%$#&#%*&%^&( DICE

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Re: %$#&#%*&%^&( DICE

Postby ubcman64 on Tue May 29, 2012 12:46 pm

natty dread wrote:Yeah, this randomness thing? It's total bullshit.

I want non-random dice. I want to know that if I attack x vs y I will lose exactly z troops. I am allergic to fun and excitement, I want everything in my life to be 100% certain.

yea i would like to know if i attack 12 v 1 i will win would add so much fun back to CC
can someone answer why if you auto say 10 on 4 you lose but the auto always stops on 3 for example i attack 10 on 4 lose 3 on 4 why does it always stop on 3 ???
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Re: %$#&#%*&%^&( DICE

Postby AndyDufresne on Tue May 29, 2012 1:04 pm

Pirlo wrote:
natty dread wrote:Yeah, this randomness thing? It's total bullshit.

I want non-random dice. I want to know that if I attack x vs y I will lose exactly z troops. I am allergic to fun and excitement, I want everything in my life to be 100% certain.


I think we also need a feature that allows us to stop people from attacking us if they are gonna get some good dice!


show



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Re: %$#&#%*&%^&( DICE

Postby chapcrap on Tue May 29, 2012 1:13 pm

This reminds me of something: Game 11156727
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Re: %$#&#%*&%^&( DICE

Postby Gillipig on Tue May 29, 2012 3:05 pm

nietzsche wrote:Pirlo, shut up or I'll drive to Michael Jordan and cut your penis off.

It's already been solved ;)!
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Re: %$#&#%*&%^&( DICE

Postby AslanTheKing on Wed May 30, 2012 3:51 am

Pirlo wrote:
nietzsche wrote:And I just got only red and green cards for 9 rounds in a row, from round 12 to 21 of a flat rate game.


you knew the risk of flat rate! If you think you are always unlucky, then minimize the luck factor and start playing no spoils to show a decent strategy?

P.S. you don't even deserve me mentioning my holy penis in your thread anymore.. no penis for you!



start playing no spoils for the sake of strategy,
yeah sure, like i want 543 rounds of deploy troops , end attack, play next available game,
lol
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Re: %$#&#%*&%^&( DICE

Postby Pedronicus on Wed May 30, 2012 6:45 am

The Dice on this site are a fucking joke, but it's one of those unfunny jokes...

Anyone who knocks the dice complainers goes down in my estimations.

The Dice here should be Brown for attackers and light tan for defenders and the dots on them should be tomato seeds, because they are shit.
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Re: %$#&#%*&%^&( DICE

Postby AndyDufresne on Wed May 30, 2012 10:05 am

Pedronicus wrote:The Dice on this site are a fucking joke, but it's one of those unfunny jokes...

Anyone who knocks the dice complainers goes down in my estimations.

The Dice here should be Brown for attackers and light tan for defenders and the dots on them should be tomato seeds, because they are shit.


I just got word from a source on the inside we'll be switching over to these dice:

Image


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Re: %$#&#%*&%^&( DICE

Postby Beckytheblondie on Thu May 31, 2012 4:15 pm

AndyDufresne wrote:I just got word from a source on the inside we'll be switching over to these dice:

Image


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I don't know from what angle to look at this. From one angle it looks like Pirlo's erect penis.
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Re: %$#&#%*&%^&( DICE

Postby Pirlo on Thu May 31, 2012 4:38 pm

WUT? :shock:

This dice is not erect though 8-[
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Re: %$#&#%*&%^&( DICE

Postby JBlombier on Fri Jun 01, 2012 6:44 am

ubcman64 wrote:yea i would like to know if i attack 12 v 1 i will win would add so much fun back to CC
can someone answer why if you auto say 10 on 4 you lose but the auto always stops on 3 for example i attack 10 on 4 lose 3 on 4 why does it always stop on 3 ???

Because if it goes on after the 3, it means you are rolling with less than 3 dice, which is horrible for your odds. So CC sorta asks you: "We auto'ed til here, you didn't succeed. If you wish to go on, press assault, but it's not our problem anymore."

