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jleonnn wrote:I'd say the only way to "point dump" legitimately would be to play doodle and lux assassin. But how low do you think the score will go before you have to lose a lot more to balance out a win?
AAFitz wrote:jleonnn wrote:I'd say the only way to "point dump" legitimately would be to play doodle and lux assassin. But how low do you think the score will go before you have to lose a lot more to balance out a win?
Well, I wouldnt call it point dumping. Id call it playing the game. Game choice, invariably affects score. If you choose to play different types of games, your score may go up or down.
My score definitely fluctuates quite a bit. I enjoy the excitement of the speed doodle games at times, but the effect on score is immediate, and tragic. I myself typically bottom out at 1200 to 1400. At that point, assuming I have some variety of games, the score will go back up at 1600 to 1800, which is where I am at now. If I play some more speed games, or random 1v1s, itll drop again, if I play some more teams it will go up.
I have done this many times on CC, and it has been very interesting to see the way people treat you differently with different scores. The score icon, actually changes the game itself at times, because people make assumptions about your ability...sometimes this helps, sometimes it hurts. Its an interesting peek into psychology though, and it absolutely is not random. Ive done it far too many times, and have seen far too many examples to discount the effect. I also imagine, I play differently, and act differently dependent upon my rank as well, but I am less able to discuss that objectively.
Anyways, I suggest anyone who has the time, give it a try. I think the only way to truly understand the CC community of players is to play at various levels of the scoreboard, with a wide range and types of games. One must truly walk in the shoes of those with a particular rank, to truly understand what it is like, in my opinion. I can now laugh at the various assumptions that players make about different classes of players based on their rank, because while there are some patterns, for the most part, the rank is absolutely just a choice based on game choice, with some influence of skill.