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jmyork82 wrote:Well said JBlombier
If anything, it really is a club now. It's our place to sneak away for a few moments and fuck around on OUR site. I like it here.
edit - wait, did the sight just semi bleep my fuck? What the fuck?
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
riskllama wrote:why do you pay for premium, then?
JBlombier wrote:I've lurked this thread since it started and there have been a lot of good suggestions, interesting thoughts, thorough analyses and a lot of ignorant posts. So far, so good, because that's how a forum works. Admittedly, I especially enjoyed the capitalized posts from ConfederateSS, because I find it amazing how one can undermine his own message by the use of capital letters and references to 'deplorables' he apparently feels affiliated with.
However, it was clear that this thread had no particular purpose, other than keeping a tight administration of CC's inevitable ending. And hey, we've spent years on this digital battlefield, so a thread like this seems necesarry, if only for legacy's sake.
Then I read jusplay4fun's post and I found it refreshing. No useless suggestions to make CC flourish again, but a positively written post with an underlying acceptation that the world is changing and CC will not fit into as many lives as it has before. There's no harm in that. The userbase will become smaller and eventually fade out, but we've still got some fun years to come, so let's enjoy it, while it lasts.
Mike (jp4fun) has got me appreciating the good time I have on CC now (9 years already, which is absurd, I know...) and has helped me accept the fact that CC is not forever. Who would've thought that this site would one day function as a metaphor for life
- JBlombier
Serbia wrote:jmyork82 wrote:Well said JBlombier
If anything, it really is a club now. It's our place to sneak away for a few moments and fuck around on OUR site. I like it here.
edit - wait, did the sight just semi bleep my fuck? What the fuck?
Fucking fixed.
jusplay4fun wrote:
I still want to suggest a version of Risk that can be adapted to cell phones, a kind of Risk "Lite" (or Light or simpler) that may be worth investigating. Conquer Risk, under "Other Games" may be a start in that direction. (I think that is the name of that other game,.....)
Dukasaur wrote:owenshooter wrote:entire community (almost a full 1/3rd of CC) vanishing almost overnight, and you have to two major factors in CC's
God you are so full of shit it's squirting out of your tear ducts.
There was never any "vanishing almost overnight." Many people have posted the graph of CC's decline, and it's always been a gradual process, from 2009 to the present. Some years a little steeper, some years a little less, but never any kind of overnight exodus. Always a gradual process.
On CC, as on any game site, the main reason people leave is they're bored. Mainly, it's from not enough new settings, not from too many. You start with a game as inherently dull as Risk, you have to keep adding bells and whistles at a pretty fast clip to prevent boredom. If you look at name-brand Risk, nowadays it has sound effects and actual cavalry galloping across the screen, and even with that they can't stop its slow and gradual decline, because at its core, Risk is a pretty dull game.
Conquer club has done better than anyone else, reaching past the inherent dullness of Risk with interesting new maps and interesting new gameplay options to keep people from getting bored. With those, it's lasted a lot longer than most people thought it would. Still, it's never enough.
Shannon Apple wrote:
If you look at Border Siege that jmyork mentioned, which is not nearly as good as Conquer Club in terms of gameplay...
riskllama wrote:CC on a smartphone is unbearable. i only do it unless absolutely necessary.
jusplay4fun wrote:I still want to suggest a version of Risk that can be adapted to cell phones, a kind of Risk "Lite" (or Light or simpler) that may be worth investigating. Conquer Risk, under "Other Games" may be a start in that direction. (I think that is the name of that other game,.....)
Beast Of Burson wrote:This is sad
https://www.letsplayriskonline.com/
Top 6 Risk sites, CC sits in 5th and has a 4 rating and says "poor".
Much better sites out there that people find more appealing then this antiquated dinosaur that has needed a face lift for a loooong time.
Until changes are made, surely it will get worse. It's all about the money not giving the people what they are complaining need to be changed.
If you don't change with the times you get left behind
Dukasaur wrote:Beast Of Burson wrote:This is sad
https://www.letsplayriskonline.com/
Top 6 Risk sites, CC sits in 5th and has a 4 rating and says "poor".
Much better sites out there that people find more appealing then this antiquated dinosaur that has needed a face lift for a loooong time.
Until changes are made, surely it will get worse. It's all about the money not giving the people what they are complaining need to be changed.
If you don't change with the times you get left behind
Letsplayriskonline claims to be "independent" but I've heard they are owned by the owners of MajCom. I don't know for sure if this is true, but a quick look at their site tends to confirm it. Not only does MajCom get the highest ratings, but it is mentioned in everybody else's ratings as well, There seems to be almost one mention of MajCom worked into every paragraph of CC's review!
Their article slams CC maps as being simplistic crap, and as evidence it cherry picks King of the Mountains, which admittedly is one of CC's crappier maps. There's no mention of all amazingly beautiful and complex maps like Rorke's Drift, Northwest Passage, Stalingrad, and Conquer Rome.