I have no intention to bitch about the dice or bitch about any dice complainers. To each his own, I can only advise you to stop caring.
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Sun Jun 10, 2012 10:19 pm

Explain this:

Game 11224507

I was handed Australia (with Jakarta blocked by a neutral) and 3 territories of South America, and Mexico City was blocked by a neutral. By the end of round 1 I have both Australia and South America, including 9 in Sao Paulo.

But, with what I can just call incredible dice, in a streak of 5 rounds, gave the win to red. It was not little thing, it was amazing.

This needs to be fixed.
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Re: %$#&#%*&%^&( DICE

Postby jgordon1111 on Sun Jun 10, 2012 11:01 pm

nietzsche wrote:Explain this:

Game 11224507

I was handed Australia (with Jakarta blocked by a neutral) and 3 territories of South America, and Mexico City was blocked by a neutral. By the end of round 1 I have both Australia and South America, including 9 in Sao Paulo.

But, with what I can just call incredible dice, in a streak of 5 rounds, gave the win to red. It was not little thing, it was amazing.

This needs to be fixed.


I have found that on the few occassions I have gotten a bonus at the start of the game I lose,because the dice have a way of evening things out against you fast. I learned to be alot more wary in those instances. and I finally learned to not auto assualt. Not saying you auto assaulted,just saying it finally dawned on me that was a fantastic way to lose alot of freaking troops fast.
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Re: %$#&#%*&%^&( DICE

Postby chang50 on Mon Jun 11, 2012 1:08 am

jgordon1111 wrote:
nietzsche wrote:Explain this:

Game 11224507

I was handed Australia (with Jakarta blocked by a neutral) and 3 territories of South America, and Mexico City was blocked by a neutral. By the end of round 1 I have both Australia and South America, including 9 in Sao Paulo.

But, with what I can just call incredible dice, in a streak of 5 rounds, gave the win to red. It was not little thing, it was amazing.

This needs to be fixed.


I have found that on the few occassions I have gotten a bonus at the start of the game I lose,because the dice have a way of evening things out against you fast. I learned to be alot more wary in those instances. and I finally learned to not auto assualt. Not saying you auto assaulted,just saying it finally dawned on me that was a fantastic way to lose alot of freaking troops fast.


This has happened to me too,now I play extremely cautiously after a very good starting position,the time to throw caution to the wind is when your given a hopeless position 'cos there is nothing to be lost.
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Re: %$#&#%*&%^&( DICE

Postby HardAttack on Mon Jun 11, 2012 1:42 am

Pirlo wrote:another dice bitching thread!

Screw you complainers.

- Erect PENIS!


+2 :lol:
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Mon Jun 11, 2012 1:19 pm

So a guy just attacks my 14 with a 6, he loses 1, kill all my 14 men.

Game 11227177

You'd think, well, nietzsche must play a lot of games and is only selecting those in which dice gets streaky. Well, no, I don't play that much..
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Re: %$#&#%*&%^&( DICE

Postby Robinette on Mon Jun 11, 2012 8:31 pm

Omigosh... this is so silly...

I looked at the title of this thread:
%$#&#%*&%^&( DICE
and i thought "oh yeah, finally"
but then i see it's nietz playing 1v1 games,
complaining about BOTH good dice AND bad dice...

and so then I'm like,
"what the heck? this isn't about %$#&#%*&%^&( DICE,
it's more like it's about $#%^&*$#*** DICE



if you know what i mean
;)
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Mon Jun 11, 2012 9:46 pm

mods, please delete the previous post
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Re: %$#&#%*&%^&( DICE

Postby Robinette on Mon Jun 11, 2012 10:12 pm

nietzsche wrote:mods, please delete the previous post



%$#&#%*&%^ nietzsche...
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Re: %$#&#%*&%^&( DICE

Postby jgordon1111 on Mon Jun 11, 2012 10:16 pm

This is the flip side nietzsche, Game 11229233 This is why players are leaving CC these dice were about as random as flies crapping on rotten vegetables.

