, 2006 10:19 pm

Okay for all you programmers out there, I base the dice on mt_rand. The function is automatically seeded by PHP, and then it spits out random series of numbers.

The problem (assuming there is a problem and its not just sore loosers complaining :wink: ) may be that each page refresh is re-seeded with a similar seed. So when you attack, you may replay the same random series as the last attack because they happened close to each other.

This is just my theory, I have no idea. But to be safe I can use a list of random numbers from random.org and pull from the list each time the dice is rolled. I am running a test right now to see how many dice get rolled per day, and if I can get my hand on enough random numbers so that I won't run out while people are playing.

Stay tuned....
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Re: for the programmers

Postby Risk_06 on Thu Jan 26, 2006 11:30 pm

lackattack wrote:Stay tuned....


Oh, darn. I was going to change the channel... :(
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