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PLAYER57832 wrote:You make some decent points, though I disagree, or rather the heavy Risk emphasis was not necessarily by CC's choice. CC has become much, much more. If there is a problem, it is that by tying itself to Risk, folks can be dissappointed if that is what they seek.
I have LONG thought the maps needed to be differentiated by play better. I worked up a list, a few people liked it, but because it was not tied to Risk, (more or less), it met with opposition.
CC cannot be a "Risk" site. Hasbro won't allow it, AND it just is not necessary. CC has become much, much MUCH more. However, it does need to market what it IS better so that people who want what CC has will stay.
Gotta go, so that's it for now, will add more later.


iamkoolerthanu wrote:But it's not like adding new features takes away from the risk aspect. You can still play classic map, esc spoils, no fog, etc... You can play classic settings, that is still an option. But if all they had was the classic settings, and only a few 'basic' maps, I bet you 75 percent of the CC population would get bored and leave much sooner than they leave now.. Sure you might get a few more people to join, but when people leave twice as fast as they are coming in, is it really worth it?
PLAYER57832 wrote:You make some decent points, though I disagree, or rather the heavy Risk emphasis was not necessarily by CC's choice. CC has become much, much more. If there is a problem, it is that by tying itself to Risk, folks can be dissappointed if that is what they seek.
I have LONG thought the maps needed to be differentiated by play better. I worked up a list, a few people liked it, but because it was not tied to Risk, (more or less), it met with opposition.
CC cannot be a "Risk" site. Hasbro won't allow it, AND it just is not necessary. CC has become much, much MUCH more. However, it does need to market what it IS better so that people who want what CC has will stay.
Gotta go, so that's it for now, will add more later.

Funkyterrance wrote:Again, I don't like...humor, dark or otherwise.
Symmetry wrote:iamkoolerthanu wrote:But it's not like adding new features takes away from the risk aspect. You can still play classic map, esc spoils, no fog, etc... You can play classic settings, that is still an option. But if all they had was the classic settings, and only a few 'basic' maps, I bet you 75 percent of the CC population would get bored and leave much sooner than they leave now.. Sure you might get a few more people to join, but when people leave twice as fast as they are coming in, is it really worth it?
I think you're right, and that basically it comes down to how the site caters to new members vs how the site caters to established members. Attracting people to the site isn't enough if they won't stay.
Symmetry wrote:iamkoolerthanu wrote:But it's not like adding new features takes away from the risk aspect. You can still play classic map, esc spoils, no fog, etc... You can play classic settings, that is still an option. But if all they had was the classic settings, and only a few 'basic' maps, I bet you 75 percent of the CC population would get bored and leave much sooner than they leave now.. Sure you might get a few more people to join, but when people leave twice as fast as they are coming in, is it really worth it?
I think you're right, and that basically it comes down to how the site caters to new members vs how the site caters to established members. Attracting people to the site isn't enough if they won't stay.
ljex wrote:Bruceswar wrote:assassin07 wrote:I feel that it is
I disagree. Sure while some have left, there is new blood flowing in. The 1st page is harder to get on than ever. This is a game where people can only play so long before they tire of it. With that said, CC is still fine even with a slight summer decline in people. It will start picking up again soon.
finally reconsidering your earlier statements that by like 6 months ago we would see majors on the front page again?

BigBallinStalin wrote:Symmetry wrote:iamkoolerthanu wrote:But it's not like adding new features takes away from the risk aspect. You can still play classic map, esc spoils, no fog, etc... You can play classic settings, that is still an option. But if all they had was the classic settings, and only a few 'basic' maps, I bet you 75 percent of the CC population would get bored and leave much sooner than they leave now.. Sure you might get a few more people to join, but when people leave twice as fast as they are coming in, is it really worth it?
I think you're right, and that basically it comes down to how the site caters to new members vs how the site caters to established members. Attracting people to the site isn't enough if they won't stay.
CC seems to lack effective marketing in order to increase its growth. Why? I don't think they know what they're doing, OR they don't care, or maybe they're satisfied with the status quo, but have no idea what the long-term looks like.

Funkyterrance wrote:Again, I don't like...humor, dark or otherwise.
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