He joins a tournament expecting to play some games and have fun. How much fun do you think its going to be for him when he comes back to the game.

Round 2 and he has no chance in hell of even getting a card.

Before everyone goes, well you could have let him etc,. Think about it,this is a perfect example of making a player say F, CC this is bullshit.

once I realized his defense dice were shit, I put him there just for this topic to show what the dice bitching is about,for those of you who apparently dont get these kind of random dice against you.
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Re: %$#&#%*&%^&( DICE

Postby Robinette on Mon Jun 11, 2012 10:44 pm

you know,
it sounds to me like you want less streaks,
and FIVE six sided dice are loaded with streaks.

so what if instead of dice
we had an option to use a coin flip
then the streaks would be greatly reduced.

clearly would not eliminate streaks,
but it would greatly reduce them
(think 2 sided dice)

There is another site that has a no dice option,
so no RISK factor at all.
You don't want that.

But it won't happen,
and i don't need 3 lines to say it,
because one line says it all...
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Re: %$#&#%*&%^&( DICE

Postby SaviorShot on Mon Jun 11, 2012 10:48 pm

jgordon1111 wrote:This is the flip side nietzsche, Game 11229233 This is why players are leaving CC these dice were about as random as flies crapping on rotten vegetables.

He joins a tournament expecting to play some games and have fun. How much fun do you think its going to be for him when he comes back to the game.

Round 2 and he has no chance in hell of even getting a card.

Before everyone goes, well you could have let him etc,. Think about it,this is a perfect example of making a player say F, CC this is bullshit.

once I realized his defense dice were shit, I put him there just for this topic to show what the dice bitching is about,for those of you who apparently dont get these kind of random dice against you.


That kinda shit happens when u play on lux...

If u don't like dice then why play a dice game?
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Tue Jun 12, 2012 12:15 am

Robinette wrote:you know,
it sounds to me like you want less streaks,
and FIVE six sided dice are loaded with streaks.

so what if instead of dice
we had an option to use a coin flip
then the streaks would be greatly reduced.

clearly would not eliminate streaks,
but it would greatly reduce them
(think 2 sided dice)

There is another site that has a no dice option,
so no RISK factor at all.
You don't want that.

But it won't happen,
and i don't need 3 lines to say it,
because one line says it all...


you should marry ned flanders, victor sullivan and andy dufresne.

Something's wrong. Something is just not normal, like when you actually roll the dice in RL.

I suggest myself for consulting the dice thing here in CC.

Somewhere in the logic a mistake was made, some fucking pointer must be lost in the limbo pointing to atmospheric poop instead of atmospehric noise. A friend of mine is slowly getting out of a mild depression because he finally found the cause of a very rare error that gave him 6 months of grief, he works for oracle and if they can get these problems, I guess php CC can too.
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Re: %$#&#%*&%^&( DICE

Postby AndyDufresne on Tue Jun 12, 2012 8:37 am

I just rolled some dice in real life. I can report I did not have a favorable roll. :( :( :(


--Andy
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Re: %$#&#%*&%^&( DICE

Postby nietzsche on Tue Jun 12, 2012 5:25 pm

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Re: %$#&#%*&%^&( DICE

Postby jgordon1111 on Tue Jun 12, 2012 6:16 pm

News to report then,I played the boardgame version this past weekend, I went for Aus with 80 troops to the 50 my opponent had there. Wait for it, wait for it, oddly enough I won. Go figure how that happened. Even better I had 22 left after the attack and swept the rest of the board with his cards.

I was greatly pleased when I assaulted jakarta and found my 80 did not turn into 3 with my opponent 12 left. Which lead to me telling them some of the CC stories and what happens quite often with random dice,My buddy chad laughed and said he wished I would have had random dice when I attacked him.
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Trench Warfare Achievement (1) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (1) General Achievement (1) Clan Achievement (2)

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