Symmetry wrote:Yeah- again I know I'm not going to be popular for saying this, but the main attraction of this site is for people who like playing Risk. Fewer people play that game now, but the reason it was so succesful was that it was fun to play.
Most people who know me know that I've always been freemium, and that I stopped playing a while ago, while still posting in the community forums. One of the reasons I stopped playing was that the types of games grew distant from the basic game. It was increasingly hard to find a map that followed the basic tactics. And it was increasingly hard to find a set of rules that stuck to the basics.
Most new players here are likely to be confused. Fog of war rules, bombardment, speed games, instant victories? Join the site and you will lose your first game, not because you are bad at Risk, but because you have no idea how to play the map that players on this site created, and you don't know how the rules work.
You will lose points to those people, and your first experience will be a loss in ranking. Not the best introduction.
I am of the opposite opinion. Sticking to Risk is IMHO a big mistake. What is so different between Risk and the other strategy wargames? I would advertise to all strategy players, not only to Risk lovers.
About the different settings, if number of players was high enough, you would always find a game with the settings you like. But in fact there are not so many settings at it seems. Yes, there are many choices to make, but they don't lead to significatively different games. I bet many people leave the site when they learn that there is no limit to how far troops can move in one turn.