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jusplay4fun wrote:Go read the discussion here regarding Cell phones; you may have a bigger screen and you may be able to navigate better than most. Many on here complain about difficulties of playing on Cell phones. I have older iphone 4, I think, so small screen. iPad does have bigger screen, I have to go back and forth to see what I need for good moves; I cannot use some Panel Interface features on iPad, maybe the map inspect feature you alluded to....
I have been posting in this thread for about 5 months, and I have gotten some response on this topic; you can read whatever you want on this topic....most JUS post # at that moment or daily Tally, wherever they get that # from...I have seen it, but the actual # is like watching stock market most days, NOT important to me unless there is HUGE DROP.....long term trends are more significant to me and not the # at the moment......."one # does not a trend make".....David Stockwell....jleonnn wrote:jusplay4fun wrote:I think your question(s) has been answered and that Owen summarized the overall trend rather well. We have seen a uptick in past few months, so hopefully the decline has bottomed out. The Guide Program, Other Games, as well as other improvement hopefully has stopped the long slide down.
The big problems (IMO) are the lack of a good way to put CC on mobile devices, such as cell phones, because of the complexity of the game that most of us love. We also have younger population who want more action and probably find Risk too complicated and too slow. The decline in speed games seem to validate my assessment; I am sure there are many other opinions out there.
i actually don't really see a problem with the mobile phone thing. I'm taking all of my turns on my phone now and checking / posting on the forums too. The only thing you probably shouldn't be doing on your phone is playing freestyle speed games But I do agree that it'd be a bit hard on complicated maps because you can't really use map inspect on your phone but otherwise I've really had no issue on my phone.
and it is indeed a pity speed games seem to be on the decline I remember the times we could play 8 player doodle earth assassin games game after game for 3 hours at a time (lose hundreds of points in the process)
IcePack wrote:7247
jdw35 wrote:IcePack wrote:7247
do we know how many are premium and how many are freemium?
IcePack wrote:jdw35 wrote:IcePack wrote:7247
do we know how many are premium and how many are freemium?
No only the admin know it
Pirlo wrote:Rumor has that some people are demanding a topic change.
Let's go with 'CC has been declining' for now.
Dukasaur wrote:Pirlo wrote:Rumor has that some people are demanding a topic change.
Let's go with 'CC has been declining' for now.
After five and a half years, 125 pages containing 3106 posts, and 185848 views, I'd say you're on solid ground...
A toast to this historic moment!
ConfederateSS wrote:------7022-----OUCH!....
-------------
I will give the High Command credit...Many have asked for a name change...THEY WILL NOT TOUCH SOMEONE'S THREAD'S NAME...EVEN THROUGH 3 OWNERS(1 OLD/2 NEW)...
-----WELCOME BACK PIRLO... ...I liked the old...But the change is KOOL... ... ConfederateSS.out!(The Blue and Silver Rebellion)...Pirlo's back...Now we just need 7978 more to find their way home...Come on 15,000...
Pirlo wrote:Thanks for the welcoming, SS!
Symmetry wrote:Pirlo wrote:Thanks for the welcoming, SS!
So much wrong with that sentence.
Pirlo wrote:That's promising.. if only we hit 8.000 players we could rename to "Is CC rising?"
tzor wrote:Pirlo wrote:That's promising.. if only we hit 8.000 players we could rename to "Is CC rising?"
I'm sure someone will call it a "dead cat bounce."
Maxleod wrote:tzor wrote:Pirlo wrote:That's promising.. if only we hit 8.000 players we could rename to "Is CC rising?"
I'm sure someone will call it a "dead cat bounce."
DEAD CAT LIVES MATTER
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