And talking about supply lines, they really become important now. You can have a stand against a more poweful player if you manage to cut his land in two.
Also, the "Big stack of Doom"(TM) does not rule the game anymore. Yes, you can have a huge stack of troops in one front. But that means you are leaving your other front(s) undefended. That can be part of the plan, hoping that you will manage to achieve your objectives in front A before front B falls completely. So more about calculations and careful plans.
By the way, I think that the "Freestyle" option really makes sense now. As movement is now limited, the traditional problem of being defeated by a player that is always online dissapears or at least gets a lot less important. The "always online" player will be able to make the first move, but this first move won't be a kill run through all your land.
I look forward to interesting strategic debates about this new setting









