Fighting cooks.
Posted: Thu Oct 04, 2012 4:48 pm
I've been noticing a lot of people argue about some actions from people with lesser experience or strategic skills someone attacks other with no clear intent and the they would tell "Goddamn it Leeroy, why did you attack my Kamchacka"?
Well, sometimes it may have happened to you that a cook or a cadet attacked your spoils and let you in a crazy desire to jump into the computer monitor and break that one's computer and all of his belongings. Then when it happens one's got a lot of things to do.
- Foe that one, "he won't ruin my game anymore".
- Try reasoning with him "so he will not do this to me anymore".
- Join only the games where lieutenants are the lesser ranked one and never join a game where there are cooks.
- Adjust your strategy to a way where cooks will not do this to me again.
And you may think about another options but I think the harder but more fun of all is my fourth option, adjusting your strategy to play against anyone, may he have a cook hat or any other hat or badge.
But it's hard 'cause cooks are unpredictable right? Well, Not so much, at least I think.
Well the first thing I think you need to know then playing with cooks is the way to think when playing with them. In fact the very first thing is that cooks got a lot of action, you should want that action being beneficial to you. In other words You want the cook working for your very own victory.
There's a high probability the cook will f*ck someone and ruin his game, You must not let it be you.
There goes some tricks to get this result.
- Don't get in the way for he's got a job to do.
Yeah, let him alone. In big maps, you may even sacrifice some stack to him and it's still better than losing all chances of winning.
If for example, you have a stack of 8 at some place and you notice him stacking you have only two options, retreat or all in attack him. Once he exchanges 15 or more he will attack you anyway if you're a "threat".
Also this is true for Australia as an example, if he's stacking some armies in some Austalian territory you should NEVER stack at the vicinity, he will surely attack your stack counting with luck and then trying to get the profitable continent.
If he's fighting over a continent you should invest at another continent and retreat. Let him weaken the other players for you.
- Don't do half a job.
That's critical. If you're going to get a continent from him, never let some of his armies near. Be even more serious if he feel you're taking his continent and he feels like being robbed. If you're going to attack you should be serious to attack him till he's got no means to attack you at that place. Otherwise we will just cash and attack you regardless of how many reinforcements you place for protection.
If you take from him a continent, you want him causing havoc at another side of the map, maybe near you but you don't want him causing havoc at your countries.
Learn to retreat.
Sometimes you may see him gathering armies. Let's see you have South America and some stack at the African border and you see him gathering some army at Europe in the Classic map. What do you think he will do? Then you just guess he wants Africa. Well Africa have a little stack of other player. I have had some interesting results by retreating and letting the one guy just "take" Africa for him.
The point here is that number only matter to cooks when it's an absolute number, when you have more than twice his armies, otherwise he may attack you no matter what. If you could retreat and let him attack other people then it's the best to you.
Concede.
Don't be furious about someone getting continents. He's rampaging a lot it means he's doing a good job. Even better if it's foggy game. In this case you know his not letting any hostage alive.
Be diplomatic if possible.
Diplomacy have many uses, some of them are not perceived by many people. One must think outside the box to get the true meaning of diplomacy. Playing with cooks you must think over a way of making him work for you. that's it. He needs to feel safe from you and that's all.
Let's see an example: You have Australia(Classic Map) and the cook is gathering some armies near. You can propose him Europe. Just saying "Truce me cook, I left Europe for you and you let Australia to me".
He will understand this as literal, most people will do but in truth you want him to kill people at Europe for you and you're telling to everyone at the board that you will not stop him. You're basically double dipping here. You not only get Australia's bonuses but some people will HAVE to stop him getting Europe since you proposed you can't break the truce.
Some people that maybe got instigated by this. If you see someone making a seemingly retarded truce. Think TRICE my friend.
Position yourself at the board.
If you can play AFTER the ones you think will make a mistake(as in letting cards for you to take) then do it.It's a lot better play AFTER two cooks than after two Colonels or something.
You know Colonels are not likely to make mistakes you could profit but cooks will likely do that mistakes.
If there are two high officials playing after two cooks then your chances of victory at given game are almost zero.
=+=+=+=+=+=+=+=+=+=|
Well this is my first "guide". I'm open for critics so don't spare me. Also if you have some information or technique you may want to let me know. By all means, tell me.
