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jimboy wrote:All this chat about how much CC is worth. You guys are all missing a significant source of CC's revenue. ADVERTISING. I have no idea how much CC actually collects from it but I think it throws the number of 64K for a ride and makes CC much more profitable than the estimates you guys were giving it.
ConfederateSS wrote:YAP ALL YOU WANT...THE VALUE OF CONQUER CLUB.. LIES IN IT'S MEMBERS.....PLAIN AND SIMPLE..NUFF SAID......CLOSE THE BOOK...COW'S LEFT THE BARN.DID YOU GET THAT?... ConfederateSS..out!!!!!!!!!!!!!!!!
WILLIAMS5232 wrote:9656
Pirlo wrote:When I look at the number of online users, I see it's like only 60% of the number I used to find a year ago.
This indicates CC is not even stable and non-growing; rather, it's declining!
17315 are the current users. I think they used to be +20.000 last year.
jlassen wrote:Things I'm still not too sure about: What level does/is diplomacy supposed to play? Is there back channel discussions (Messages/chat channels, etc) as part of the planning/strategy, or is the game message system, with public communication that everyone sees where diplomacy is supposed to occure. My games have been mostly silent so far. I don't know if people are chatting up a storm somewhere and I'm just not seeing it.
I know at the table, I can whisper in a payers ear, or go in the other room. Not sure what the digital equivalent is here. In a game like Droidippy, such public/back channel interfaces are the core of the game.
Dukasaur wrote:Metsfanmax wrote:asellas1025 wrote:I doubt CC's really that profitable now really. Might get enough to stay perhaps partially comfortable but maybe feeling it. Be my guess there.
With 4500 paying members, that amounts to just over $100,000 per year in income. There's not much cost for staffing, but I don't know what the hardware and bandwidth costs are. Still, it's a reasonable income -- for now.
Not really. First, take off the top probably something like 6 to 8% for the bankers' rake-off. The smaller the business, the higher the percentage the banks demand for processing credit-card payments, and for microbusiness (under $100K, which CC is now flirting with) 6 to 8% is not unusual. Okay, so you're down to 92K.
Next, there's other transactional fees. CC accepts Paypal, and Paypal will refund a purchasers money with no questions asked. They don't even consider any evidence that the purchaser got his product already. I've never heard any numbers on CC, but the last internet game I got heavily involved with lost about 20% of Paypal receipts to dishonest people who would buy game credits, use them up, and then file a Paypal complaint and get their money back. If CC has similar problems, with lets say 25% of memberships being Paypal-based and 20% of those being chargebacks, that's another 5K down the toilet. 87K now.
Allow at least 5K for registrations, licenses, mandatory audits, and other government scams. 82K. (That's if you manage to jiggle it so you don't pay any corporate income tax, which can be done but not forever. You can play games with carrying income forward into losing years, but there's limits to how far that will take you.)
Bandwidth and servers. Lackattack was paying something like $3000/month for servers and bandwidth? I think that's the figure I heard tossed around. Now, BW has reduced the cost by using his own servers. Still, the equipment has to be amortized and the bandwidth cost can't be reduced by much, so maybe he got it down to $1500/month. Very unlikely, but let's be optimistic. There's 18K, so you're down to 64K.
64K for two full-time and one part-time admin? Gimme a break. 64K isn't a very good salary for one person, much less two-and-a-half. (Gotta consider salary at true cost, including payroll taxes, liability insurance, and the like. Low for an internet business, but not free.)
Make no mistake. BW is carrying this albatross on his own internal reserves, and he won't carry it forever. I have no idea how long, but I suspect if it doesn't start making money before spring, it's done.
jlassen wrote:Things I'm still not too sure about: What level does/is diplomacy supposed to play? Is there back channel discussions (Messages/chat channels, etc) as part of the planning/strategy, or is the game message system, with public communication that everyone sees where diplomacy is supposed to occure. My games have been mostly silent so far. I don't know if people are chatting up a storm somewhere and I'm just not seeing it.
I know at the table, I can whisper in a payers ear, or go in the other room. Not sure what the digital equivalent is here. In a game like Droidippy, such public/back channel interfaces are the core of the game.
stealth99 wrote:You having a complaint does not equal you discovering the single cause of CC's alleged decline!!
stealth99 wrote:How come those of you who have a complaint seem to know so many people who have quit because of the very same problem you are now presenting? Who are all these buddies of yours, that have quit CC?? I don't have any that have quit? I don't hear my friends talking about any of their friends who have quit for any of these reasons. How come all the people quitting for the reasons that you mention happen to also be your buddies?
stealth99 wrote:Seriously, can you please make your suggestion or state your problem without such a shallow and baseless attack on the site?
stealth99 wrote:Can you also learn to present your ideas without the embellished cowardly claim that so many others are behind you? Perhaps some of that crap that you are writing is responsible the decline in membership that you speak of. Have any of your studies or surveys measured those results yet?
stealth99 wrote:Understand that when you claim that you know a bunch of people who have left CC for the very thing you are now bringing up, that it does not add strength to your arguments. It very likely does not threaten the owner (but I have never spoken to him so I wouldn't know for sure.....just a hunch). I suspect the added embellishment fools very few. To me it comes across as cheap and vindictive and it appears that you have an axe to grind as opposed to concern for our site. Credibility instantly disappears when outrageous claims are made that appear to be fabricated. Perhaps less is more here because I believe that trying to "beef" up your issue with that crap makes the author feel good but only ends up turning the reader off.
stealth99 wrote:You having a complaint does not equal you discovering the single cause of CC's alleged decline!!
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