The D Day map is historically incorrect

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The D Day map is historically incorrect

Postby Pedronicus on Wed Nov 14, 2012 8:45 am

If ever a map needed to be re worked, it's D day.

First off, if you are the Germans and hold lots of the green part of the map and the bunkers, it's impossible to attack the beach from the ships.

Secondly.
why can't the ships look right? on the map, the Thomas Jefferson looks like a battleship with huge guns, when it was in fact a troop carrier and only
492 feet long with 4 x 3" guns

The USS Texas on the map looks like a landing craft, but was in fact a New York-class battleship 573 feet long and had 10 x 14" guns
on D Day she:
The initial bombardment commenced at 05:50, against the site of six 15 cm (5.9 in) guns, atop Pointe du Hoc


the U.S.S. Arkansas again looks like a landing craft on the map, but was a Wyoming-class battleship 562 feet long armed with 12 x 12" guns
on d day she:
entered the Baie de la Seine on 6 June, and took up a position 4,000 yd (3,600 m) off "Omaha" beach. At 0552, Arkansas' guns opened fire. During the day, the venerable battleship underwent shore battery fire and air attacks.


Thirdly
Why the hell can't the battleships bombard the German positions?

Every time I play this map you can only win by taking up the shore defence positions. ](*,)

That's not how D Day played out!
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Re: The D Day map is historically incorrect

Postby betiko on Wed Nov 14, 2012 9:03 am

lol, interesting post! Nevertheless I think lots of maps are not historically/geographically correct anyway, gameplay prevails.
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Re: The D Day map is historically incorrect

Postby Edgron on Wed Nov 14, 2012 9:11 am

I would support the change, it will make the map more interesting for sure.
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Re: The D Day map is historically incorrect

Postby IcePack on Wed Nov 14, 2012 10:07 am

Go make a new historically accurate map. Leave alone the existing one and let those who enjoy it, enjoy it.
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Re: The D Day map is historically incorrect

Postby AndyDufresne on Wed Nov 14, 2012 10:47 am

I've always said, if we were a historical website first and foremost, you'd have a pretty good argument for change. But history, geography, and other themes often bend to a mapmaker's vision (and the Foundry's vision as a community) of gameplay and aesthetic.

I'd say that the majority of our mapmakers are very interested in creating an accurate map in terms of the history or geography of their chosen setting, and incorporate this accuracy development into their production (check out any number of the current maps in production, and you'll find quite a bit of discussion about these elements).

In all, I think D-Day is a big enough theme that it could warrant more than one map, so if someone wanted to create a more historically accurate or realistic depiction of events, or a larger depiction of scenario as a whole, the Foundry would probably welcome it, assuming leet skillz were there. ;)


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Re: The D Day map is historically incorrect

Postby Funkyterrance on Wed Nov 14, 2012 10:48 am

My initial reaction to this thread is: too little too late.
The maps are in development for a super long time so anyone who has problems with them has plenty of time to make suggestions/point out errors. Unless there were complaints about these aspects during the development process that were ignored, I believe that this may be a case of "tough rocks".

For the record I think it's a pretty fun map regardless. ;)
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Re: The D Day map is historically incorrect

Postby persianempire on Thu Nov 29, 2012 2:44 am

I agree the map could definitely use a revamp. the ships should have some guns able to fire into the german divisions , but no matter what the germans will have the advantage on the allies storming the beach, as in real life they took heavy casualties , theres no way around it. you dont wana be one of the men coming onto shore via boat, those fellows had a real hard time and i admire every one of em. the allied advantage is through their paratroopers, their should be more paratroop spots coming into german lines withe pillboxes and bunkers, maybe some planes and AA guns would be great and more realistic. but any D-day map is better than none i suppose.
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Re: The D Day map is historically incorrect

Postby jefjef on Thu Nov 29, 2012 2:52 am

Well historically the naval bombardment was pretty ineffective vs the German bunkers...

Get over it. :D
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Re: The D Day map is historically incorrect

Postby Jippd on Fri Nov 30, 2012 3:53 am

I see no reason that maps shouldn't be changed if it improved them?

What would be better to have a bunch of B+ rated maps, or allow improvements that made every map an A+ if the community agreed to the changes.

I also agree that map is always decided by whoever grabs the most bunkers first
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Re: The D Day map is historically incorrect

Postby rdsrds2120 on Fri Nov 30, 2012 2:48 pm

Jippd wrote:I see no reason that maps shouldn't be changed if it improved them?

What would be better to have a bunch of B+ rated maps, or allow improvements that made every map an A+ if the community agreed to the changes.

I also agree that map is always decided by whoever grabs the most bunkers first


Is that inherently flawed? Most Classic games are decided if one person can secure Oceania soon ;). Each map has their own optimal strategy; I don't think that's a demonstration of a need for gameplay revision.

BMO
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Re: The D Day map is historically incorrect

Postby Lindax on Fri Nov 30, 2012 3:04 pm

rdsrds2120 wrote:Most Classic games are decided if one person can secure Oceania soon ;).

BMO


Oh my god, our Community Manager doesn't even know how the game works! Ever played a 6, 7 or 8 player escalating on Classic?

Amazing that you can make a silly remark like that!

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Re: The D Day map is historically incorrect

Postby chapcrap on Fri Nov 30, 2012 3:10 pm

rdsrds2120 wrote:
Jippd wrote:I see no reason that maps shouldn't be changed if it improved them?

What would be better to have a bunch of B+ rated maps, or allow improvements that made every map an A+ if the community agreed to the changes.

I also agree that map is always decided by whoever grabs the most bunkers first


Is that inherently flawed? Most Classic games are decided if one person can secure Oceania soon ;). Each map has their own optimal strategy; I don't think that's a demonstration of a need for gameplay revision.

BMO

I echo this. And say that because of the size of D-Day, it's much less a flaw of sorts than Oceania is on Classic.
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Re: The D Day map is historically incorrect

Postby nippersean on Sat Dec 01, 2012 7:49 am

jefjef wrote:Well historically the naval bombardment was pretty ineffective vs the German bunkers...

Get over it. :D


Also, it was a good idea to get off the ships, and get up the beach. I watched "Saving Private Ryan" and they did that.
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Re: The D Day map is historically incorrect

Postby Jippd on Sun Dec 02, 2012 4:15 am

I'm not sure if it is a flaw or not. I'm just saying that I think any map should be improved if it will improve game play and everyone agrees that it will.
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Re: The D Day map is historically incorrect

Postby chapcrap on Sun Dec 02, 2012 2:10 pm

Jippd wrote:I'm not sure if it is a flaw or not. I'm just saying that I think any map should be improved if it will improve game play and everyone agrees that it will.

Well, I agree with that statement. I don't think it would improve gameplay for this map.
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