And let me know if you liked this topic. Thank you to the ones who had or didn't have the patience of reading this one.
Well, sometimes it may have happened to you that a cook or a cadet attacked your spoils and let you in a crazy desire to jump into the computer monitor and break that one's computer and all of his belongings. Then when it happens one's got a lot of things to do.
- Foe that one, "he won't ruin my game anymore".
- Try reasoning with him "so he will not do this to me anymore".
- Join only the games where lieutenants are the lesser ranked one and never join a game where there are cooks.
- Adjust your strategy to a way where cooks will not do this to me again.
And you may think about another options but I think the harder but more fun of all is my fourth option, adjusting your strategy to play against anyone, may he have a cook hat or any other hat or badge.
But it's hard 'cause cooks are unpredictable right? Well, Not so much, at least I think.
Well the first thing I think you need to know then playing with cooks is the way to think when playing with them. In fact the very first thing is that cooks got a lot of action, you should want that action being beneficial to you. In other words You want the cook working for your very own victory.
There's a high probability the cook will f*ck someone and ruin his game, You must not let it be you.
There goes some tricks to get this result.
- Don't get in the way for he's got a job to do.
Yeah, let him alone. In big maps, you may even sacrifice some stack to him and it's still better than losing all chances of winning.
If for example, you have a stack of 8 at some place and you notice him stacking you have only two options, retreat or all in attack him. Once he exchanges 15 or more he will attack you anyway if you're a "threat".
Also this is true for Australia as an example, if he's stacking some armies in some Austalian territory you should NEVER stack at the vicinity, he will surely attack your stack counting with luck and then trying to get the profitable continent.
If he's fighting over a continent you should invest at another continent and retreat. Let him weaken the other players for you.
- Don't do half a job.
That's critical. If you're going to get a continent from him, never let some of his armies near. Be even more serious if he feel you're taking his continent and he feels like being robbed. If you're going to attack you should be serious to attack him till he's got no means to attack you at that place. Otherwise we will just cash and attack you regardless of how many reinforcements you place for protection.
If you take from him a continent, you want him causing havoc at another side of the map, maybe near you but you don't want him causing havoc at your countries.
Learn to retreat.
Sometimes you may see him gathering armies. Let's see you have South America and some stack at the African border and you see him gathering some army at Europe in the Classic map. What do you think he will do? Then you just guess he wants Africa. Well Africa have a little stack of other player. I have had some interesting results by retreating and letting the one guy just "take" Africa for him.
The point here is that number only matter to cooks when it's an absolute number, when you have more than twice his armies, otherwise he may attack you no matter what. If you could retreat and let him attack other people then it's the best to you.
Concede.
Don't be furious about someone getting continents. He's rampaging a lot it means he's doing a good job. Even better if it's foggy game. In this case you know his not letting any hostage alive.
Be diplomatic if possible.
Diplomacy have many uses, some of them are not perceived by many people. One must think outside the box to get the true meaning of diplomacy. Playing with cooks you must think over a way of making him work for you. that's it. He needs to feel safe from you and that's all.
Let's see an example: You have Australia(Classic Map) and the cook is gathering some armies near. You can propose him Europe. Just saying "Truce me cook, I left Europe for you and you let Australia to me".
He will understand this as literal, most people will do but in truth you want him to kill people at Europe for you and you're telling to everyone at the board that you will not stop him. You're basically double dipping here. You not only get Australia's bonuses but some people will HAVE to stop him getting Europe since you proposed you can't break the truce.
Some people that maybe got instigated by this. If you see someone making a seemingly retarded truce. Think TRICE my friend.
Position yourself at the board.
If you can play AFTER the ones you think will make a mistake(as in letting cards for you to take) then do it.It's a lot better play AFTER two cooks than after two Colonels or something.
You know Colonels are not likely to make mistakes you could profit but cooks will likely do that mistakes.
If there are two high officials playing after two cooks then your chances of victory at given game are almost zero.
=+=+=+=+=+=+=+=+=+=|
Well this is my first "guide". I'm open for critics so don't spare me. Also if you have some information or technique you may want to let me know. By all means, tell me.
And let me know if you liked this topic. Thank you to the ones who had or didn't have the patience of reading this one.