Conquer Club is the oldest site to play Risk online, but it is by far not the best. Conquer Club has been around for a long time and it shows. It's built up a large pool of game players and maps, but not much else. The gaming interface is cumbersome and outdated, and the actual maps are pretty unappealing to look at. Conquer Club hasn't seen a face-lift since it started in 2006, and it is not easy to navigate. This online Risk site has seen better days. The community is still strong, but out of control discussions about politics and religion plague the forums and the concept of playing Risk online has been forgotten. Not surprisingly the active user base have been trending downwards for a couple years.
Mad777 wrote:Something is mentioned in the review and I think to be consider (highlighted in red below):Conquer Club is the oldest site to play Risk online, but it is by far not the best. Conquer Club has been around for a long time and it shows. It's built up a large pool of game players and maps, but not much else. The gaming interface is cumbersome and outdated, and the actual maps are pretty unappealing to look at. Conquer Club hasn't seen a face-lift since it started in 2006, and it is not easy to navigate. This online Risk site has seen better days. The community is still strong, but out of control discussions about politics and religion plague the forums and the concept of playing Risk online has been forgotten. Not surprisingly the active user base have been trending downwards for a couple years.
That is something I agree 100% with but hey we have a "Trash Can" now ....the other comments are not so relevant but surely to be work out at some point
Dukasaur wrote:Mad777 wrote:Something is mentioned in the review and I think to be consider (highlighted in red below):Conquer Club is the oldest site to play Risk online, but it is by far not the best. Conquer Club has been around for a long time and it shows. It's built up a large pool of game players and maps, but not much else. The gaming interface is cumbersome and outdated, and the actual maps are pretty unappealing to look at. Conquer Club hasn't seen a face-lift since it started in 2006, and it is not easy to navigate. This online Risk site has seen better days. The community is still strong, but out of control discussions about politics and religion plague the forums and the concept of playing Risk online has been forgotten. Not surprisingly the active user base have been trending downwards for a couple years.
That is something I agree 100% with but hey we have a "Trash Can" now ....the other comments are not so relevant but surely to be work out at some point
Arguing about religion and politics is plenty of fun for some people. Those who don't like it are not forced to participate.
Mad777 wrote:Dukasaur wrote:Mad777 wrote:Something is mentioned in the review and I think to be consider (highlighted in red below):Conquer Club is the oldest site to play Risk online, but it is by far not the best. Conquer Club has been around for a long time and it shows. It's built up a large pool of game players and maps, but not much else. The gaming interface is cumbersome and outdated, and the actual maps are pretty unappealing to look at. Conquer Club hasn't seen a face-lift since it started in 2006, and it is not easy to navigate. This online Risk site has seen better days. The community is still strong, but out of control discussions about politics and religion plague the forums and the concept of playing Risk online has been forgotten. Not surprisingly the active user base have been trending downwards for a couple years.
That is something I agree 100% with but hey we have a "Trash Can" now ....the other comments are not so relevant but surely to be work out at some point
Arguing about religion and politics is plenty of fun for some people. Those who don't like it are not forced to participate.
This is not the point Duke, I meant that there is many place in the web where that kind of stuff can take place...tell me what is the point to have this in a Playing platform? Most of the online game site I've been and I'm still does have Forum but the members are kind enough to make topic in relation of the purpose of the site, plus some fun place to have sharing funny discussions...not that crap we can read every day here...if some wants to bring shit then the mods shut it up right away....trust me, this kind of moderation (in the other game site) is not what makes members quiting, it's making the trouble maker being ignored and eventually leaving the site or at least not posting BS at it's extreme anymore....those who quit here are those getting tired to see what is happening in an open Forum like this we have in Conquer Club...
owenshooter wrote:Really? What about the members that were permabanned and pushed out by the heavy handed moderation and sanitizing of the site for that alleged purchase by HASBRO? That was when we lost the community, Team CC OPENLY ENGAGED AND KILLED IT... They are trying to bring it back now, well were. But with the open acceptance of racism/bigotry within the forums, more will leave the forums... Sad days around here, but at least you can finally call someone the most vile insult on the planet and get away with it!!!-Jn
The lawyer then went on,
These very simpIe guidelines
You can rely upon:
You're gouging on your prices if
You charge more than the rest.
But it's unfair competition
If you think you can charge less.
A second point that we would make
To help avoid confusion:
Don't try to charge the same amount:
That would be collusion!
You must compete. But not too much,
For if you do, you see,
Then the market would be yours
And that's monopoly!"
Price too high? Or price too low?
Now, which charge did they make?
Well, they weren't loath to charging both
With Public Good at stake!
In fact, they went one better
They charged "monopoly!"
No muss, no fuss, oh woe is us,
Egad, they charged all three!
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