%$#&#%*&%^&( DICE

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Re: %$#&#%*&%^&( DICE

Postby ubcman64 on Tue May 29, 2012 12:46 pm

natty dread wrote:Yeah, this randomness thing? It's total bullshit.

I want non-random dice. I want to know that if I attack x vs y I will lose exactly z troops. I am allergic to fun and excitement, I want everything in my life to be 100% certain.

yea i would like to know if i attack 12 v 1 i will win would add so much fun back to CC
can someone answer why if you auto say 10 on 4 you lose but the auto always stops on 3 for example i attack 10 on 4 lose 3 on 4 why does it always stop on 3 ???
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Re: %$#&#%*&%^&( DICE

Postby AndyDufresne on Tue May 29, 2012 1:04 pm

Pirlo wrote:
natty dread wrote:Yeah, this randomness thing? It's total bullshit.

I want non-random dice. I want to know that if I attack x vs y I will lose exactly z troops. I am allergic to fun and excitement, I want everything in my life to be 100% certain.


I think we also need a feature that allows us to stop people from attacking us if they are gonna get some good dice!


show



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Re: %$#&#%*&%^&( DICE

Postby chapcrap on Tue May 29, 2012 1:13 pm

This reminds me of something: Game 11156727
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Re: %$#&#%*&%^&( DICE

Postby Gillipig on Tue May 29, 2012 3:05 pm

nietzsche wrote:Pirlo, shut up or I'll drive to Michael Jordan and cut your penis off.

It's already been solved ;)!
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Re: %$#&#%*&%^&( DICE

Postby AslanTheKing on Wed May 30, 2012 3:51 am

Pirlo wrote:
nietzsche wrote:And I just got only red and green cards for 9 rounds in a row, from round 12 to 21 of a flat rate game.


you knew the risk of flat rate! If you think you are always unlucky, then minimize the luck factor and start playing no spoils to show a decent strategy?

P.S. you don't even deserve me mentioning my holy penis in your thread anymore.. no penis for you!



start playing no spoils for the sake of strategy,
yeah sure, like i want 543 rounds of deploy troops , end attack, play next available game,
lol
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Re: %$#&#%*&%^&( DICE

Postby Pedronicus on Wed May 30, 2012 6:45 am

The Dice on this site are a fucking joke, but it's one of those unfunny jokes...

Anyone who knocks the dice complainers goes down in my estimations.

The Dice here should be Brown for attackers and light tan for defenders and the dots on them should be tomato seeds, because they are shit.
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Re: %$#&#%*&%^&( DICE

Postby AndyDufresne on Wed May 30, 2012 10:05 am

Pedronicus wrote:The Dice on this site are a fucking joke, but it's one of those unfunny jokes...

Anyone who knocks the dice complainers goes down in my estimations.

The Dice here should be Brown for attackers and light tan for defenders and the dots on them should be tomato seeds, because they are shit.


I just got word from a source on the inside we'll be switching over to these dice:

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Re: %$#&#%*&%^&( DICE

Postby Beckytheblondie on Thu May 31, 2012 4:15 pm

AndyDufresne wrote:I just got word from a source on the inside we'll be switching over to these dice:

Image


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I don't know from what angle to look at this. From one angle it looks like Pirlo's erect penis.
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Re: %$#&#%*&%^&( DICE

Postby Pirlo on Thu May 31, 2012 4:38 pm

WUT? :shock:

This dice is not erect though 8-[
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Re: %$#&#%*&%^&( DICE

Postby JBlombier on Fri Jun 01, 2012 6:44 am

ubcman64 wrote:yea i would like to know if i attack 12 v 1 i will win would add so much fun back to CC
can someone answer why if you auto say 10 on 4 you lose but the auto always stops on 3 for example i attack 10 on 4 lose 3 on 4 why does it always stop on 3 ???

Because if it goes on after the 3, it means you are rolling with less than 3 dice, which is horrible for your odds. So CC sorta asks you: "We auto'ed til here, you didn't succeed. If you wish to go on, press assault, but it's not our problem anymore."

I have no intention to bitch about the dice or bitch about any dice complainers. To each his own, I can only advise you to stop caring.
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Sun Jun 10, 2012 10:19 pm

Explain this:

Game 11224507

I was handed Australia (with Jakarta blocked by a neutral) and 3 territories of South America, and Mexico City was blocked by a neutral. By the end of round 1 I have both Australia and South America, including 9 in Sao Paulo.

But, with what I can just call incredible dice, in a streak of 5 rounds, gave the win to red. It was not little thing, it was amazing.

This needs to be fixed.
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Re: %$#&#%*&%^&( DICE

Postby jgordon1111 on Sun Jun 10, 2012 11:01 pm

nietzsche wrote:Explain this:

Game 11224507

I was handed Australia (with Jakarta blocked by a neutral) and 3 territories of South America, and Mexico City was blocked by a neutral. By the end of round 1 I have both Australia and South America, including 9 in Sao Paulo.

But, with what I can just call incredible dice, in a streak of 5 rounds, gave the win to red. It was not little thing, it was amazing.

This needs to be fixed.


I have found that on the few occassions I have gotten a bonus at the start of the game I lose,because the dice have a way of evening things out against you fast. I learned to be alot more wary in those instances. and I finally learned to not auto assualt. Not saying you auto assaulted,just saying it finally dawned on me that was a fantastic way to lose alot of freaking troops fast.
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Re: %$#&#%*&%^&( DICE

Postby chang50 on Mon Jun 11, 2012 1:08 am

jgordon1111 wrote:
nietzsche wrote:Explain this:

Game 11224507

I was handed Australia (with Jakarta blocked by a neutral) and 3 territories of South America, and Mexico City was blocked by a neutral. By the end of round 1 I have both Australia and South America, including 9 in Sao Paulo.

But, with what I can just call incredible dice, in a streak of 5 rounds, gave the win to red. It was not little thing, it was amazing.

This needs to be fixed.


I have found that on the few occassions I have gotten a bonus at the start of the game I lose,because the dice have a way of evening things out against you fast. I learned to be alot more wary in those instances. and I finally learned to not auto assualt. Not saying you auto assaulted,just saying it finally dawned on me that was a fantastic way to lose alot of freaking troops fast.


This has happened to me too,now I play extremely cautiously after a very good starting position,the time to throw caution to the wind is when your given a hopeless position 'cos there is nothing to be lost.
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Re: %$#&#%*&%^&( DICE

Postby HardAttack on Mon Jun 11, 2012 1:42 am

Pirlo wrote:another dice bitching thread!

Screw you complainers.

- Erect PENIS!


+2 :lol:
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Mon Jun 11, 2012 1:19 pm

So a guy just attacks my 14 with a 6, he loses 1, kill all my 14 men.

Game 11227177

You'd think, well, nietzsche must play a lot of games and is only selecting those in which dice gets streaky. Well, no, I don't play that much..
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