Dukasaur wrote:DoomYoshi wrote:I actually experimented with this in I Walk Alone. Brandoncfi played 170ish 1v1s in a row. Every game, I left a 2 on every pile. He beat me by like 2 or 3 games. So, as a base strategy, it is only slightly worse. Obviously, strategies are situational though, but for all you anti-2, 3ers, there isn't too much validity.
1v1 strategy is a different kettle of fish entirely. So is 3- and 4- player.
What is being debated here is strategy for 5 or more players.
In 1v1 there is no point helping your opponent to get cards, so definitely you want to deny him carding opportunities when possible. In games with 5 or more players, however, the key is helping player B accumulate as many cards as possible, so that you can later take them and use them to your own benefit in fighting players C, D, and E. Since you don't know the identities of B, C, D, and E at the beginning, you want to help all the players accumulate cards.
Keeping a trail of 2s does help your opponent card though. If you have 10 territories, then you 20 troops spread out and a 2 is easy to take compared to a stack of 11.