Funkyterrance wrote:swimmerdude99 wrote:Funkyterrance wrote:But to come back to an earlier point, lets use an analogy so to ensure that no nerves are touched regarding the specific "freestyle" setting.
Let's say that I pick an unpopular map, let's say... Madness or something like that. Most of the time I set up a non-private game on that map it fills up with cooks, etc. and I end up crushing these players with ease. I can say "Is it my fault all these unskilled players joined my game?" but there comes a point where your conscience should kick in and ask "Is this really not farming?". It's one thing if you've got buddies or acquaintances whom you invite to your games where it's more or less an even playing field and everyone has a fair chance, but to continue setting up public games when, odds are, you aren't going to be challenged and will most likely get some easy points out of the deal certainly begs a question.
And to this I say, it isn't farming because you may very well be playing the hardest competition you can get. In my opinion it isn't farming to play something only cooks join, as long as that game is open. If it is open to all and you aren't exclusively doing it with the intention to get noobs then it isn't farming. Take for example, I LOVE conquer rome 1v1 freestyle, no spoils, sunny, 1 min. LOVE it. And even when I lose I've enjoyed them. I would be so bold as to say I'm the best on the site at it. Then again not many people play it, I just have a certain love for it. And I think I've lost 2 or 3 games on those settings out of something close to 15 or 20 games maybe. No I'm not farming because people who don't know the settings join. I'm only farming if there is competition on that specific setting and I purposefully avoid it, either by disallowing players to join or by inviting lower skilled players to join.
I suppose the question is whether or not you can technically not be farming but still get the same results and benefits of a farmer. Why not create private games if you know full well what competition you will draw in an open game? It's obvious at this point that no one is pleading ignorance to the fact that there is little competition in this type of game.
I like using analogies to try and clarify my point:
Lets say you are at a grocery store and you put a quarter in a gumball machine and out drops your gumball. On a whim you turn the knob again and another gumball drops out. Again, another drops out. Ok now you can do a few things: you can keep turning the handle and getting free gumballs, you can call the manager to get someone to fix the machine so that you have to pay another quarter for another game or you can leave the machine entirely. It does seem a bit like stealing if you keep coming back for more gumballs. This is basically what farmers do. An outright farmer jams a screwdriver into the machine to break it but the passive farmer just says "hey, its not my fault the machine is broken.". Both are still farmers IMHO.
the problem with your analogy is I'm the one who OWNS the gumball machine... and the people who join my games are putting quarters in and NOT getting any gumballs even though in a perfect world, they should... they are the one's that should raise the issue about the broken machine to someone who can do something about it, not me... I just wanna play the game and settings that I like to play... or get money outta the gumball machine at the end of the day to take the analogy to it's conclusion....